...The sweetness was turned to adamantine, heartless cruelty, and the purity to voluptuous wantonness... Bram Stoker "Dracula" ·· I N F O R M A T I O N ·· Title : Adamantine Cruelty Date of release : 3rd March 2004 Files : acstart.bsp - skill selection map ac.bsp - the map itself ac.txt - this file Author : Vondur [Dmitry Svetlichny] Email address : von@vondur.net Homepage : Vondur's War Supply -- http://www.vondur.net Description : Single Player Level for Quake Other maps by author : Q1dm - dokkur1-5, ferrum, zed, hook, zed2, lilith, aghast, uzul Q1sp - solfall, koohoo, nehahra project: neh1m9, nehend, t66, nastrond Q1ra - sannur Q2dm - svartur1-3, compass HLsp - sigur HLdm - scoff Q3A - kaos, nemesis, uzul3 Single Player : Yes. Cooperative : Yes. 5 starts. Deathmatch : No. Difficulty Settings : Yes. Base : From scratch. Editor(s) used : GTKRadiant 1.4.x and 1.5.0 Wally 1.55b Photoshop 7.0 TexMex RulNote 1.2.5 Additional utils used : Qbsp, Light and Vis modified by Bengt Jardrup Textures : id, some by Kell and some by me Known Bugs : Not sure Build Time : ~ 4 months ·· I N S T R U C T I O N S ·· You have to: 1. Unzip ac.bsp and acstart.bsp into ../quake/id1/maps directory. 2. Run Quake. [FitzQuake is preferred] 3. Then load the map by typing "map acstart". 4. Play the map. 5. Enjoy it or hate it. 6. Exit the game. 7. Launch your mail program. 8. Write love/hate mail to von@vondur.net. Good luck... ·· S T O R Y ·· Your commanders ordered you to find the lost observation post in the dark tunnels of the Shub-Niggurath realm and report back its coordinates in time and space. Go ahead.... ·· N O T E S ·· It's strongly recomended to play this map using OpenGL Quake (Fitzquake is the engine of choice) and with r_wateralpha 0.3 or something. Because the map is rather watery and it'll look much better with the transparent water. WinQuake users, please consider setting r_maxedges and r_maxsurfs to 4000 or something. Otherwise gray void will be visible in some areas. With this map I tried to avoid my favourite so called 'blockiness'. Hope I succeeded. You decide :) ·· C R E D I T S T O: ·· Riot for wadconv.exe [www.orbiter-productions.com/alchemy] SleewalkR for mapconv.exe [rem.fov120.com] Radiant crew for GTKRadiant [www.qeradiant.com] Neal White III and Ty Matthews for awesome Wally [www.telefragged.com/wally] Bengt Jardrup for his tools [user.tninet.se/~xir870k] Metlslime for FitzQuake [www.celephais.net/fitzquake] Testers: czg [www.planetquake.com/greyvoid] Morfans [www.planetquake.com/sda] Stubby [www.planetquake.com/sda] ·· L E G A L S T U F F ·· This BSP may be distributed ONLY via the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. And don't remove this .txt file from the .zip archive! Keep it dark and bloody! [ v o n d u r ]