Kirino test documentation - Inventory data files
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atk_def_modifiers:
Contains the attack and defense bonus modifiers and the prefixes for the weapons.
Data is contained in the format name:atk%:def%
Name - prefix to be added to the item name
atk% - bonus % boost in the item attack feature
def% - bonus % boost in the item defense feature
attr_modifiers:
Contains prefixes for the items with primary attribute boosts.
Currently the arrays with the information are stored in the program, but they follow the same structure
The data is contained in the format atr:name1:name2:name3:name4
atr - main attribute boosted.
nameX - Name for X boost points in the attribute.
items_XX:
This files contain the names, attack and defense ratings and price of the items.
XX indicates the item type
# 01 - Head
# 02 - Face
# 03 - Neck
# 04 - Shoulders
# 05 - Chest
# 06 - One hand
# 07 - Two hands
# 08 - Ring
# 09 - Belt
# 10 - Legs
# 11 - Feet