C D G I L M P R S U

C

CHANNELbaseNote - Variable in class MainFrame4k.AudioInput
the basenote for each channel
CHANNELinstrument - Variable in class MainFrame4k.AudioInput
the instrument used by each channel
CHANNELintensity - Variable in class MainFrame4k
How loud the instrument for the channels are beeing played.
CHANNELpatternData - Variable in class MainFrame4k.AudioInput
the patterndata for each pattern and channel
CHANNELpatternPos - Variable in class MainFrame4k.AudioInput
the pattern data position far each channel
CHANNELpatternTable - Variable in class MainFrame4k.AudioInput
the pattern order table for each channel
CHANNELpitch - Variable in class MainFrame4k.AudioInput
the current pitch for each channel
CHANNELsamplepos - Variable in class MainFrame4k.AudioInput
the sampledata position for each channel
CHANNELvolume - Variable in class MainFrame4k.AudioInput
the volume for each channel

D

data - Variable in class MainFrame4k
this object plays all the music
doubleBuffer - Variable in class MainFrame4k
doublebuffer image

G

GENERALbuffer - Variable in class MainFrame4k.AudioInput
mixing buffer for audio data
GENERALsamplesLeft - Variable in class MainFrame4k.AudioInput
the number of samples before next tick
GENERALtempo - Variable in class MainFrame4k.AudioInput
the number of ticks before an update
graphics - Variable in class MainFrame4k
The graphics object used when drawing to the doublebuffer

I

init() - Method in class MainFrame4k
 
INSTRUMENTsamples - Variable in class MainFrame4k.AudioInput
the sampledata for the instruments

L

lastNote - Variable in class MainFrame4k
The time for when the last note was played.
lut - Variable in class MainFrame4k.AudioInput
ulaw lookup table

M

MainFrame4k - class MainFrame4k.
Yep. here it is. the source code for a simple java 4k I wrote for the demoparty "Mainframe".
MainFrame4k.AudioInput - class MainFrame4k.AudioInput.
This class takes care of everything regarding audio.
MainFrame4k.AudioInput(MainFrame4k) - Constructor for class MainFrame4k.AudioInput
 
MainFrame4k() - Constructor for class MainFrame4k
 

P

paint(Graphics) - Method in class MainFrame4k
 
PATTERNpos - Variable in class MainFrame4k.AudioInput
the current pattern position in the pattern order tables

R

read() - Method in class MainFrame4k.AudioInput
not used
read(byte[], int, int) - Method in class MainFrame4k.AudioInput
Reads len-bytes of audio data into buf
run() - Method in class MainFrame4k
 

S

sine(double[], Point[], Point[], float) - Method in class MainFrame4k.AudioInput
samplegenerator... yeah, yeah, I know.. this sucks.
start() - Method in class MainFrame4k
 

U

update(Graphics) - Method in class MainFrame4k
 

C D G I L M P R S U