OpenTTD
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StoryPage base class. More...
#include "company_type.h"
#include "story_type.h"
#include "date_type.h"
#include "core/pool_type.hpp"
Go to the source code of this file.
Data Structures | |
struct | EnumPropsT< StoryPageElementType > |
Define basic enum properties. More... | |
struct | StoryPageElement |
Struct about story page elements. More... | |
struct | StoryPage |
Struct about stories, current and completed. More... | |
Typedefs | |
typedef Pool< StoryPageElement, StoryPageElementID, 64, 64000 > | StoryPageElementPool |
typedef Pool< StoryPage, StoryPageID, 64, 64000 > | StoryPagePool |
Enumerations | |
enum | StoryPageElementType : byte { SPET_TEXT = 0, SPET_LOCATION, SPET_GOAL, SPET_END, INVALID_SPET = 0xFF } |
Variables | |
StoryPageElementPool | _story_page_element_pool |
StoryPagePool | _story_page_pool |
uint32 | _story_page_element_next_sort_value |
uint32 | _story_page_next_sort_value |
StoryPage base class.
Definition in file story_base.h.
enum StoryPageElementType : byte |
Enumerator | |
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SPET_TEXT | A text element. |
SPET_LOCATION | An element that references a tile along with a one-line text. |
SPET_GOAL | An element that references a goal. |
Definition at line 28 of file story_base.h.