******** Use this Map with the Teamfortress patch for Quake ********* ********** http://www.planetquake.com/teamfortress *********** ************ Beta Version 1.0 DAodds ************** 20th of June 1998 ========================information======================================= Title: Stack DA Odds Filename: DAodds.bsp Author: Peter ([DA]Icaru5) Nicholls Email: Icaru5@mercyangels.demon.co.uk ICQ UIN: 10682396 Description: This is my first ever map that i have worked on so don't blame me if it is like some maps you have played before You get the flag from the enemy base and take it to your base and you cap it for the points with a twist of gianing health for your team also some other stuff ;) but if they get hold of your flag you will lose some health so dont let them get it..... =======================Map Info======================================== This map only works with the TeamFortress QuakeC patch, Pick it up at the WWW address at the top of this Document. Single player: NO (don't be silly now, You could have a look around but boredom levels will rise after five mins) Cooperative: NO Deathmatch: NO(what is DM anyway :) CTF: Dunno suppose you could :) Teamfortress: YES New Sounds: Err nope New Graphics Nope New Models Nope New Music Fraid not. =====================Construction====================================== Base: you name the map and i probarly used some idea from it Editor(s) and Utils used: Quark and QPBS, from scratch :) Known bugs: None that I know about (maybe some texture problems) if you find some tell me Construction time: From scratch about 7 and a half weeks also with praccy time Build time: Around 125 hours so far plus about 3 hours to vis and stuff... Computer used: P166 MMX, 48meg SDRAM Level 4 Vis: Yep ================Installation================================================ This Zip file contains two files: - daodds.bsp The Map(but you knew that really :) - DAodds.txt This File, the one your reading. Extract them into your Quake/fortress/maps directory and play it :) ======================KNOWN BUGS======================================== None that I know of if ya find some tell me... ===================Gameplay============================================= This is a map for the Rather Grand QuakeC Teamfortress patch, You have two teams, a Red team and a Blue Team The idea is for a team to gain access into the enemys base, steal the flag and escape, while stopping the other team doing the same from your base. ==================Misc info=========================================== Big Thanx to [DA]ManIaX (maniax@thelads.com) for his help writing this document and some ideas for me to think about :) Also thanx to the many members of [DA] just cause they the greatest clan in the UKTFL ******* visit the Dark Angel website http://www.unionbar.force9.co.uk/darkangels/ ************ -Various members of the UKTF community, far too many to mention -BIG BIG thanx to TFS for the greatest Patch ever, Thanx Guys. ===========================Legal Stuff======================================= (c)copyright 1998 by Peter Nicholls NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE MENTIONED TWO (2) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK. email: Icaru5@mercyangels.demon.co.uk nb: that is a 5 (FIVE) after my name and not an S ICQ UIN: 10682396