=========================================================================== Primary purpose : Single play =========================================================================== Title : Tetanus DX Filename : TTNSDX.wad Release date : 10/09/2024 Author : AD_79, Bobby (lolmcswagger), Egg Boy, Esselfortium, Korp, myolden, Skronkidonk, T.Will, uber, Yugiboy85, ZeMystic Email Address : [redacted] Misc. Author Info : Why did this take so long???? Description : Tetanus DX is a vanilla compatible episode for Doom 2, centered around clean, easily readable level design, with visuals inspired by "orange-box" designs from various source engine games, as well as Super Mario Odyssey's "Steam Gardens." Tetanus also features an almost entirely bespoke soundtrack with midis by AD_79, and ZeMystic, among others. Mouselook, jumping, and crouching should be disabled if you're playing on a port with those features. If you are playing on Chocolate Doom, you can load the DeHacked normally, or use the "-dehlump" command to load it directly from inside the WAD. A full map list and more can be found in the readme. Additional Credits to : Original textures by uber, Egg Boy, and Esselfortium Sky by Valkiriforce Titlepic/Interpic, M_DOOM, HUD elements by uber Title screen midi "Girth Quake" by ZeMystic Intermission midi "Rusty" by ZeMystic Text screen midi "Tread Lightly" by ZeMystic Thank you midi "Everybody" by Backstreet Boys Options lump by T.Will =========================================================================== * What is included * New levels : 10 + 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : "README.TXT" containing blurbs and other information "TTNS-RES.wad" containing resources for designing maps with the Tetanus resource "DX-WIDE.wad" widescreen assets for ports that support them Other files required : None * Play Information * Game : Doom 2 Map # : Map01-10 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a bit Editor(s) used : Ultimate Doom Builder, SLADE 3, Doom Text Generator, Photoshop Known Bugs : Title screen music doesn't play nice with DOS Map05's midi won't play at all in DOS May Not Run With : N/A Tested With : Chocolate Doom, Crispy Doom, DSDA-Doom (Complevel 2) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors