**** This map designed for the TeamFortress v2.1 quakeC mod **** 23/1/97 ================================================================ Title : Havoc Filename : havoc6 Author : John Cook Email Address : cookj@yallara.cs.rmit.edu.au Description : TeamFortress v2.1 Quake Map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.1 QuakeC patch, which can be downloaded from http://www.telefragged.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch (2-16) : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quest, Edit, EntEd Known Bugs : None Build Time : Several hours * Other Info * This map is designed to be played by two teams. Each team has there own base. The objective is to enter the enemy base and hold their control room. There is a group of monitors inside the control room which can be damaged every 7 seconds. Each time any of them is damaged, the enemy team gets 1 point. How to use this map: Copy the havoc6.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map havoc" (without the quotes) If you want to play on a QW server running this map, copy the havoc6.bsp file into your quake\qw\maps directory.