=========================================================================== Archive Maintainer : Hi Update to : New Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Nile-Istic Filename : nileistic Release date : 28 February 2025 Author : ArchRevival Email Address : [redacted] Other Files By Author : lakeside.wad plutjungle.wad Description : Nile-istic is a Boom-compatible eight-level wad I made for Doom II, with a prominent Egyptian theme. The levels progressively become larger, and the themes go from caves and ruins, to a massive garden city and an underground foundry. This wad also contains Doomcute! STORY: An ancient oasis city is hidden somewhere in Egypt, and it has been described as absolute paradise. Immaculately clean water is said to flow through every corner, and is complimented by the city's glistening architecture and lush landscapes. The city is believed to contain enormous pyramids full of priceless goodies! You must scour the desert in hopes of finding this alleged city. Don't forget to bring some sunscreen, and maybe a canteen or two! MAP01 - Descension You have found the cave that is on your old torn-up map. After jumping into the cave, your journey begins! MAP02 - Scarab Nest The ground has cracked beneath your feet, and you have fallen into a cave full of scarab beetles! Find a way out! MAP03 - Bandit Camp The scarab-infested cave was terrifying, but you have escaped with just a few bites. Perhaps you should have brought some bug spray too! You emerge from the cave to find a small camp full of bandits, who appear to be looking for the same thing as you. You should see if they have found anything interesting... MAP04 - Ancient Ruins You have found a wall hidden inside the dig site, which has led you to some secret ruins hidden underground. You likely are the first person to have entered this place in centuries. You are feeling very dehydrated, and your canteen is empty! At least you are out of the sunlight! MAP05 - Sunken Temple After exiting the old ruins, you notice some water springs scattered around. Finally, some water! You were on the verge of passing out! You dip your whole face into the water spring and wash all the sweat, dirt and blood off your face. You exit the cave, and realize that wherever you are isn't on your map. It doesn't seem like anybody has been here in a very long time. There's plenty of trees and foliage, suggesting this place is untouched. MAP06 - Oasis City You hop on a small boat, and row it outside of the cave. Your eyes are blinded by the reflection of the sun coming off the water. There is nothing but endless sea in the distance. This has to be it. After rowing for 2 hours, you eventually see something glowing on the horizon. You continue to row as hard as you can in its direction. Eventually, you realize it is the hidden oasis city you heard all about! You dock your canoe, rest your arms for a bit, then begin to explore the city. You notice that there is something special about the water in this city. It is very shiny and sparkling, and feels like heaven when you drink it. You better hurry up before your sunscreen wares off! STORY SCREEN: You let your eyes rest after being dazzled by the shimmering brightness of the city. After taking a drink from your canteen, you feel your nerves cool down all over your body, as the purity of the city water rejuvenates you. There is a room up ahead. As you enter the next room, you are met with gold. So much gold, you can't even see the floor! Joy fills you, knowing that you will be rich forever, right? MAP07 - Clandestine Foundry The floor of the treasure room has collapsed, but thankfully you filled your sack with the treasure just in time. A path has opened below. You discover an ancient foundry, which is likely where the city water is purified. The high temperature of the foundry is unbearable, even worse than outside! Not to mention, the heavy sack of treasure you have to carry until you can find a way out of here. MAP08 - Immortal Coil You are beyond exhausted after navigating the steaming hot foundry. A dark hallway is up ahead. As you continue your journey, you start to feel strange. Almost as if someone or something powerful is watching you. You have one final challenge up ahead... Additional Credits to : Title: The title was based off a YouTube comment, on a playthrough video for my wad "Lakeside". The commenter, "Calibrax33" said this: "Missed opportunity not calling this Nilelistic, map looks worth checking out". You can find the comment on this video: https://youtu.be/ElviQlLravQ?feature=shared Music: Title Screen: MIDI of "The Forgotten Tomb" form Old School RuneScape by Grace Docksey Intermission Screen Music: MIDI of "Arabian 2" from RuneScape by Ian Taylor Story Screen: MIDI of "The Pharaoh" from Old School RuneScape by Julian Surma MAP01: MIDI of "Forgotten" from RuneScape by Ian Taylor MAP02: MIDI of "The Genie" from RuneScape by Ian Taylor MAP03: MIDI of "Egypt" from RuneScape by Ian Taylor MAP04: "Desecrated Village" by James "Jimmy" Paddock MAP05: MIDI of "Eruyt Village" from Final Fantasy XII by Hitoshi Sakimoto MAP06: MIDI of "Prospering Fortune" from Old School RuneScape by Grace Docksey and Oliver Nixon MAP07: MIDI of "Mor Ul Rek" from Old School RuneScape by Adam Bond Map08: "Guardhouse" by James "Jimmy" Paddock Textures & Sound Effects: Textures, sprites and sound effects are from OTEX, various DBP projects, Sunder, and texture packs from Realm667. =========================================================================== * What is included * New levels : 8 (+ 1 Outro Level) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 8 (+ 1 Outro Level) Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Map 01-06 :: 4 October 2024 - 23 December 2024 | Map 07-08 :: 10 February 2025 - 28 February 2025 Editor(s) used : Ultimate Doom Builder / SLADE / WhackEd4 Known Bugs : None May Not Run With : Vanilla Ports Tested With : DSDA-Doom v0.27 / GZDoom v4.12.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors