=========================================================================== Archive Maintainer : First upload to /idgames Update to : New mapset Advanced engine needed : Limit Removing Primary purpose : Single play =========================================================================== Title : Swalzi's Junk #1 Filename : sjunk1_v64.wad Release date : 12/28/24 Author : Swalzi Email Address : [redacted] Other Files By Author : https://doomwiki.org/wiki/Swalzi Description : Maps were built with a limitation of 64 vertices. Maps made in a short period of time between 04/01/2023 to 04/08/2023. Finalized to include difficulty levels on 12/07/2024. Includes dehacked changes- Plasma gun decrease pause after firing, faster projectile. Reorganize frames for new monster sprite. Additional Credits to : v64, Quill's community project Pebble Beach Golf Links on the Sega Saturn =========================================================================== * What is included * New levels : 11 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-11 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Eight days Editor(s) used : Ultimate Doom Builder Known Bugs : Sourceports - [GZdoom default complevel] Softlock on map07 when player kills all tag667 monsters [Chocolate Doom] Sprite limit flicker on map11. Must -merge to play May Not Run With : GZDoom g4.11.3 Tested With : Crispy Doom 5.11.1, Woof 10.0.3, Chocolate Doom 3.0.1 -merge * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors