',=============================================================== Title : Escape Filename : trincasp1.rar Author : Rui Neto(Portugal) Homepage : http://trinca.no.sapo.pt Email Address : trinquinha@gmail.com Description : Quake .bsp file Date : 31-12-2005 ================================================================ * Play Information * Single Player : Yey Cooperative : No Deathmatch : no Difficulty Settings : Yes, normal and hard supported New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quark Known Bugs : dont know Build Time : start in 29-11-2005. Texture Wad used : Quake Compile machine : see above QBSP Time : see above Light Time : see above VIS Time : see above * How to Use * Put the .bsp file into your id1\maps\ directory (folder) (single, multi-player, reaperbot, etc) drop down the console (~ key) and type "skill x" (no quotes) with x being 1, or 2 (normal, or hard) there is no easy skill skill 0 = 0 monsterīs = no time for noobs after 9 years of Quake :) skill 1 = 107 monsterīs skill 2 = 127 monsterīs "map trincasp1" (no quotes). and hit "Enter" * special thks to * aguirRe for his toolīs, JPL for teaching me many stuff and Neg|ke for all the support and help also. *Informacion* this is my first Quake level it was suppose to be a big map, but i was so newbie wend i started and made so many errorīs that i finish fast and will make a better one know :) *********************************************************** *Compilacion details* *********************************************************** Outputfile: maps/5.bsp ------ LoadMapFile ------ Title: "Escape by trinca" 3926 faces 653 brushes 277 entities 44 miptex 3308 texinfo Added 4 texture frames Building hulls sequentially... Processing hull 0... ------ Brush_LoadEntity ------ ----+----+ 600 brushes read ------ CSGFaces ------ ----+----+ 3608 brushfaces 3777 csgfaces 3698 mergedfaces ------ SolidBSP ------ 4607 split nodes 1845 solid leafs 2528 empty leafs 235 water leafs 10531 leaffaces 9923 nodefaces ------ FillOutside ------ 1020 outleafs ------ MergeAll ------ 2971 mergefaces ------ SolidBSP ------ ----+----+ 1386 split nodes 700 solid leafs 614 empty leafs 73 water leafs 5411 leaffaces 4390 nodefaces ------ Portalize ------ 687 vis leafs 1801 vis portals ------ Tjunc ------ 3650 world edges 14914 edge points 4295 edges added by tjunctions 1 faces added by tjunctions ------ MakeFaceEdges ------ ----+----+ ------ GrowRegions ------ Processing hull 1... ----+-\ WARNING: CheckFace: Healing point (1428 -166 -141) off plane by 0.0408 WARNING: CheckFace: Healing point (1428 -166 -205) off plane by 0.0408 WARNING: CheckFace: Healing point (1428 -198 -205) off plane by 0.0498 WARNING: CheckFace: Healing point (1428 -198 -141) off plane by 0.0498 ----+----+ ----+----+ Processing hull 2... ----+----+ ----+----+ ------ FinishBSPFile ------ WriteBSPFile: maps/5.bsp 1608 planes 32160 6344 vertexes 76128 1678 nodes 40272 3308 texinfo 132320 4719 faces 94380 3274 clipnodes 26192 969 leafs 27132 5745 marksurfaces 11490 23177 surfedges 92708 11670 edges 46680 48 textures 282276 lightdata 0 visdata 0 entdata 24839 4 warnings Elapsed time : 0:04 Peak memory used : 5.6 MB E:\Games\Quake I\tmpQuArK> "E:\Games\Quake I\quark\QTools\Vis.exe" maps/5.map ---- Vis 2.30 ---- Modified by Bengt Jardrup File: maps/5.bsp 687 portalleafs 1801 numportals State file out of date, will be overwritten testlevel = 4 Base: 0.0%, Elapsed: 0:00 Base: 100.0%, Elapsed: 0:00 Full: 0.0%, Elapsed: 0:00 Full: 48.0%, Elapsed: 0:10 Full: 62.4%, Elapsed: 0:20, Left: 0:26, Total: 0:46, 43% Full: 78.4%, Elapsed: 0:30, Left: 0:13, Total: 0:43, 69% Full: 89.9%, Elapsed: 0:40, Left: 0:08, Total: 0:48, 82% Full: 95.1%, Elapsed: 0:50, Left: 0:09, Total: 0:59, 84% Full: 100.0%, Elapsed: 0:57, Left: 0:00, Total: 0:57, 100% average leafs visible: 119 max leafs visible: 364 near (1412 504 388) c_chains: 3421124 visdatasize: 27516 compressed from 59082 Elapsed time : 0:58 E:\Games\Quake I\tmpQuArK> "E:\Games\Quake I\quark\QTools\Light.exe" maps/5.map ----- Light 1.41 ---- Modified by Bengt Jardrup File: maps/5.bsp Using minlight value 25 from worldspawn 277 entities read, 36 are lights, 4719 faces, 8.3M casts WARNING: Entity func_door, targetname 'door1' has unmatched target 'Silver Key' WARNING: Entity func_door, targetname 'door1' has unmatched target 'Silver Key' WARNING: Entity func_door, targetname 'door2' has unmatched target 'Gold Key' WARNING: Entity func_door, targetname 'door2' has unmatched target 'Gold Key' Light: 0.0%, Elapsed: 0:00 Light: 100.0%, Elapsed: 0:05 lightdatasize: 234 kb Elapsed time : 0:05 /quark.cfg: exists /Quake.rc: exists /maps/5.bsp: ready /maps/5.pts: ignored Files stored in E:\Games\Quake I\tmpQuArK\ Operation finished.