=========================================================================== Advanced engine needed : DSDA-Doom Primary purpose : Single play =========================================================================== Title : Eternal Hell Filename : EH Release date : 1-6-2025 Author : MArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other files on this site are available via external links on: https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339) Description : Are you ready for a super action packed slaughter map where you would be spending countless hours roasting in hell? Meet Eternal Hell. That is where you go to suffer for the rest of the eternity. You are dealing with 44,000 enemies and expect this map to take ~7 in-game hours to complete, though mileage will vary depending on the player. Good luck. Demo can be found at: https://youtu.be/vM74QYfnHJA Additional Credits to : -ID Software for Doom II. -Aubrey Hodges for the Doom 64 sounds. -Maximiliano Cislaghi for the Doom Guy's mugshot. -Zachery Stephens for the Slaughterfest 3 resources. -Community Chest 4 team for cc4-tex. -GOTHIC team for the GOTHICTX (which can be originally found in GothicDM or Gothic2. Credit goes to the authors of the said graphics). -General Rainbow Bacon for the Slaughterfest invention. -Faerlyn for the Spider Mastermind death sound. *Any discrepancies should be reported to me so that I can go around and fix them. You can do so on the YouTube comments of my play through or reach out to me on social media if you ever find my page. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 year and 1 month (on and off) Editor(s) used : GZDB, Slade 3 Known Bugs : None that I know of. May Not Run With : ZDoom or its forks (may run like dog water due to high enemy count) Tested With : DSDA-Doom v0.26.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors