**** This map designed for the TeamFortress quakeC mod **** 25.2.98 ================================================================ Title : Two Forts Holiday Edition Filename : Holiday.zip Files : Holiday.bsp flagtk.wav flaget.wav Holiday.txt Author(s) : Gin Tonic and Nick Nougat Tasks : Gin - Idea and design Nick - Entity stuff, revision, testing. Contact (via Nick) : nicknougat@hotmail.com Description : TeamFortress v2.5 and higher Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com Single Player : Yeah - for exploration. Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No - we took the standard sounds used nowadays New Graphics : A new model, the Disc. New Music : No Demos Replaced : Nope ================================================================ Editor(s) used : Worldcraft V1.5 Vis-ts Treeqbsp V1.61 arghlite Known Bugs : There should be none, though I'm sure you'll find some ;) Build Time : 2 months with bigger and smaller pauses...(originally) GLVis'd : Yes. Grappling hook : disabled Build Machine : P133 32Megs RAM Tested With: : P133 32 Meg , Mystique + monster 3D, P133 48 Meg Cirrus Logic and on: WinQuake, Quake, GlQuake, qwcl, glqwcl Optimal CLient : QWCL.exe on at least a P120 with 16+ megs Thanks to : -Id Software for one of the best games ever made -The TF Team for the best and only Quake patch we play -The Guys at Quakelab (http://www.planetquake/quakelab) For great lumps of information. -Ben Morris for Worldcraft -All people who decided put this map on their servers. General things: ============== Installation: ------------ unzip Holiday.zip to a temp directory move Holiday.bsp into your quake\fortress\maps directory move flagtk.wav and flaget.wav into your quake\fortress\sounds\misc directory Performance: ------------- If you own a rather fast computer (let's say a P120+ with (more than) 16 Meg) you might be able to increase your system performance quite a bit: Just add to your command line: -r_maxsurfs 1200 (or more) -r_maxedges 3200 (or more) -heapsize 16000 (or more) REMARKS: -------- For all the Gl-ers out there: We tried to make Holiday playable for Gl also. Of course the color intensity with some textures and the lighting is not as contrastive as one might wish, but we tried our best to make it appealing enough for both Gl and regular players. Map overview: ------------- 2Forts Holiday Edition is a map recommended for about 18 players. The scenario: This map is basically like the 2fort series maps. We added some new tactics though, like a shootable door in one of the sniper lofts. We added palm trees to provide some cover from snipers. This means: The flag is located in the cellar of each base. The touchdown point is, standing in front of your base, on the right sniper loft. --------------------------------------------------------------------------------------------- LEGAL NOTICE: Nobody's allowed to use this map as a base for his own maps, to modify it in any other way without permission. We had a hard! time building it and this should already be enough a reason. You may include it in any level pack or publish it in any way as long as you include the Zip file _unchanged_. All mentioned trademarks are the property of their respective companies.