10 #include "../stdafx.h" 12 #include "../industry.h" 13 #include "../company_func.h" 14 #include "../aircraft.h" 15 #include "../roadveh.h" 18 #include "../signs_base.h" 19 #include "../station_base.h" 20 #include "../subsidy_base.h" 22 #include "../depot_base.h" 23 #include "../date_func.h" 24 #include "../vehicle_func.h" 25 #include "../effectvehicle_base.h" 26 #include "../engine_func.h" 27 #include "../company_base.h" 28 #include "../disaster_vehicle.h" 29 #include "../core/smallvec_type.hpp" 34 #include "table/strings.h" 35 #include "../table/engines.h" 36 #include "../table/townname.h" 38 #include "../safeguards.h" 44 static uint8 *_old_map3;
55 static void FixTTDMapArray()
58 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
59 _m[t].
m3 = _old_map3[t * 2];
60 _m[t].
m4 = _old_map3[t * 2 + 1];
63 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
69 case 0x53:
case 0x54:
_m[t].
m5 += 170 - 0x53;
break;
70 case 0x57:
case 0x58:
_m[t].
m5 += 168 - 0x57;
break;
71 case 0x55:
case 0x56:
_m[t].
m5 += 170 - 0x55;
break;
72 case 0x59:
case 0x5A:
_m[t].
m5 += 168 - 0x59;
break;
79 if (
GB(
_m[t].m5, 6, 2) == 1) {
92 if (
GB(
_m[t].m3, 0, 2) == 3) {
120 #define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z) 122 static uint32 RemapOldTownName(uint32 townnameparts, byte old_town_name_type)
124 switch (old_town_name_type) {
127 return townnameparts;
132 return FIXNUM(townnameparts - 86,
lengthof(_name_french_real), 0);
135 DEBUG(misc, 0,
"German Townnames are buggy (%d)", townnameparts);
136 return townnameparts;
140 return FIXNUM(townnameparts,
lengthof(_name_spanish_real), 0);
146 return FIXNUM(townnameparts,
lengthof(_name_silly_1), 0) | FIXNUM(
GB(townnameparts, 16, 8),
lengthof(_name_silly_2), 16);
153 static void FixOldTowns()
157 if (
IsInsideMM(town->townnametype, 0x20C1, 0x20C3)) {
164 static StringID *_old_vehicle_names;
174 if ((
size_t)v->next == 0xFFFF) {
181 switch (v->spritenum) {
183 case 0xff: v->spritenum = 0xfe;
break;
184 default: v->spritenum >>= 1;
break;
188 if (v->type ==
VEH_EFFECT) v->subtype = v->subtype >> 1;
212 (v->IsPrimaryVehicle() && v->current_order.IsType(OT_NOTHING))) {
213 v->current_order.MakeDummy();
220 static bool FixTTOMapArray()
222 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
238 switch (
GB(
_m[t].m5, 6, 2)) {
243 SB(
_m[t].m2, 6, 2,
GB(
_m[t].m5, 3, 2));
257 switch (
GB(
_m[t].m5, 4, 4)) {
259 if (
_m[t].m2 == 4)
_m[t].
m2 = 5;
274 if (
_m[t].m2 >= 5)
_m[t].
m2++;
283 _m[t].
m3 = (
_m[t].
m5 >= 0x08 &&
_m[t].
m5 <= 0x0F) ? 1 : 0;
284 if (
_m[t].m5 >= 8)
_m[t].
m5 -= 8;
285 if (
_m[t].m5 >= 0x42)
_m[t].
m5++;
302 case 0x25:
case 0x27:
303 case 0x28:
case 0x29:
case 0x2A:
case 0x2B:
307 if (
_m[t].m5 >= 0x2C)
_m[t].
m5 += 3;
315 _m[t].
m5 = m5 & 0xE1;
316 if (
GB(m5, 1, 2) == 1)
_m[t].m5 |= 0x02;
317 if (
GB(m5, 1, 2) == 3)
_m[t].m2 |= 0xA0;
319 _m[t].
m3 = (
GB(m5, 1, 2) == 3) ? 1 : 0;
322 if (
GB(m5, 3, 2) == 3)
_m[t].
m3 |= 1;
323 if (
GB(m5, 3, 2) == 1)
_m[t].
m5 |= 0x08;
348 static Engine *_old_engines;
353 static const EngineID ttd_to_tto[] = {
354 0, 255, 255, 255, 255, 255, 255, 255, 5, 7, 8, 9, 10, 11, 12, 13,
355 255, 255, 255, 255, 255, 255, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
356 25, 26, 27, 29, 28, 30, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
357 255, 255, 255, 255, 255, 255, 255, 31, 255, 32, 33, 34, 35, 36, 37, 38,
358 39, 40, 41, 42, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
359 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
360 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
361 255, 255, 255, 255, 44, 45, 46, 255, 255, 255, 255, 47, 48, 255, 49, 50,
362 255, 255, 255, 255, 51, 52, 255, 53, 54, 255, 55, 56, 255, 57, 59, 255,
363 58, 60, 255, 61, 62, 255, 63, 64, 255, 65, 66, 255, 255, 255, 255, 255,
364 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
365 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
366 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 67, 68, 69, 70,
367 71, 255, 255, 76, 77, 255, 255, 78, 79, 80, 81, 82, 83, 84, 85, 86,
368 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 255,
369 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 102, 255, 255
373 static const EngineID tto_to_ttd[] = {
374 0, 0, 8, 8, 8, 8, 8, 9, 10, 11, 12, 13, 14, 15, 15, 22,
375 23, 24, 25, 26, 27, 29, 28, 30, 31, 32, 33, 34, 35, 36, 37, 55,
376 57, 59, 58, 60, 61, 62, 63, 64, 65, 66, 67, 116, 116, 117, 118, 123,
377 124, 126, 127, 132, 133, 135, 136, 138, 139, 141, 142, 144, 145, 147, 148, 150,
378 151, 153, 154, 204, 205, 206, 207, 208, 211, 212, 211, 212, 211, 212, 215, 216,
379 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232,
380 233, 234, 235, 236, 237, 238, 253
384 if (v->engine_type >=
lengthof(tto_to_ttd))
return false;
385 v->engine_type = tto_to_ttd[v->engine_type];
390 for (uint i = 0; i <
lengthof(_orig_rail_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_TRAIN, i);
391 for (uint i = 0; i <
lengthof(_orig_road_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_ROAD, i);
392 for (uint i = 0; i <
lengthof(_orig_ship_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_SHIP, i);
397 for (
EngineID i = 0; i < 256; i++) {
398 int oi = ttd_to_tto[i];
399 Engine *e = GetTempDataEngine(i);
416 Engine *oe = &_old_engines[oi];
434 for (uint j = 0; j <
lengthof(tto_to_ttd); j++) {
435 if (tto_to_ttd[j] == i && _old_engines[j].company_avail != 0) {
454 static void FixTTOCompanies()
464 static const byte tto_colour_remap[] = {
465 COLOUR_DARK_BLUE, COLOUR_GREY, COLOUR_YELLOW, COLOUR_RED,
466 COLOUR_PURPLE, COLOUR_DARK_GREEN, COLOUR_ORANGE, COLOUR_PALE_GREEN,
467 COLOUR_BLUE, COLOUR_GREEN, COLOUR_CREAM, COLOUR_BROWN,
468 COLOUR_WHITE, COLOUR_LIGHT_BLUE, COLOUR_MAUVE, COLOUR_PINK
471 if ((
size_t)tto >=
lengthof(tto_colour_remap))
return COLOUR_GREY;
473 return tto_colour_remap[tto];
476 static inline uint RemapTownIndex(uint x)
481 static inline uint RemapOrderIndex(uint x)
489 static uint32 _old_town_index;
490 static uint16 _old_string_id;
491 static uint16 _old_string_id_2;
493 static void ReadTTDPatchFlags()
503 _bump_assert_value = 0;
522 for (uint i = 0; i < 17; i++) {
532 for (uint i = 0; i < 17; i++) _old_map3[i] = 0;
533 for (uint i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0;
535 if (_savegame_type ==
SGT_TTDP2)
DEBUG(oldloader, 2,
"Found TTDPatch game");
541 OCL_SVAR( OC_TILE,
Town, xy ),
543 OCL_SVAR( OC_UINT16,
Town, townnametype ),
544 OCL_SVAR( OC_UINT32,
Town, townnameparts ),
545 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, grow_counter ),
549 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Town, flags ),
552 OCL_SVAR( OC_INT16,
Town, ratings[0] ),
553 OCL_SVAR( OC_INT16,
Town, ratings[1] ),
554 OCL_SVAR( OC_INT16,
Town, ratings[2] ),
555 OCL_SVAR( OC_INT16,
Town, ratings[3] ),
556 OCL_SVAR( OC_INT16,
Town, ratings[4] ),
557 OCL_SVAR( OC_INT16,
Town, ratings[5] ),
558 OCL_SVAR( OC_INT16,
Town, ratings[6] ),
559 OCL_SVAR( OC_INT16,
Town, ratings[7] ),
561 OCL_SVAR( OC_FILE_U32 | OC_VAR_U16,
Town, have_ratings ),
562 OCL_SVAR( OC_FILE_U32 | OC_VAR_U16,
Town, statues ),
564 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, time_until_rebuild ),
565 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, growth_rate ),
567 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].new_max ),
568 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].new_max ),
569 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].new_act ),
570 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].new_act ),
571 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].old_max ),
572 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].old_max ),
573 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].old_act ),
574 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].old_act ),
583 OCL_SVAR( OC_UINT8,
Town, road_build_months ),
584 OCL_SVAR( OC_UINT8,
Town, fund_buildings_months ),
594 if (!
LoadChunk(ls, t, town_chunk))
return false;
599 t->townnametype = t->townnametype == 0x10B6 ? 0x20C1 : t->townnametype + 0x2A00;
608 static uint16 _old_order;
610 OCL_VAR ( OC_UINT16, 1, &_old_order ),
616 if (!
LoadChunk(ls,
nullptr, order_chunk))
return false;
621 if (o->
IsType(OT_NOTHING)) {
627 if (prev !=
nullptr) prev->
next = o;
637 OCL_VAR ( OC_TILE, 256, anim_list ),
641 if (!
LoadChunk(ls,
nullptr, anim_chunk))
return false;
644 for (
int i = 0; i < 256; i++) {
645 if (anim_list[i] == 0)
break;
653 OCL_SVAR( OC_TILE,
Depot, xy ),
654 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
661 if (!
LoadChunk(ls, d, depot_chunk))
return false;
675 static StationID _current_station_id;
676 static uint16 _waiting_acceptance;
677 static uint8 _cargo_source;
678 static uint8 _cargo_days;
681 OCL_VAR ( OC_UINT16, 1, &_waiting_acceptance ),
682 OCL_SVAR( OC_UINT8,
GoodsEntry, time_since_pickup ),
684 OCL_VAR ( OC_UINT8, 1, &_cargo_source ),
685 OCL_VAR ( OC_UINT8, 1, &_cargo_days ),
700 if (!
LoadChunk(ls, ge, goods_chunk))
return false;
705 ge->
cargo.
Append(
new CargoPacket(
GB(_waiting_acceptance, 0, 12), _cargo_days, (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, 0, 0),
712 static const OldChunks station_chunk[] = {
713 OCL_SVAR( OC_TILE,
Station, xy ),
714 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
717 OCL_SVAR( OC_TILE,
Station, train_station.tile ),
718 OCL_SVAR( OC_TILE,
Station, airport.tile ),
720 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Station, train_station.w ),
725 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
729 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Station, had_vehicle_of_type ),
731 OCL_CHUNK( 12, LoadOldGood ),
733 OCL_SVAR( OC_UINT8,
Station, time_since_load ),
734 OCL_SVAR( OC_UINT8,
Station, time_since_unload ),
735 OCL_SVAR( OC_UINT8,
Station, delete_ctr ),
736 OCL_SVAR( OC_UINT8,
Station, owner ),
737 OCL_SVAR( OC_UINT8,
Station, facilities ),
739 OCL_SVAR(
OC_TTO | OC_FILE_U16 | OC_VAR_U64,
Station, airport.flags ),
742 OCL_SVAR(
OC_TTD | OC_FILE_U16 | OC_VAR_U64,
Station, airport.flags ),
752 _current_station_id = num;
754 if (!
LoadChunk(ls, st, station_chunk))
return false;
761 st->
string_id = STR_SV_STNAME + (_old_string_id - 0x180F);
783 static const OldChunks industry_chunk[] = {
784 OCL_SVAR( OC_TILE,
Industry, location.tile ),
785 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
786 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Industry, location.w ),
787 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Industry, location.h ),
790 OCL_SVAR(
OC_TTD | OC_UINT16,
Industry, produced_cargo_waiting[0] ),
791 OCL_SVAR(
OC_TTD | OC_UINT16,
Industry, produced_cargo_waiting[1] ),
792 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Industry, produced_cargo_waiting[0] ),
793 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Industry, produced_cargo_waiting[1] ),
795 OCL_SVAR( OC_UINT8,
Industry, production_rate[0] ),
796 OCL_SVAR( OC_UINT8,
Industry, production_rate[1] ),
800 OCL_SVAR( OC_UINT8,
Industry, prod_level ),
802 OCL_SVAR( OC_UINT16,
Industry, this_month_production[0] ),
803 OCL_SVAR( OC_UINT16,
Industry, this_month_production[1] ),
804 OCL_SVAR( OC_UINT16,
Industry, this_month_transported[0] ),
805 OCL_SVAR( OC_UINT16,
Industry, this_month_transported[1] ),
807 OCL_SVAR( OC_UINT8,
Industry, last_month_pct_transported[0] ),
808 OCL_SVAR( OC_UINT8,
Industry, last_month_pct_transported[1] ),
810 OCL_SVAR( OC_UINT16,
Industry, last_month_production[0] ),
811 OCL_SVAR( OC_UINT16,
Industry, last_month_production[1] ),
812 OCL_SVAR( OC_UINT16,
Industry, last_month_transported[0] ),
813 OCL_SVAR( OC_UINT16,
Industry, last_month_transported[1] ),
815 OCL_SVAR( OC_UINT8,
Industry, type ),
817 OCL_SVAR( OC_UINT8,
Industry, owner ),
818 OCL_SVAR( OC_UINT8,
Industry, random_colour ),
819 OCL_SVAR(
OC_TTD | OC_FILE_U8 | OC_VAR_I32,
Industry, last_prod_year ),
831 if (!
LoadChunk(ls, i, industry_chunk))
return false;
838 if (i->
type == 0x0A) i->
type = 0x12;
856 static int32 _old_yearly;
858 static const OldChunks _company_yearly_chunk[] = {
859 OCL_VAR( OC_INT32, 1, &_old_yearly ),
867 for (uint i = 0; i < 13; i++) {
871 if (!
LoadChunk(ls,
nullptr, _company_yearly_chunk))
return false;
880 static const OldChunks _company_economy_chunk[] = {
890 static bool LoadOldCompanyEconomy(
LoadgameState *ls,
int num)
900 for (uint i = 0; i < 24; i++) {
910 static const OldChunks _company_chunk[] = {
911 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
912 OCL_SVAR( OC_UINT32,
Company, name_2 ),
913 OCL_SVAR( OC_UINT32,
Company, face ),
914 OCL_VAR ( OC_UINT16, 1, &_old_string_id_2 ),
915 OCL_SVAR( OC_UINT32,
Company, president_name_2 ),
917 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Company, money ),
918 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Company, current_loan ),
920 OCL_SVAR( OC_UINT8,
Company, colour ),
921 OCL_SVAR( OC_UINT8,
Company, money_fraction ),
922 OCL_SVAR( OC_UINT8,
Company, months_of_bankruptcy ),
923 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Company, bankrupt_asked ),
924 OCL_SVAR( OC_FILE_U32 | OC_VAR_I64,
Company, bankrupt_value ),
925 OCL_SVAR( OC_UINT16,
Company, bankrupt_timeout ),
930 OCL_CHUNK( 3, LoadOldCompanyYearly ),
931 OCL_CHUNK( 1, LoadOldCompanyEconomy ),
933 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Company, inaugurated_year),
934 OCL_SVAR( OC_TILE,
Company, last_build_coordinate ),
935 OCL_SVAR( OC_UINT8,
Company, num_valid_stat_ent ),
939 OCL_SVAR( OC_UINT8,
Company, block_preview ),
942 OCL_SVAR( OC_TILE,
Company, location_of_HQ ),
959 if (!
LoadChunk(ls, c, _company_chunk))
return false;
961 if (_old_string_id == 0) {
974 if (_old_string_id == 0 || _old_string_id == 0x4C00) {
975 _old_string_id = STR_SV_UNNAMED;
976 }
else if (
GB(_old_string_id, 8, 8) == 0x52) {
977 _old_string_id += 0x2A00;
981 c->
name_1 = _old_string_id;
984 switch (_old_string_id_2) {
985 case 0x4CDA: _old_string_id_2 = SPECSTR_PRESIDENT_NAME;
break;
986 case 0x0006: _old_string_id_2 = STR_SV_EMPTY;
break;
987 default: _old_string_id_2 = _old_string_id_2 + 0x2A00;
break;
993 if (num != 0) c->
is_ai =
true;
1001 c->
name_1 = STR_SV_UNNAMED;
1023 static uint32 _old_order_ptr;
1024 static uint16 _old_next_ptr;
1027 static const OldChunks vehicle_train_chunk[] = {
1028 OCL_SVAR( OC_UINT8,
Train, track ),
1029 OCL_SVAR( OC_UINT8,
Train, force_proceed ),
1030 OCL_SVAR( OC_UINT16,
Train, crash_anim_pos ),
1031 OCL_SVAR( OC_UINT8,
Train, railtype ),
1038 static const OldChunks vehicle_road_chunk[] = {
1043 OCL_SVAR( OC_UINT8,
RoadVehicle, overtaking_ctr ),
1052 static const OldChunks vehicle_ship_chunk[] = {
1053 OCL_SVAR( OC_UINT8,
Ship, state ),
1060 static const OldChunks vehicle_air_chunk[] = {
1061 OCL_SVAR( OC_UINT8,
Aircraft, pos ),
1062 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Aircraft, targetairport ),
1063 OCL_SVAR( OC_UINT16,
Aircraft, crashed_counter ),
1064 OCL_SVAR( OC_UINT8,
Aircraft, state ),
1071 static const OldChunks vehicle_effect_chunk[] = {
1080 static const OldChunks vehicle_disaster_chunk[] = {
1089 static const OldChunks vehicle_empty_chunk[] = {
1098 uint temp = ls->total_read;
1102 res =
LoadChunk(ls,
nullptr, vehicle_empty_chunk);
1116 if (ls->total_read - temp != 10) {
1117 DEBUG(oldloader, 0,
"Assert failed in VehicleUnion: invalid chunk size");
1124 static uint16 _cargo_count;
1126 static const OldChunks vehicle_chunk[] = {
1127 OCL_SVAR( OC_UINT8,
Vehicle, subtype ),
1132 OCL_VAR ( OC_UINT32, 1, &_old_order_ptr ),
1133 OCL_VAR ( OC_UINT16, 1, &_old_order ),
1136 OCL_SVAR( OC_UINT8,
Vehicle, cur_implicit_order_index ),
1137 OCL_SVAR( OC_TILE,
Vehicle, dest_tile ),
1138 OCL_SVAR( OC_UINT16,
Vehicle, load_unload_ticks ),
1139 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, date_of_last_service ),
1140 OCL_SVAR( OC_UINT16,
Vehicle, service_interval ),
1141 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Vehicle, last_station_visited ),
1146 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Vehicle, x_pos ),
1147 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Vehicle, y_pos ),
1148 OCL_SVAR( OC_FILE_U8 | OC_VAR_I32,
Vehicle, z_pos ),
1149 OCL_SVAR( OC_UINT8,
Vehicle, direction ),
1154 OCL_SVAR( OC_UINT8,
Vehicle, owner ),
1155 OCL_SVAR( OC_TILE,
Vehicle, tile ),
1156 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, sprite_seq.seq[0].sprite ),
1160 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Vehicle, vehstatus ),
1162 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, cur_speed ),
1163 OCL_SVAR( OC_UINT8,
Vehicle, subspeed ),
1164 OCL_SVAR( OC_UINT8,
Vehicle, acceleration ),
1165 OCL_SVAR( OC_UINT8,
Vehicle, progress ),
1167 OCL_SVAR( OC_UINT8,
Vehicle, cargo_type ),
1169 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, cargo_cap ),
1170 OCL_VAR (
OC_TTD | OC_UINT16, 1, &_cargo_count ),
1171 OCL_VAR (
OC_TTO | OC_FILE_U8 | OC_VAR_U16, 1, &_cargo_count ),
1172 OCL_VAR ( OC_UINT8, 1, &_cargo_source ),
1173 OCL_VAR ( OC_UINT8, 1, &_cargo_days ),
1177 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, age ),
1178 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, max_age ),
1179 OCL_SVAR( OC_FILE_U8 | OC_VAR_I32,
Vehicle, build_year ),
1180 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Vehicle, unitnumber ),
1183 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, engine_type ),
1185 OCL_SVAR( OC_UINT8,
Vehicle, spritenum ),
1186 OCL_SVAR( OC_UINT8,
Vehicle, day_counter ),
1188 OCL_SVAR( OC_UINT8,
Vehicle, breakdowns_since_last_service ),
1189 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_ctr ),
1190 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_delay ),
1191 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_chance ),
1195 OCL_SVAR( OC_UINT16,
Vehicle, reliability ),
1196 OCL_SVAR( OC_UINT16,
Vehicle, reliability_spd_dec ),
1198 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Vehicle, profit_this_year ),
1199 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Vehicle, profit_last_year ),
1201 OCL_VAR ( OC_UINT16, 1, &_old_next_ptr ),
1203 OCL_SVAR( OC_FILE_U32 | OC_VAR_I64,
Vehicle, value ),
1205 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
1207 OCL_CHUNK( 1, LoadOldVehicleUnion ),
1224 ReadTTDPatchFlags();
1227 _current_vehicle_id = num * _old_vehicle_multiplier + i;
1234 default:
return false;
1235 case 0x00 : v =
nullptr;
break;
1237 case 0x20 : v =
new (_current_vehicle_id)
Train();
break;
1238 case 0x21 : v =
new (_current_vehicle_id)
RoadVehicle();
break;
1239 case 0x22 : v =
new (_current_vehicle_id)
Ship();
break;
1240 case 0x23 : v =
new (_current_vehicle_id)
Aircraft();
break;
1241 case 0x24 : v =
new (_current_vehicle_id)
EffectVehicle();
break;
1245 if (!
LoadChunk(ls, v, vehicle_chunk))
return false;
1246 if (v ==
nullptr)
continue;
1264 static const byte spriteset_rail[] = {
1265 0, 2, 4, 4, 8, 10, 12, 14, 16, 18, 20, 22, 40, 42, 44, 46,
1266 48, 52, 54, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 120, 122,
1267 124, 126, 128, 130, 132, 134, 136, 138, 140
1299 switch (_old_string_id) {
1301 case 0x0006: _old_string_id = STR_SV_EMPTY;
break;
1302 case 0x8495: _old_string_id = STR_SV_TRAIN_NAME;
break;
1303 case 0x8842: _old_string_id = STR_SV_ROAD_VEHICLE_NAME;
break;
1304 case 0x8C3B: _old_string_id = STR_SV_SHIP_NAME;
break;
1305 case 0x9047: _old_string_id = STR_SV_AIRCRAFT_NAME;
break;
1306 default: _old_string_id += 0x2A00;
break;
1309 _old_vehicle_names[_current_vehicle_id] = _old_string_id;
1314 case 0x00 : v =
nullptr;
break;
1315 case 0x10 : v =
new (_current_vehicle_id)
Train();
break;
1316 case 0x11 : v =
new (_current_vehicle_id)
RoadVehicle();
break;
1317 case 0x12 : v =
new (_current_vehicle_id)
Ship();
break;
1318 case 0x13 : v =
new (_current_vehicle_id)
Aircraft();
break;
1319 case 0x14 : v =
new (_current_vehicle_id)
EffectVehicle();
break;
1323 if (!
LoadChunk(ls, v, vehicle_chunk))
return false;
1324 if (v ==
nullptr)
continue;
1326 _old_vehicle_names[_current_vehicle_id] =
RemapOldStringID(_old_string_id);
1329 if (v->
index != _current_vehicle_id) {
1330 DEBUG(oldloader, 0,
"Loading failed - vehicle-array is invalid");
1335 if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) {
1337 uint old_id = RemapOrderIndex(_old_order_ptr);
1345 StationID source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
1355 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
1356 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Sign, x ),
1357 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Sign, y ),
1358 OCL_SVAR( OC_FILE_U16 | OC_VAR_I8,
Sign, z ),
1368 if (!
LoadChunk(ls, si, sign_chunk))
return false;
1370 if (_old_string_id != 0) {
1372 if (_old_string_id != 0x140A) si->name =
CopyFromOldName(_old_string_id + 0x2A00);
1384 static const OldChunks engine_chunk[] = {
1385 OCL_SVAR( OC_UINT16,
Engine, company_avail ),
1386 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Engine, intro_date ),
1387 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Engine, age ),
1388 OCL_SVAR( OC_UINT16,
Engine, reliability ),
1389 OCL_SVAR( OC_UINT16,
Engine, reliability_spd_dec ),
1390 OCL_SVAR( OC_UINT16,
Engine, reliability_start ),
1391 OCL_SVAR( OC_UINT16,
Engine, reliability_max ),
1392 OCL_SVAR( OC_UINT16,
Engine, reliability_final ),
1393 OCL_SVAR( OC_UINT16,
Engine, duration_phase_1 ),
1394 OCL_SVAR( OC_UINT16,
Engine, duration_phase_2 ),
1395 OCL_SVAR( OC_UINT16,
Engine, duration_phase_3 ),
1398 OCL_SVAR( OC_UINT8,
Engine, flags ),
1400 OCL_SVAR( OC_UINT8,
Engine, preview_wait ),
1415 Engine *e = GetTempDataEngine(num);
1420 static const OldChunks subsidy_chunk[] = {
1421 OCL_SVAR( OC_UINT8,
Subsidy, cargo_type ),
1422 OCL_SVAR( OC_UINT8,
Subsidy, remaining ),
1423 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Subsidy, src ),
1424 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Subsidy, dst ),
1432 bool ret =
LoadChunk(ls, s, subsidy_chunk);
1437 static const OldChunks game_difficulty_chunk[] = {
1458 static bool LoadOldGameDifficulty(
LoadgameState *ls,
int num)
1473 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1476 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1481 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1483 _old_map3[i * 2 + 1] =
ReadByte(ls);
1485 for (uint i = 0; i < OLD_MAP_SIZE / 4; i++) {
1487 _me[i * 4 + 0].
m6 =
GB(b, 0, 2);
1488 _me[i * 4 + 1].
m6 =
GB(b, 2, 2);
1489 _me[i * 4 + 2].
m6 =
GB(b, 4, 2);
1490 _me[i * 4 + 3].
m6 =
GB(b, 6, 2);
1501 for (i = 0; i < OLD_MAP_SIZE; i++) {
1504 for (i = 0; i < OLD_MAP_SIZE; i++) {
1511 static bool LoadTTDPatchExtraChunks(
LoadgameState *ls,
int num)
1513 ReadTTDPatchFlags();
1518 uint16
id = ReadUint16(ls);
1519 uint32 len = ReadUint32(ls);
1527 ReadUint32(ls);
ReadByte(ls); len -= 5;
1531 uint32 grfid = ReadUint32(ls);
1551 DEBUG(oldloader, 3,
"Game saved with TTDPatch version %d.%d.%d r%d",
1552 GB(
_ttdp_version, 24, 8),
GB(
_ttdp_version, 20, 4),
GB(
_ttdp_version, 16, 4),
GB(
_ttdp_version, 0, 16));
1558 DEBUG(oldloader, 4,
"Skipping unknown extra chunk %X",
id);
1571 extern uint8 _old_diff_level;
1572 extern uint8 _old_units;
1576 OCL_VAR ( OC_FILE_U16 | OC_VAR_U32, 1, &
_date ),
1581 OCL_ASSERT(
OC_TTD, 0x264 ),
1582 OCL_ASSERT(
OC_TTO, 0x264 ),
1584 OCL_CCHUNK(
OC_TTD, 70, LoadOldTown ),
1585 OCL_CCHUNK(
OC_TTO, 80, LoadOldTown ),
1587 OCL_ASSERT(
OC_TTD, 0x1C18 ),
1588 OCL_ASSERT(
OC_TTO, 0x1AC4 ),
1590 OCL_CCHUNK(
OC_TTD, 5000, LoadOldOrder ),
1591 OCL_CCHUNK(
OC_TTO, 3000, LoadOldOrder ),
1593 OCL_ASSERT(
OC_TTD, 0x4328 ),
1594 OCL_ASSERT(
OC_TTO, 0x3234 ),
1596 OCL_CHUNK( 1, LoadOldAnimTileList ),
1599 OCL_ASSERT(
OC_TTO, 0x3438 ),
1601 OCL_CCHUNK(
OC_TTD, 255, LoadOldDepot ),
1602 OCL_CCHUNK(
OC_TTO, 252, LoadOldDepot ),
1604 OCL_ASSERT(
OC_TTD, 0x4B26 ),
1605 OCL_ASSERT(
OC_TTO, 0x3A20 ),
1613 OCL_VAR ( OC_TILE, 1, &_cur_tileloop_tile ),
1615 OCL_ASSERT(
OC_TTO, 0x3A2E ),
1617 OCL_CNULL(
OC_TTO, 48 * 6 ),
1618 OCL_CNULL(
OC_TTD, 49 * 6 ),
1620 OCL_ASSERT(
OC_TTO, 0x3B4E ),
1622 OCL_CNULL(
OC_TTO, 11 * 8 ),
1623 OCL_CNULL(
OC_TTD, 12 * 8 ),
1625 OCL_ASSERT(
OC_TTD, 0x4CBA ),
1626 OCL_ASSERT(
OC_TTO, 0x3BA6 ),
1628 OCL_CHUNK( 1, LoadOldMapPart1 ),
1630 OCL_ASSERT(
OC_TTD, 0x48CBA ),
1631 OCL_ASSERT(
OC_TTO, 0x23BA6 ),
1633 OCL_CCHUNK(
OC_TTD, 250, LoadOldStation ),
1634 OCL_CCHUNK(
OC_TTO, 200, LoadOldStation ),
1636 OCL_ASSERT(
OC_TTO, 0x29E16 ),
1638 OCL_CCHUNK(
OC_TTD, 90, LoadOldIndustry ),
1639 OCL_CCHUNK(
OC_TTO, 100, LoadOldIndustry ),
1641 OCL_ASSERT(
OC_TTO, 0x2ADB6 ),
1643 OCL_CHUNK( 8, LoadOldCompany ),
1645 OCL_ASSERT(
OC_TTD, 0x547F2 ),
1646 OCL_ASSERT(
OC_TTO, 0x2C746 ),
1651 OCL_ASSERT(
OC_TTD, 0x6F0F2 ),
1652 OCL_ASSERT(
OC_TTO, 0x45746 ),
1657 OCL_ASSERT(
OC_TTO, 0x46A06 ),
1661 OCL_CHUNK( 40, LoadOldSign ),
1663 OCL_ASSERT(
OC_TTO, 0x48C36 ),
1665 OCL_CCHUNK(
OC_TTD, 256, LoadOldEngine ),
1666 OCL_CCHUNK(
OC_TTO, 103, LoadOldEngine ),
1668 OCL_ASSERT(
OC_TTO, 0x496AC ),
1672 OCL_CHUNK( 8, LoadOldSubsidy ),
1674 OCL_ASSERT(
OC_TTO, 0x496CE ),
1680 OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_x ),
1681 OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_y ),
1682 OCL_VAR ( OC_FILE_U16 | OC_VAR_U8, 1, &_saved_scrollpos_zoom ),
1686 OCL_VAR ( OC_INT16, 1, &_economy.
fluct ),
1690 OCL_ASSERT(
OC_TTO, 0x496E4 ),
1692 OCL_CNULL(
OC_TTD, 144 ),
1694 OCL_CCHUNK(
OC_TTD, 256, LoadOldEngineName ),
1696 OCL_CNULL(
OC_TTD, 144 ),
1701 OCL_VAR ( OC_UINT8, 1, &_old_units ),
1714 OCL_CHUNK( 1, LoadOldGameDifficulty ),
1716 OCL_ASSERT(
OC_TTD, 0x77130 ),
1718 OCL_VAR ( OC_UINT8, 1, &_old_diff_level ),
1729 OCL_ASSERT(
OC_TTD, 0x77179 ),
1730 OCL_ASSERT(
OC_TTO, 0x4971D ),
1732 OCL_CHUNK( 1, LoadOldMapPart2 ),
1734 OCL_ASSERT(
OC_TTD, 0x97179 ),
1735 OCL_ASSERT(
OC_TTO, 0x6971D ),
1738 OCL_CHUNK(1, LoadTTDPatchExtraChunks),
1745 DEBUG(oldloader, 3,
"Reading main chunk...");
1750 std::array<byte, OLD_MAP_SIZE * 2> map3;
1751 _old_map3 = map3.data();
1752 _old_vehicle_names =
nullptr;
1754 if (!
LoadChunk(ls,
nullptr, main_chunk)) {
1755 DEBUG(oldloader, 0,
"Loading failed");
1756 free(_old_vehicle_names);
1760 free(_old_vehicle_names);
1764 DEBUG(oldloader, 3,
"Done, converting game data...");
1779 DEBUG(oldloader, 3,
"Finished converting game data");
1780 DEBUG(oldloader, 1,
"TTD(Patch) savegame successfully converted");
1782 free(_old_vehicle_names);
1789 DEBUG(oldloader, 3,
"Reading main chunk...");
1793 std::array<byte, 103 * sizeof(Engine)> engines;
1794 _old_engines = (
Engine *)engines.data();
1795 std::array<StringID, 800> vehnames;
1796 _old_vehicle_names = vehnames.data();
1799 if (!
LoadChunk(ls,
nullptr, main_chunk)) {
1800 DEBUG(oldloader, 0,
"Loading failed");
1803 DEBUG(oldloader, 3,
"Done, converting game data...");
1811 DEBUG(oldloader, 0,
"Conversion failed");
1828 DEBUG(oldloader, 3,
"Finished converting game data");
1829 DEBUG(oldloader, 1,
"TTO savegame successfully converted");
static TileType GetTileType(TileIndex tile)
Get the tiletype of a given tile.
Owner
Enum for all companies/owners.
VehicleSettings vehicle
options for vehicles
byte infl_amount_pr
inflation rate for payment rates
uint16 reliability_start
Initial reliability of the engine.
uint16 reliability
Current reliability of the engine.
byte type
Type of this airport,.
VehicleCargoList cargo
The cargo this vehicle is carrying.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
byte infl_amount
inflation amount
Money old_max_loan_unround
Old: Unrounded max loan.
static void SetTileOwner(TileIndex tile, Owner owner)
Sets the owner of a tile.
void Append(CargoPacket *cp, MoveToAction action=MTA_KEEP)
Appends the given cargo packet.
GRFConfig * _grfconfig
First item in list of current GRF set up.
byte landscape
the landscape we're currently in
#define DAYS_TILL_ORIGINAL_BASE_YEAR
The offset in days from the '_date == 0' till 'ConvertYMDToDate(ORIGINAL_BASE_YEAR, 0, 1)'.
void NORETURN SlErrorCorrupt(const char *msg)
Error handler for corrupt savegames.
union Vehicle::@49 orders
The orders currently assigned to the vehicle.
static Titem * Get(size_t index)
Returns Titem with given index.
void ClearGRFConfigList(GRFConfig **config)
Clear a GRF Config list, freeing all nodes.
TileType
The different types of tiles.
-//- TTO (default is neither of these)
void FixOldVehicles()
Convert the old style vehicles into something that resembles the old new style savegames.
Year inaugurated_year
Year of starting the company.
The vehicle is in a drive-through road stop.
uint16 m2
Primarily used for indices to towns, industries and stations.
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
A tile with road (or tram tracks)
Maximal number of cargo types in a game.
Date intro_date
Date of introduction of the engine.
byte spritenum
currently displayed sprite index 0xfd == custom sprite, 0xfe == custom second head sprite 0xff == res...
Tile * _m
Tiles of the map.
byte interest_rate
Interest.
void StartupOneEngine(Engine *e, Date aging_date)
Start/initialise one engine.
chunk is valid ONLY for TTD savegames
char * CopyFromOldName(StringID id)
Copy and convert old custom names to UTF-8.
Aircraft, helicopters, rotors and their shadows belong to this class.
Defines the internal data of a functional industry.
DifficultySettings difficulty
settings related to the difficulty
Stores station stats for a single cargo.
Tindex index
Index of this pool item.
A special vehicle is one of the following:
byte _age_cargo_skip_counter
Skip aging of cargo? Used before savegame version 162.
Cargo behaves water-like.
char * _old_name_array
Location to load the old names to.
Contains objects such as transmitters and owned land.
GRFIdentifier ident
grfid and md5sum to uniquely identify newgrfs
StationCargoList cargo
The cargo packets of cargo waiting in this station.
static T max(const T a, const T b)
Returns the maximum of two values.
Town * town
The town this station is associated with.
uint32 max_loan
the maximum initial loan
byte flags
Flags of the engine.
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
GoodsEntry goods[NUM_CARGO]
Goods at this station.
byte random_colour
randomized colour of the industry, for display purpose
VehicleSpriteSeq sprite_seq
Vehicle appearance.
static T SB(T &x, const uint8 s, const uint8 n, const U d)
Set n bits in x starting at bit s to d.
uint16 duration_phase_2
Second reliability phase in months, keeping reliability_max.
static bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
byte m1
Primarily used for ownership information.
Order * next
Pointer to next order. If nullptr, end of list.
uint _cur_company_tick_index
used to generate a name for one company that doesn't have a name yet per tick
Money expenses
The amount of expenses.
static bool IsInsideMM(const T x, const size_t min, const size_t max)
Checks if a value is in an interval.
Buses, trucks and trams belong to this class.
uint16 cargo_cap
total capacity
static bool _read_ttdpatch_flags
Have we (tried to) read TTDPatch extra flags?
The tile has no ownership.
uint16 reliability_spd_dec
Speed of reliability decay between services (per day).
TileIndex xy
town center tile
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
This indicates whether a cargo has a rating at the station.
DateFract _date_fract
Fractional part of the day.
Information about GRF, used in the game and (part of it) in savegames.
byte ReadByte(LoadgameState *ls)
Reads a byte from the buffer and decompress if needed.
Order UnpackOldOrder(uint16 packed)
Unpacks a order from savegames made with TTD(Patch)
byte road_side
the side of the road vehicles drive on
Year last_prod_year
last year of production
uint32 VehicleID
The type all our vehicle IDs have.
bool IsType(OrderType type) const
Check whether this order is of the given type.
The vehicle is in a tunnel and/or bridge.
Money current_loan
Amount of money borrowed from the bank.
uint16 duration_phase_3
Third reliability phase on months, decaying to reliability_final.
byte status
Status of this cargo, see GoodsEntryStatus.
byte snow_line_height
the configured snow line height
Container for cargo from the same location and time.
uint16 duration_phase_1
First reliability phase in months, increasing reliability from reliability_start to reliability_max...
Data structure to convert between Date and triplet (year, month, and day).
static Town * GetRandom()
Return a random valid town.
IndustryType type
type of industry.
TileExtended * _me
Extended Tiles of the map.
TTDP savegame in new format (data at SE border)
TileArea location
Location of the industry.
The vehicle is in a depot.
CargoID cargo_type
type of cargo this vehicle is carrying
CompanyMask company_avail
Bit for each company whether the engine is available for that company.
uint16 reliability_max
Maximal reliability of the engine.
SavegameType _savegame_type
type of savegame we are loading
Order * old
Only used during conversion of old save games.
Money CalculateCompanyValue(const Company *c, bool including_loan=true)
Calculate the value of the company.
TileIndex tile
Current tile index.
bool is_ai
If true, the company is (also) controlled by the computer (a NoAI program).
Money money
Money owned by the company.
bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
Loads a chunk from the old savegame.
byte _trees_tick_ctr
Determines when to consider building more trees.
static void FixTTDDepots()
void AppendStaticGRFConfigs(GRFConfig **dst)
Appends the static GRFs to a list of GRFs.
bool LoadOldVehicle(LoadgameState *ls, int num)
Load the vehicles of an old style savegame.
uint64 flags
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
#define lengthof(x)
Return the length of an fixed size array.
uint16 reliability_final
Final reliability of the engine.
Declarations of strctures and function used in loader of old savegames.
static T min(const T a, const T b)
Returns the minimum of two values.
char * name
Custom name of engine.
uint16 refit_cap
Capacity left over from before last refit.
uint32 _ttdp_version
version of TTDP savegame (if applicable)
static const Year ORIGINAL_BASE_YEAR
The minimum starting year/base year of the original TTD.
uint32 StringID
Numeric value that represents a string, independent of the selected language.
CargoID cargo_type
Cargo type involved in this subsidy, CT_INVALID for invalid subsidy.
CompanyManagerFace face
Face description of the president.
All ships have this type.
static DepotID GetDepotIndex(TileIndex t)
Get the index of which depot is attached to the tile.
static byte RemapTTOColour(byte tto)
static void IncIndustryTypeCount(IndustryType type)
Increment the count of industries for this type.
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el)
Appends an element to a list of GRFs.
#define DEBUG(name, level,...)
Output a line of debugging information.
Struct about subsidies, offered and awarded.
'Train' is either a loco or a wagon.
StringID RemapOldStringID(StringID s)
Remap a string ID from the old format to the new format.
TileIndex tile
The base tile of the area.
uint16 _tick_counter
Ever incrementing (and sometimes wrapping) tick counter for setting off various events.
CompanyID preview_company
Company which is currently being offered a preview INVALID_COMPANY means no company.
Effect vehicle type (smoke, explosions, sparks, bubbles)
byte preview_wait
Daily countdown timer for timeout of offering the engine to the preview_company company.
The tile/execution is done by "water".
RailType
Enumeration for all possible railtypes.
static T ClrBit(T &x, const uint8 y)
Clears a bit in a variable.
TTDP savegame ( -//- ) (data at NW border)
Tunnel entry/exit and bridge heads.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Invisible tiles at the SW and SE border.
uint32 SpriteID
The number of a sprite, without mapping bits and colourtables.
uint16 EngineID
Unique identification number of an engine.
std::vector< TileIndex > _animated_tiles
The table/list with animated tiles.
uint32 TileIndex
The index/ID of a Tile.
Randomizer _random
Random used in the game state calculations.
static const uint64 MAX_INFLATION
Maximum inflation (including fractional part) without causing overflows in int64 price computations...
StringID name_1
Name of the company if the user did not change it.
byte colour
Company colour.
CompanyMask preview_asked
Bit for each company which has already been offered a preview.
StringID president_name_1
Name of the president if the user did not change it.
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Disasters, like submarines, skyrangers and their shadows, belong to this class.
uint16 _disaster_delay
Delay counter for considering the next disaster.
TileIndex xy
Base tile of the station.
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]
Economic data of the company of the last MAX_HISTORY_QUARTERS quarters.
VehicleType type
Type of vehicle.
Vehicle * next
pointer to the next vehicle in the chain
static void SetTileType(TileIndex tile, TileType type)
Set the type of a tile.
uint _next_competitor_start
the number of ticks before the next AI is started
static uint16 _old_extra_chunk_nums
Number of extra TTDPatch chunks.
int16 fluct
Economy fluctuation status.
uint64 inflation_payment
Cumulated inflation of cargo paypent since game start; 16 bit fractional part.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() ...
static bool FixTTOEngines()
void AssignOrder(const Order &other)
Assign data to an order (from another order) This function makes sure that the index is maintained co...
LocaleSettings locale
settings related to used currency/unit system in the current game
byte town_name
the town name generator used for town names
static byte _old_vehicle_multiplier
TTDPatch vehicle multiplier.
Colours _company_colours[MAX_COMPANIES]
NOSAVE: can be determined from company structs.
Cargo behaves food/fizzy-drinks-like.
Settings related to the difficulty of the game.
int32 Date
The type to store our dates in.
Money yearly_expenses[3][EXPENSES_END]
Expenses of the company for the last three years, in every ExpensesType category. ...
uint32 grfid
GRF ID (defined by Action 0x08)
static void free(const void *ptr)
Version of the standard free that accepts const pointers.
Airport airport
Tile area the airport covers.
Statistics about the economy.
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
GameCreationSettings game_creation
settings used during the creation of a game (map)
A tile without any structures, i.e. grass, rocks, farm fields etc.
Money income
The amount of income.
Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
This vehicle is available to everyone.
static uint32 BSWAP32(uint32 x)
Perform a 32 bits endianness bitswap on x.
static bool IsDepotTile(TileIndex tile)
Is the given tile a tile with a depot on it?
byte type
The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
uint32 state[2]
The state of the randomizer.
SpriteID sprite
The 'real' sprite.
CompanyEconomyEntry cur_economy
Economic data of the company of this quarter.
byte climates
Climates supported by the engine.
static Station * Get(size_t index)
Gets station with given index.
Date _date
Current date in days (day counter)
void ConvertDateToYMD(Date date, YearMonthDay *ymd)
Converts a Date to a Year, Month & Day.
StringID string_id
Default name (town area) of station.
Declaration of functions used in more save/load files.
static bool IsCompanyBuildableVehicleType(VehicleType type)
Is the given vehicle type buildable by a company?
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Set when the station accepts the cargo currently for final deliveries.
Order current_order
The current order (+ status, like: loading)
Dereference the pointer once before writing to it, so we do not have to use big static arrays...
static void MemSetT(T *ptr, byte value, size_t num=1)
Type-safe version of memset().
byte currency
currency we currently use