**** This map designed for the TeamFortress v2.9 quakeC mod **** 11/25/98 ================================================================ Title : Frag Dock Filename : fragdock.bsp Author : Joe McNally Email Address : vortex@netset.com QW : [LoD]VorTeX Description : TeamFortress v2.9 Quake Map TeamFortress Page : http://www.planetquake.com/teamfortress : http://www.teamfortress.com Additional credits : The guys who make Wally, best damn texture editor around! : Darkphyre for the idea of having night sky.. thus giving mood : of level.. Lb for bitching about the sky and making fun of me. : Wait.. that's a good thing? And Razor 2.3 for catching my : spelling mistakes.. (Well.. some of 'em) ================================================================ * Play Information * This map may not work properly without the TeamFortress v2.9 or higher QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : No Cooperative : No Deathmatch (2-32) : No TeamFortress (2-32) : Yes, made for 3 on 3 at most. Designed for 2 on 2 Difficulty Settings : No New Sounds : No New Graphics : All textures in map made by yours truly from scratch! New Music : No Demos Replaced : None * Construction * Base : New level Editor(s) used : Worldcraft 1.6 (Registered), Notepad+, Wally, Paint Shop Pro 5, QNM Known Bugs : None.. only "features" Build Time : probably 10 hours of work at most.. a little over a week's time or so duration Qbsp : 17 seconds Iklite : (Extra) 19 seconds Vis : (Level 4) 120 seconds * Game Play * This level is for anywhere from 1on1 to 3on3.. so use it accordingly :) * Final Words * My second released quake map.. and there's no stopping another 4 or 5 more before I get bored and make stuff for new games like Half-Life and Heretic II.