**** This map designed for the TeamFortress v2.6 quakeC mod **** 3/21/98 FinalBeta ================================================================ Title : MEGA Sniper Zone Filename : sniprzon.bsp Author : [KGB]_HERBivore Email Address : herbivore@hempseed.com URL : http://clan-kgb.home.ml.org Description : TeamFortress v2.6 Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com, and is intended for play on a MEGA TF server (http://www.antrononline.com/quake/mods.htm)to take advantage of additional sniper tools, like firing from the prone position, spotlighting, infrared NVG's (Night Vision Goggle),and trip alarms. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Models : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch. Editor(s) used : WorldCraft, EntEd Known Bugs : Possible VIS errors if viewed from the right spot... (grayed out planes and vanishing illusions... well.. that's what illusions do, right? heheh...) Build Time : AAck! 5 days... a very busy five days Level 4 Vis & Light -Extra took about 2.25 hours on P166MMX Thanks to : The Creator for the Green Gift of Cannabis! Well... all the usual indebtedness... id Software, TeamFortress Software, Valve Software, Al Bahr Enterprises, yahda yahda yahda, who'd I fergit? Anyone I stole textures from... the makers of SniperWar and One-Shot for the inspiration and some entity info Ambush, MD for MEGA TF, and of course my willing beta testers:([NFC]TICKLEM); KrAzIKaNuK, MD ; Billy Quan [GnR]; ( )NoSfErAtU( ); S0PˇSkuLlfIRe; TFLthuG Installation: This archive contains 3 files. -sniprzon.txt That's this file... doh. -sniprzon.bsp The map file. Put it in \Quake\Fortress\Maps (you've done this before,... right?) GamePlay: Infiltrate Enemy Stronghold, steal their Key and activate the Team Cloaking Device located below the bridge. Release Notes: The Sniper, like all TeamFortress classes, is first and foremost a soldier. Shooting gallery style plinking is fine and dandy for target practice, but *Sniping* is about dropping your target dead without being seen, about waiting in the mud for days to take one shot, about the terror of being shot at and not knowing where its coming from, about years of analyzing Zapruder home movies. The Sniper must often work alone,relying only on his wits to ensure his survival. Getting into and out of the Area of Operations without support requires stealth, cunning and slippery speed or at least a willingness to fix bayonets and charge in Smokin'! Hints: Beware AutoAim & AutoZoom... It can help, but more likely hinder... Just remember: shoot between the eyes... Disclaimer: Love this map, hate this map, but don't even *Think* about doing *anything* with it, commercial or otherwise, without my permission. Datclaimer: Find this map on rotation at: ~~da Smoke Houz Sniper Zone![Clan KGB] MEGA TF Server~~ Deudderclaimer: "We are da Killah Green Budz, and We'll Smoke Anything that Moves!"