OpenTTD
newgrf_debug.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef NEWGRF_DEBUG_H
11 #define NEWGRF_DEBUG_H
12 
13 #include "newgrf.h"
14 #include "core/smallvec_type.hpp"
15 #include "tile_type.h"
16 #include "vehicle_type.h"
17 
20  SPM_NONE,
21  SPM_WAIT_CLICK,
22  SPM_REDRAW,
23 };
24 
28  void *clicked_pixel;
29  uint32 click_time;
30  std::vector<SpriteID> sprites;
31 };
32 
34 
35 bool IsNewGRFInspectable(GrfSpecFeature feature, uint index);
36 void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32 grfid = 0);
37 void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index);
38 void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index);
39 
42 
44 
45 #endif /* NEWGRF_DEBUG_H */
void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Invalidate the inspect window for a given feature and index.
void ShowSpriteAlignerWindow()
Show the window for aligning sprites.
Simple vector class that allows allocating an item without the need to copy this->data needlessly...
NewGrfDebugSpritePickerMode
Current state of spritepicker.
Definition: newgrf_debug.h:19
std::vector< SpriteID > sprites
Sprites found.
Definition: newgrf_debug.h:30
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
void * clicked_pixel
Clicked pixel (pointer to blitter buffer)
Definition: newgrf_debug.h:28
GrfSpecFeature GetGrfSpecFeature(TileIndex tile)
Get the GrfSpecFeature associated with the tile.
NewGrfDebugSpritePicker _newgrf_debug_sprite_picker
The sprite picker.
GrfSpecFeature
Definition: newgrf.h:66
uint32 click_time
Realtime tick when clicked to detect next frame.
Definition: newgrf_debug.h:29
bool IsNewGRFInspectable(GrfSpecFeature feature, uint index)
Can we inspect the data given a certain feature and index.
uint32 TileIndex
The index/ID of a Tile.
Definition: tile_type.h:78
void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32 grfid=0)
Show the inspect window for a given feature and index.
Types related to vehicles.
Spritepicker of SpriteAligner.
Definition: newgrf_debug.h:26
Types related to tiles.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
NewGrfDebugSpritePickerMode mode
Current state.
Definition: newgrf_debug.h:27
Base for the NewGRF implementation.