**** This map designed for the TeamFortress v2.666 quakeC mod **** 12/25/97 11:30am EST ================================================================ Title : 2warp2: The TeleFragged Base Filename : 2warp2.zip Author : Adrian Dewhurst (Sailor[NaC]) Email Address : cpu@cyberdude.com Description : TeamFortress v2.666 Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : From scratch, earlier unreleased versions Editor(s) used : Worldcraft, edit.com, EntEd Known Bugs : Minor texture alignment problems Build Time : TreeQBSP: 46 seconds Arghlight: -extra: 128 seconds rVIS -level 4: 17 seconds (hm...) Compile machine : Pentuim 120, 16MB ram Win95 Thanks to : ID (for quake) TFS (for the best mod!) All of Clan NaC for help and ideas Release Notes:You take the flag from the enemy's flag room (you can't enter your flag room) Then you take it back to your base and up to upper sniper loft (into the door directly to the left when coming into base, then on the right teleporter) Repeat as necessary Also, this map WILL be converted to Quake2 when TF2 comes out