*** This map designed for the TeamFortress quakeC patch *** http://www.planetfortress.com/teamfortress 25th of July 1999 ================================================================ Title : Excelsior Filename : excel.bsp WWW : http://www.geocities.com/Area51/Capsule/8143/excel.zip Author : Greymon[AR] Email Address : mlmanuel@ufl.edu Map Info: Greymon's TF Mappe Site http://www.geocities.com/Area51/Capsule/8143/fortress.html Also by me: svalley4.bsp http://www.geocities.com/Area51/Capsule/8143/svalley4.zip Special Thanks: Carbine[MC], Force[AR], and {MERR}B.Phatti for running my maps so I could test them. Also, to Clan AR for being supportive. ================================================================ * Play Information * Single Player : Just to look around. Cooperative : No Deathmatch : No TeamFortress : Yes, works for 2-32 players, best for 12-24 Difficulty Settings : No New Sounds : Yes, all go in fortress/sound/items armor1.wav enemy.wav ex_cap.wav New Graphics : No New Music : No Demos Replaced : None * Construction * Base : scratch Editor(s) used : Worldcraft. Known Bugs : None. Build Time : Too long. Much too long. ================================================================= -=Details=- Capture the Flag style Team Fortress map. Flag return time at 60 seconds. Dropitems enabled. Two teams. Two bases. Lots of fun. -==SCORING==- A) 3 TEAM POINTS and frags are awarded each time the enemy flag is removed from its pedestal (not everytime it's touched). B) 7 TEAM POINTS and frags are awarded for the succeasful capture of the enemy flag. -=Outlook=- Flags are on the upper floor of the bases. Capture the flags on the pedestal in the main ramp room. There is a sewer system that connects the two bases. Everything else is pretty standard. I kept the design of this map simple: straight forward "Capture the Flag". The bases are none too complex, but features wide halls to make for great fighting with few bottle-necks. There is no deck-to-deck sniping, rocks separate the view between the two bases. This makes field sniping much more accessable. =========================== Copyright and Legal Notices =========================== This map is property of Greymon, me. Permission is granted to distribute exlrs.bsp (and I prefer you do). Do not modify this map without my permission. If you run this map on your server you MUST invite me to play. Enjoy.