=========================================================================== Advanced engine needed : prBoom+, GZDoom, ZDoom or Eternity Primary purpose : Single play =========================================================================== Title : Viscous Realms Filename : vrealms.wad Release date : July 5th, 2021 Author : Horus Email Address : [redacted] Other Files By Author : Contributions to numerous community projects Misc. Author Info : N/A Description : Viscous Realms is a large Boom-format hell map that is themed around three of OTEX's liquids: blood, goop, and lava. Estimated playtime is 1-2 hours. Gameplay-wise, combat starts off simple, but soon escalates into fast-paced and action-packed battles. However, all difficulty settings have been implemented and tested, so all skill levels should be catered for! There is also a significant amount of optional/secret content (marked by the orange, green & black skull bars). Freelook is optional, but jump/crouch is disabled. Difficulty levels: UV - Very challenging, be prepared to die frequently unless you are used to difficult maps. Playtesters: Soulless, FrancisT218, BluePineapple72, Dubbag, Nakiserroh, davidasaad, MrZzul, Clippy, Biodegradable HMP - Takes some of the heat out of the spiciest encounters, whilst still presenting a reasonable challenge Playtesters: HAK3180, Austinado, Suitepee HNTR - Significantly increases the player's margin for error to make for a more accessible experience, whilst still providing plenty of action Playtesters: Andromeda, TheEvilGrin, Terminus Music: Title: Hades' Maw by Jimmy Map 1: Mysteries of Egypt by Jimmy Intermission: In a Blaze of Glory by Jimmy Map 2 (no-exit ending map): Quell the Beast by Jimmy Additional Credits to : - Huge thanks to Jimmy for both composing the music, and creating the "Viscous Realms" map name logo (M_DOOM graphic) - ukiro for the OTEX texture set used in this map - Mechadon for the status bar, and skillsaw for the HUD border textures - Everyone who playtested my map - all of your feedback has been incredibly valuable! - Special thanks to FrancisT218, Austinado, davidasaad, MrZzul, Suitepee and Terminus for livestreaming their playthroughs on Twitch! =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : MAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 11 months Editor(s) used : Ultimate Doom Builder, SLADE3, Doom Writer Known Bugs : None May Not Run With : Any port not specified below Tested With : prBoom+ 2.5.1.5, GZDoom 4.4.2, Eternity 4.02, ZDoom 2.8.1 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors