=========================================================================== Primary purpose : No levels included =========================================================================== Title : Extra MIDIs for .MID the way id did Filename : midtwid2_fix.wad and idmap01_fix.wad Release date : 2025-01-18 Author : Pringao friki chalado Email Address : pringao_friki_chalado@proton.me Misc. Author Info : Is my alias not descriptive enough? Description : This is an unofficial supplement to .MID the way id did that I put together. It is therefore not endorsed by any contributor to the aforementioned project. midtwid2_fix.wad restores the pristine MIDI version of D_READ_M, overriding the MUS version that was implemented in the latest version as a workaround to maintain pure vanilla compatibility. idmap01_fix.wad features an original composition for the official map idmap01.wad. It also includes DeHackEd and CWILVxx lumps so that its proper name will show up on the automap and intermission screen. idmap01_fix.deh is included merely for compatibility with the original Boom source port, which lacks support for embedded DeHackEd lumps. Additional Credits to : Bloo, for composing the MIDI. wallabra and Doomkid, for the text screen theme. All contributors of the original project, obviously. =========================================================================== * What is included * New levels : None Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : midtwid2_fix.wad is meant to be loaded after midtwid2.wad. idmap01_fix.wad is meant to be loaded after idmap01.wad. * Construction * Base : New from scratch, but borrowing a MIDI from midtwid2.wad (old versions). Build Time : A day for commissioning the MIDI itself, plus an evening for compiling the WADs after several months of inactivity. May Not Run With : Vanilla, since I did not test if the brand-new MIDI can be converted successfully to MUS. Tested With : Woof!, using both Microsoft GS Wavetable SW Synth and FluidSynth with the soundfont gm.sf2 by remus. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://doomshack.org/