TeamFortress v2.9 Quake Map ======================= Map Information ======================== Title : 1on1Well Filename : 1on1Well.zip Author : [AoD]StealtH Idea : [AoD]Frizk & Well6 Web Page : None Email : airwolf61@hotmail.com Description : Standard 2fort type capture the flag ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : No New Graphics : No New Models : No New Music : No Transparent Water : No ======================= Construction ======================== Base : From scratch Editors used : WorldCraft, EntED Known Bugs : None Construction Time : Total hours about 2 days Compile Computer : Win98 P2 450 256Megs RAM Vis Level 4 : approx. 61 secs Light : approx. 7 secs ======================= Installation ======================== This archive contains 5 files. ========Basic ======== r_clip.wav can1.wav flagtk.wav 1on1Well.txt (this file) 1on1Well.bsp ====================== These files go in folder: Fortress/Maps 1on1Well.txt (this file) 1on1Well.bsp Sound files go in folder: Fortress/sounds can1.wav flagtk.wav Sound file go in folder: Fortress/sounds/weapons r_clip.wav ======================= Game Play ======================== Get the enemy flag from their basement and cap it at your base. ========================Special Thanks============================ [AoD]Frizk is the one that had the idea for making this map. I made the map exactly how he wanted it. I would like to thank the people that helped test this map as well as put it on their server to be tested. As well as everyones input to help Frizk make up his mind..hehe. A few names to mention are: [AoD]Ashnak, [AoD]MechTech, [AoD]Metaphor, and I'm sure their are others that I'm forgetting..