===========================================================================
Advanced engine needed  : None
Primary purpose         : Singleplayer
===========================================================================
Title                   : Realm of Chaos: 25th Anniversary Edition
Filename                : RoC25.wad
Release date            : May 5th, 2024; final update July 31st, 2026
Author                  : Remaster by Cammy; original by The Macintosh Team
Email Address           : [redacted]
Other Files By Author   : Project lead of TNT and Alien Vendetta MIDI Packs
Misc. Author Info       : Raised on the Apple Orchard

Description             : Realm of Chaos returns! This megawad remasters
                        the '96 original, giving it fresh new lighting, 
                        clearer progression, improved visuals, and beefier
                        action. It comes pre-packaged with the custom 
                        sprites that were relegated to a side-wad in the
                        original, and is scored by an all-new bespoke
                        soundtrack. Made and released with the approval of
                        the original developers. TMT forever!
                          UPDATE 2026: Enjoy a finalized bonus map33 and a
                        slew of new graphics - RoC25 has reached its final
                        state!

Additional Credits to   : Clint Sago, Rob Berkowitz, Steve Duff, Antoni
                        Chan, Slava Pestov, Jim Bagrow, and Jason Fowler:
                        The original TMT!
                        Steve Duff: Much guidance, advice, and patience
                        Michael Jensen: Essential level testing
                        Doomkid: Vanilla compatibility help
                        Jaws in Space: STBAR
                        NightFright: Widescreen STBAR, sprite fixes
                        Obsidian: DeHacked help
                        Lippeth: Music and DOS testing
                        Tristan Clark: E3 sky fix
                        Plums: SKINFACE fix, vertical sky tiling
                        ChopBlock223: SKSNAKE fix
                        Coincident: Minor sound fixing project
                        Devalaous: Finding the original map33
                        July 2013 DWMegawad Club participants
                        New/Fixed textures from TNT2, CC4, and Jimmytex
                        Decorative IoS from HavoX and lostres
                        Everyone else who's commented or shown support!

===========================================================================
* What is included *

New levels              : 33
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (included both separately and baked-in)
Demos                   : No
Other                   : RoC25_uwide, for source ports with widescreen
                          support
                          A text document detailing the history of the
                          original Realm of Chaos, and the formation of
                          The Macintosh Team (TMT)


* Play Information *

Game                    : DOOM2
Map #                   : 01 - 33
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Definitely!


* Construction *

Base                    : RlmChaos.wad
Build Time              : ~6 months (original), long enough to be more
properly called the 27.5th anniversary edition (remaster)
Editor(s) used          : Hellmaker, Deimos, WADCompositor (original);
Ultimate Doom Builder, SLADE 3, GarageBand (remaster)
Known Bugs              : There may be visplane overflows in certain
inaccessible areas. If you're playing Vanilla, IDCLIP at your own risk!
Certain maps also break vanilla sprite and savegame overflow limits.
Due to engine limitations, Vanilla will crash upon beating map33.
May Not Run With        : Scissors
Tested With             : Chocolate Doom 3.0.1, Zandronum 3.1



* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

Excepting this, you MAY NOT use any content in or related to this file
in connection to or in promotion of cryptocurrency, nor in connection to,
in promotion of, or in the training of any form of artificial intelligence
or generative software.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

===========================================================================

-= Try your hand at the par times for a serious speedrunning challenge! =-

* Levels *

map01: Dropoff
Author: Rob Berkowitz
midi: Dawnriot
Par time: 1:55

map02: Outpost 27
Author: Antoni Chan
midi: Old Options
Par time: 1:40

map03: Mars Base Alpha
Author: Clint Sago and Rob Berkowitz
midi: Command No Control
Par time: 2:30

map04: Sewers
Author: Jim Bagrow
midi: This is Your Brain on Sugar Deprivation
Par time: 3:10

map05: Mission Control
Author: Slava Pestov
midi: Dust of the Sanctioned Wires
Par time: 3:30

map06: Splatterhouse
Author: Steve Duff
midi: Mechamerayap
Par time: 2:45

map07: Deathstay
Author: Rob Berkowitz
MIDI: We Tantalize
Par time: 2:45

map08: Research Lab
Author: Slava Pestov
midi: Deep Alone
Par time: 4:40

map09: Machine Gun Etiquette
Author: Steve Duff
MIDI: Try to Drink That
Par time: 4:50

map10: Hollow Oblivion
Author: Jason Fowler
midi: Off White Shoulder
Par time: 1:35

map11: Mars Starport
Author: Antoni Chan
MIDI: Sharks Are Different
Par time: 1:45

map12: Home Sweet Home
Author: Jason Fowler
midi: Hush
Par time: 4:25

map13: Bloodlands
Author: Rob Berkowitz
MIDI: Remember I'll be Dead by December
Par time: 3:45

map14: Die Hard
Author: Jim Bagrow
MIDI: Blue Hours
Par time: 4:30

map15: Infestation
Author: Rob Berkowitz
MIDI: Machine Of My Memories
Par time: 6:00

map31: The Mansion
Author: Slava Pestov
midi: Last Snow
Par time: 1:30

map32: Nowhere to Hide
Author: Rob Berkowitz
midi: Justice for the Planets of Eons Past
Par time: 2:00

map33: Weapons Testing Area
Author: Slava Pestov
midi: Crawling Trails of Light
Par time: 3:50

map16: The Wolf's Hour
Author: Jim Bagrow
midi: Scoliosism (and Other Twisted Beliefs)
Par time: 1:40

map17: No Escape
Author: Antoni Chan
midi: Chess With the Sun...
Par time: 4:30

map18: Dead Radio
Author: Steve Duff
midi: ...Dinner With the Moon
Par time: 6:53

map19: Port Fury
Author: Steve Duff
MIDI: Crows Sipping Red Rum
Par time: 6:25

map20: Teleporter Central
Author: Antoni Chan
midi: What Do We Do with the Moonshine Man?
Par time: 4:00

map21: The Prison
Author: Rob Berkowitz
midi: Welcome to Kamacite Camp
Par time: 3:20

map22: Nova Akropola
Author: Steve Duff
midi: Dead Prominence
Par time: 3:10

map23: Ancalagon
Author: Steve Duff
midi: The Dragon's Stigmata
Par time: 7:45

map24: Burnt Guts
Author: Slava Pestov
midi: Soon the Magma Cocktail Will be Yours
Par time: 3:05

map25: Castle of the Hell Knights
Author: Antoni Chan
midi: Your Little Surgical Earth
Par time: 3:10

map26: Above and Below
Author: Rob Berkowitz
midi: Outback Splinter River
Par time: 2:20

map27: Venom
Author: Steve Duff
midi: Spiraltongue
Par time: 5:40

map28: Fortress of Death
Author: Slava Pestov
midi: Molotossa
Par time: 5:30

map29: The Fountain
Author: Rob Berkowitz
midi: Burn One Day
Par time: 3:05

map30: Apocalypse
Author: Rob Berkowitz
midi: Iconoclastic Flow
Par time: 2:20