=========================================================================== Archive Maintainer : Update to : Advanced engine needed : MBF21-compatible Primary purpose : Single play =========================================================================== Title : Firefly Filename : firefly.wad Release date : 14/11/24 Author : eater29 Email Address : [redacted] Other Files By Author : mudman.wad, other random submissions to bigger projects Misc. Author Info : :] Description : Seven orange MBF21-compatible (-cl 21) maps centered around difficult, chaotic slaughter combat. All maps are intended to be played from pistol start and will be wildly unbalanced if played otherwise. Maps 01-06 should be maxable within a half hour of in-game time, while map07 will likely take over an hour to beat. Good luck! Additional Credits to : Insane_gazebo for playtesting, as well as the sexy titlepic and interpic Taviow for playtesting, suggestions and UDBScript help See firefly_credits.txt for full texture credits and some extra info =========================================================================== * What is included * New levels : 7 + 1 exit map Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (1k hp cyberdemon replaces spiderdemon) Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-08 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes. While UV is the "intended" difficulty, later maps can be quite abusive with the combat. I hope that the implemented difficulties are still enjoyable while being less stressful for those less acquainted with the slaughter genre. Play on hntr to skip the longer platforming sections * Construction * Base : New from scratch + small texture modifications Build Time : 9 months or so Editor(s) used : Ultimate doom builder, SLADE, GIMP Known Bugs : Possible conveyor speed inconsistencies on ports other than the ones mentioned below. Map07 has some pretty performance-heavy areas. Use OpenGL! May Not Run With : Anything not MBF21-compatible, gameplay mods Tested With : dsda-doom 0.27.0+ (-complevel 21), gzdoom 4.10.0+ * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.