**** This map designed for the TeamFortress v2.8 quakeC mod **** ================================================================ Title : Hide & Seek map1 version2 Filename : HS1_2.bsp Author : Craig Hauser (Blog) Email Address : blog@hotmail.com Web Page : http://www.geocities.com/TimesSquare/Galaxy/3723/ Maps I made : Bplex1, Bplex2, Bplex3, Engp1, Tswamp1, Tswamp2 CtBorder, HS1_1, HS1_2 Description : TeamFortress v2.8 or better Quake Map Additional Credits to : Makers of TeamFortress, QED, QME, ID software for making Quake, whoever made medpack.mdl, Draven for the test server, Ford Prefect, and anyone else who tested map ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.8 QuakeC patch, which can be downloaded from http://www.planetquake.com or from ftp.cdrom.com Single Player : Only for testing Cooperative : No Deathmatch : No Team Fortress : YES Difficulty Settings : No New Sounds : No New Graphics I made : No Demos Replaced : None Grapple : YES! (If server bit is set) * Construction * Base : HS1_1 Editor(s) used : Qed Known Bugs : None so far Design Time : A few hours over a few weeks Total Build Time : 1061 seconds (about 17 min.) BSP : 80 seconds LIGHT : 766 seconds (extra) VIS : 215 seconds (level 4) GL Transparent liquids : YES! * Game info * Put the HS1_2.bsp and this txt file in your quake\fortress\maps directory. Simple game play. Team 1 tries to stay alive and Team 2 tries to kill team 1. The longer a player on Team 1 lives the more frags they get. Max of 4 players on Team 1. No limit on Number of players on Team 2. For every 30 seconds that a member of Team 1 stays alive after going through the teleporter the team gets 2 frags. For every member of Team 1 that gets killed, Team 2 gets 5 frags. If you notice any problems or major things that need to be changed, feel free to email me (blog@hotmail.com) also if you like the level or just want to know how I did anything, I will be glad to tell. * Legal stuff * NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS. THIS MAP SHALL BE AVAILABLE FREE AND ONLY FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE IS FOLLOWED. TWO (2) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP WITHOUT MY PERMISSION. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.