Map name : Intermission / Kleins Bottle File name : mfxsp5.zip mfxsp5.bsp mfxsp5.txt (this file) Date completed : April, 21, 2014 e-mail address : mfx.in.berlin@gmail.com All comments are welcome, you can even send me a demo(firstruns are appreciated!). Home page : nope Description : A small mixed themed map for Q1, intended as a prelude for mfxsp8. Additional credits : id Software for the greatest games ever created, and all the guys who liked this map and encouraged me to finish it, namely SleepwalkR and Mechtech! Thank yous go to : All you crazy guys at func_msgboard, answering my stupid questions! metlslime for maintaining that board, and spirit for quaddicted.com! : SleepwalkR for Trenchbroom, the editor for Q1! * Play Information * Game : Vanilla Quake1. Single player : Yes. Cooperative : No. Deathmatch : No. Difficulty settings : Yes, easy with 26 monsters, normal has 37 monsters and hard has 52 monsters. Hard should provide a decent challenge. New sounds : No. New graphics : Comes with an additional skybox, called duske, which are 6 Targa files made by Kell. New music : No. CD track # : 6. Demos replaced : None. * Construction * Base : New level from scratch, started in 2009 and long abandoned on an old HD. Poor mappi, now you are in the wild. Editor(s) used : Quark and Trenchbroom. Build time : 2-3 days for the brushwork, plus a week twiddling at gameplay. Brushes: : 1383 Entities : 249, 83 lights Known bugs : Find them! Compile utilities : rebbs modified txqbsp tools, Tyranns light tool. * HOW TO PLAY * Place mfxsp5.bsp in your X\quake\id1\maps\ folder (X represents the parent directory and/or drive letter). If it does not exist, create one. The skybox files (*.tga) have to be put in X\quake\id1\gfx\env folder. Again, if it does not exist, create one. Next, start Quake. Once in the game, bring down the console, then type this: skill x map mfxsp5 Then press enter. It should load the map. (x = 0-3, 0 is easy, 1 is medium, 2 is hard, 3 is nightmare) Any modern engine should work with this map, no limits are breached. I recommend an engine that supports fog and skybox like QuakeSpasm or FitzQuake. * PLEASE NOTE * Neither me or id Software are responsible for any damage these files may or may not cause. However, it is highly unlikely that any damage will be caused as a direct result from these files. * COPYRIGHT NOTICES and PERMISSIONS * Do what you want with it, like playing it. Give some feedback at quaddicted.com! Thank you for your attention, bye. mfx, berlin april 2014. Play Quake for world peace!