**** This map designed for the TeamFortress v2.9 quakeC mod **** 11/14/98 ================================================================ Title : Frag Valley Filename : fragval.bsp Author : Joe McNally Email Address : vortex@netset.com QW : [LoD]VorTeX Description : TeamFortress v2.9 Quake Map TeamFortress Homepage : http://www.planetquake.com/teamfortress : http://www.teamfortress.com Additional credits : Lord Bishop for looking at it and giving CONSTANT : "encouragement" : The guys who make Wally, best damn texture editor ever! ================================================================ * Play Information * This map may not work properly without the TeamFortress v2.9 or higher QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : No Cooperative : No Deathmatch (2-32) : No TeamFortress (2-32) : Yes, made for 4 on 4 at most. Designed for 2 on 2 Difficulty Settings : No New Sounds : No New Graphics : All textures in map made by yours truly! New Music : No Demos Replaced : None * Construction * Base : New level Editor(s) used : Worldcraft 1.6 (Registered), EntEd, Notepad+, Wally, Paint Shop Pro 5 Known Bugs : None.. only "features" Build Time : probably 12 hours of work at most.. a little over a half week's time or so duration Qbsp : 18 seconds Iklite : (Extra) 17 seconds Vis : (Level 4) 184 seconds * Game Play * This level is for anywhere from 1on1 to 4on4.. so use it accordingly :) Nothin' but frags! * Final Words * My first released quake map.. Not much to say other than "Nya nya Lord Bishop".