*** TeamFortress v1.21 map *** 4/10/96 ================================================================ Title : SEIGE Filename : seige.bsp Authors : Jason (JFeffer@davd.com) John (cookj@yallara.cs.rmit.edu.au) Description : TeamFortress Quake Map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://minyos.its.rmit.edu.au/~cookj/index.htm ================================================================ * Play Information * This map does not work properly without the TeamFortress v1.2 QuakeC patch, which can be downloaded from http://minyos.its.rmit.edu.au/~cookj/index.htm Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Wax, Quest, Edit Known Bugs : None Build Time : Lots * Other Info * This is a map designed for 2 teams. Team One defends the fort in the center of the map. Team Two has to penetrate the fort's defences. The map ends when a member of Team Two gets right to the back of the fort. This map was originally an (unreleased) deathmatch level, designed by Jason, be he decided it would be good for TeamFortress. So I just added in some teamplay goals. How to use this map: Copy the seige.bsp file into your quake\id1\maps directory. Then run quake. In the console, type "map seige" (without the quotes) ------------------------------------------ John Cook cookj@yallara.cs.rmit.edu.au