Coco catacombs Quake sp speedmap for pack 15 www.multiplayerquake.com/speedmaps/ If you're runing this in software quake you will get greyflash ( things start to dissapear) in some parts of the map unless you change a couple of cvars. To get around this type the following into the quake console: r_maxedges 8000 r_maxsurfs 2000 These are just some values higher than the standard values and it may very well work with lower values but they do need to be higher than the default ones. Stuff fixed after the 100min deadline: *realised I had forgot trigger_changelevel :) so I added that *had by misstake put an rl instead of gl, changed that *fixed some zombies at the end being crucified hanging in mid air when they shouldn't be crucidied at all. cyBeAr a.k.a. Björn Aneer bjornaneer@telia.com