.x.. ~ Walls of Darkness II ~ ..x. =============================================================================================== Title : Walls of Darkness II Filename : coag3_trinca.zip Author : Rui Neto Aka Trinca(Portugal) Homepage : http://trinca.quaddicted.com Email Address : trinquinha@gmail.com Menssenger and Gtalk : trinquinha@gmail.com Description : Quake id1 file Date : 26-03-2009 =============================================================================================== * Play Information * =============================================================================================== Single Player : Yes Cooperative : Yey 4 starts Deathmatch : no Difficulty Settings : Yes, easy, normal, hard and nightmare supported New Sounds : no New Graphics : no New Models : No New Music : No Demos Replaced : No =============================================================================================== * Construction * =============================================================================================== Base : New level from scratch Editor(s) used : QuArK 6.5 Alpha 7 map format : Valve 220 Known Bugs : hope none :) Build Time : 1 month and some days Texture Wad used : Knave and some ID : http://quaddicted.com/wads/ thks Spirit Compile machine : P4 2.8 512 ram QBSP Time : see below Light Time : see below VIS Time : see below =============================================================================================== * How to Use * =============================================================================================== Put the .bsp file into your quake\id1\maps\ directory (folder) (single, multi-player) skill 0 = 58 monsters skill 1 = 64 monsters skill 2 = 70 monsters "map coag3_trinca" (no quotes). and hit "Enter" =============================================================================================== * story * =============================================================================================== for what? nobody will read it... =============================================================================================== * special thks to * =============================================================================================== In this map: Spy -> for beta with great advices the silent -> for beta with great advices Forever: Spirit -> for webpage hosting JPL -> for the early days that he teach me how to use the editor that i use(QuArK) Negke -> for motivacion when i was a noob and all the mapping teaching Necros -> for pushing me up in the next level in lights aguirRe -> for his great tools ID software for best game ever! =============================================================================================== * Other levels from me * =============================================================================================== trincasp1 - Escape (small castle map) trincasp2 - forgotten tomb (Medium medieval map) trincasp3 - Underground Base (large base map with new progs.dat) tcoa - The city of Angels (medium medieval village) 768_trinca - the tower of knowledge (small medieval map with Knave textures) tmqe06_trinca - Happy birthday (map for quake birthday 10 anniversary medieval stile) wbase - Wicked base (large base map) airfall - Airfall (Space map is a small and fun, i think...) trdmm4 - boxy arena map sm109_trinca - Ever saw better crap than this? (worse speedmap ever) sm110_trinca - Hey maybe someday i will make a good map (second worse speedmap ever) sm111_trinca - Metal Rave (much better map) sm112_trinca - Nuclear Facility (noob map but i worked a lot on it) sm114_trinca - Tripping Metal4_2 (theme was just one texture but i didn´t use it wel) sm117_trinca - Ogre Massacre (small medieval map is kind of fun only with ogres) sm119_trinca - Copy paste copy paste (Quad blast map) sm120_trinca1 - Shambler Orgy (crapy map with 60 shamblers) sm120_trinca2 - not much time this week i´m bored (crappie boxy map) sm123_trinca - DopeAtlantida ( underwater castle not bad the map) sm131_trinca - Fucking wicked train stacion ( basic map with a small train station and a train) sm134_trinca - Runecore (Medieval map with hordes and quad blast) sm137_trinca - tricky way (knave textures map pretty small and fun) sm138_trinca - underground prison (theme was tanks, had few time and only underground part rocks) sm143_trinca - theme was carnage (pretty small violent map with 68 Hell_nights) sm147_trinca - theme is unlikely Escape(used a small scrap i had) sm151_trinca - theme Coagula stile(made a flooting small temple) fbase - freaky base (Medium base map) tchak - the tomb of chak toh ich´ak ( Huge Maya city) coag3_trinca - Colagula contest 3 map (a medium castle in the void) (http://trinca.quaddicted.com/maps.html) for then! =============================================================================================== *Compilacion details* =============================================================================================== TxQBSP 1.12 -- Modified by Bengt Jardrup Inputfile: maps/coag3_trinca.map Outputfile: maps/coag3_trinca.bsp ------ LoadMapFile ------ Title: "Walls of Darkness II" 6878 faces 1149 brushes 611 entities 56 miptex 4505 texinfo ------ FinishBSPFile ------ WriteBSPFile: maps/coag3_trinca.bsp 974 planes 19480 9547 vertexes 114564 2106 nodes 50544 4505 texinfo 180200 7222 faces 144440 7784 clipnodes 62272 1401 leafs 39228 9260 marksurfaces 18520 33482 surfedges 133928 16796 edges 67184 86 textures 1124088 lightdata 0 visdata 0 entdata 63918 Elapsed time : 0:06 Peak memory used : 7.0 MB =============================================================================================== ----- Light 1.42 ---- Modified by Bengt Jardrup Extra 4x4 sampling enabled Fade Gate 1 set Additive minlight enabled File: maps/coag3_trinca.bsp 611 entities read, 409 are lights, 7222 faces, 3.6G casts 1 switchable light styles lightdatasize: 475 kb Elapsed time : 14:57 =============================================================================================== ---- Vis 2.30 ---- Modified by Bengt Jardrup File: maps/coag3_trinca.bsp 1086 portalleafs 3969 numportals State file out of date, will be overwritten testlevel = 4 average leafs visible: 304 max leafs visible: 840 near (-704 1472 1088) c_chains: 132693060 visdatasize: 94177 compressed from 144 kb Elapsed time : 39:31 State time : 0:02 =============================================================================================== Trinca 2009 @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@ @@@@ @@@@ QuakeŽ is a registered trademark of id Software, Inc. @@@@ @@@@ @@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ @ @@ @@ @@ @@ @@@ @@@ @@@@ @@@@ @@@@ @@@@ @@@@@ @@@@@ @@@@@@ @@@@@@ @@@@@@@ @@@@@@@ @@@@@@@ @@@@@@@ @@@@@@@ @@@@@@@@ @@@@@@@ @@@@@@@ @@@@@@@@@@ @@@@@@@ @@@@@@@ @@@@ @@@@@@@ @@@@@@@ @@@@ @@@@@@@ @@@@@@@@ @@@@ @@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@ @@@@ @@@@ @@@@ @@@@ @@@@ @@ @@