Name: 2Mach - Harb Edition - Harb!ngeR Author: The Harb!ngeR of Fish Email : harb@planetquake.com WebSite : www.planetquake.com/elf .Bsp name: 2MACHA.BSP Spec: Two bases seperated by a piece of no-mans land, using some Q2 textures, some IKBASE. Level info: Based on the layout of the TF level 2mach1 but with greater connectivity. I made this level because although 2mach1 looks great and can play very well, there are some important niggles which I have altered for this edition: Some of the architecture (Like the water lifts) looked a bit blocky in 2Mach1, I have attempted to keep them 'nicer looking'. The Acid trap has a bridge across it so you don't have to make daft angled jumps all the time, this could be very hard on a high ping! Also the acid has a very nice fake coloured lighting effect done with a clever (Well I think it's clever!) use of textures. I've added more resupply packs, which give out ammo & health faster, rather than just one per team! I've added internal lifts so you don't have to exit the base and then reenter just to defend the higher areas of your base. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ I'd like a mapping job, give me one now! ;) (Yeah, like anyone would think my maps are any good...) ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Thanks to: The National Society For The Protection Of Fish Screams of frustration and torment for: Satan, Lucifer, Beelzebub, Mephistophilis, The Devil, Old Harry, Damian. Oh yeah, that red bloke with the horns too... Final comments: Satan is cool, he can be your agent too, all you have to do is fill out a contract written in your own blood... ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Build Machine: P266 w 32 mb ram Compile machine: P266 w 32 mb ram Total Compile time: (QBSP) time: 1 Min 57 Seconds (IKLITE) time: 1 Min 31 Seconds (VIS) time: 657 Seconds VIS compresion level - 19023/37950 Leaks: None Average light level : 47/255 Models: 7 Entities: 129 Textures: 35 Visable faces: 2586 Type of patch: New Level. Base: New Level built from scratch. Build time: Four days, at least two hours a day. Editors used: BSP, MS-DOS EDIT. New levels: 1 Single player: NO CO-OP: NO Deathmatch : NO Teamplay DM: NO Team Fortress: YES New .mdl files: NO New Sounds: NO New music: NO New skins: NO ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Bugs: None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Long live Quake! (Forever & Ever Amen!) Down with poor quality clone games! Down with my enemies! Please? ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Leagal stuff: Not much, I'm not fussy, but there are requirements below: This file is to be included with the level if it is posted anywhere. The contents of this file are not to be changed or modified in any way. This map and file are Copyright (c) Benjamin Skinner 1999. This map may be used as part of a patch or for part of a campaign, all I ask is that this file is included and the title is unchanged. Try and get in touch with me if you want to do this, and I'll see about sending you the .map file, I'd just like to know where my stuff has gone, that's all. If this is distributed on a magazine then I want a free copy of the mag! (Email adress in above) I guess it's only fair? ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Coming soon........ * Twisted Future - A space age deathmatch map in an abandoned base... * DiD5 - Mine Clearance, a DiD map based on my previous AirQuake map Mine Clearance * Okay, okay... Enough adverts already..... ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ All about me. I'm the Harb!ngeR, basically a half decent grade player with a set of feindish ideas for levels. I'm basically the project leader on what has now become the ELF team. I still play Quake more than Q2 for some reason, though I don't really know why, it's just I love all those dull, easy to kill monsters... And my pet dog Cujo! I also 'loan out' my mapping skills to other teams such as the NukeMatch project (A TF style games where flags = components for a balistic missile that can destroy everyone who's not hiding in a bunker) and guys who want the odd specialist map, eg: lately I've done one for the Duel of the Fates mod, and another for the Street Fighter 2 Quake conversion. If 'ya like my work, get in touch! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» ºSatan is nice, Satan is your pal..º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ