=========================================================================== Advanced engine needed : Boom/MBF-compatible Primary purpose : Single play =========================================================================== Title : 3x3 Filename : 3x3.wad Author : Various Email Address : [redacted] Description : 3x3 is a 29-level megawad that came to life as a community project hosted by MFG38. Participating mappers were given a week to make up to 2 maps each while only allowed to use 3 flats, 3 textures and 3 enemy types. (A select few textures/flats were excluded from the limit.) The maps were compiled into this megawad in order of submission, barring a few exceptions, so the difficulty curve may be a little all over the place. Additional Credits to : All participating mappers, authors of music tracks used (see "Music list") and authors of custom sky textures used. =========================================================================== * What is included * New levels : 29 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-27 + 31-32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Map list* MAP01: Unwelcome [by forgettablepyromaniac] MAP02: Waterlogged [by Dunn & Dunn] MAP03: Rocketfest [by Omniarch] MAP04: Rusty Tower [by Walter Confetti] MAP05: Permeable [by Salmon] MAP06: Redwood Grange [by InfernalMonsoon] MAP07: Plain and Simple [by elio.exe] MAP08: Realm of the Matriarchs [by NaturalTvventy] MAP09: They Come at Knight [by MFG38] MAP10: Dwindling Growth [by Alper002] MAP11: Batalioni ne Balte [by elio.exe] MAP12: Boxes Chaos [by waciej] MAP13: Iron Pillars [by revlis] MAP14: Hecks'd [by MFG38] MAP15: The Tale of Sir Doomalot [by muumi] MAP16: Deadly Tech [by Weird Sandwich] MAP17: Bloody Circle [by Alper002] MAP18: Ambush [by PinkFlamingo] MAP19: Badwrong Canyon [by Swalzi] MAP20: Immundus Stagnum [by Worst] MAP21: Rocket Tears [by Death Bear] MAP22: Ankheg's Keep [by JudgeDeadd] MAP23: Buckshot Bourgeoisie [by Breezeep] MAP24: Plutocracy [by muumi] MAP25: The Gentle Dark [by InfernalMonsoon] MAP26: Blood Crypt [by Mike_C] MAP27: Two Thou-Zoned Out [by A.H. Sankhatayan] MAP31: Blazing Emerald [by akolai] MAP32: Malum [by AtticTelephone] * Music list * MAP01: "Donna to the Rescue" from Doom MAP02: "Waiting for Romero to Play" from Doom 2 MAP03: "God Rest Ye Deadly Gentlemen" from Rise of the Triad MAP04: MIDI version of "Made in Heaven" by Queen MAP05: "Day of Mourning" by stewboy MAP06: "Save Room" from Resident Evil 2 MAP09: "Temple Ruins/Jaws of Darkness" from Crash Bandicoot MAP10: "Message for the Archvile" from Doom 2 MAP11: "Between Levels" from Doom 2 MAP12: "Battle with Dracula" from Castlevania 3 MAP14: "Illusory Brainwire" by MFG38 MAP15: MIDI version of the "Monty Python and the Holy Grail" main theme MAP16: "Getting Too Tense" from Doom 2 MAP17: "Keepsake Fever" by Alfonzo MAP18: "Entrenched" by Jimmy MAP19: "Briefing" from Descent 2 MAP20: "Wolverine" by Jimmy MAP21: "Shawn's Got the Shotgun" from Doom 2 MAP22: "Rising Colossus" by Viscra Maelstrom MAP23: "Stage 4" from The Ninja Warrios Again MAP24: "Goin' Down the Fast Way" from Rise of the Triad MAP25: "End of Small Sanctuary" from Silent Hill 3 MAP26: MIDI version of "BFG Division" by Csonicgo MAP27: "Shards" from Rise of the Triad MAP31: ??? from rokeleko.wad MAP32: MIDI version of "Killers" by Iron Maiden * Construction * Base : New from scratch Build Time : A week + about two weeks of bugfixing and v1.0 prep Editor(s) used : SLADE3, Notepad++, Paint.net, map editor of each mapper's choice May Not Run With : Chocolate/Crispy Doom and other non-Boom-compatible ports Tested With : PrBoom+ 2.5.1.4, GZDoom 4.5.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors