General format for this text document formed from sunlust_extra_info.txt, Map Commentary formatted from DVII-1i.txt.

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Extra info:
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Bespoke maps made for the quarterly Doomed Index Competitions.
Semi-speedmaps, designed for UV-Max demo gameplay. Special
thanks to Raven for helping organize the competition format.

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Map Commentary:
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===================================================
MAP01:                                      Kinetic
===================================================                          
Level Name              : Impression
Build Time              : ~8 hours
Editor Used             : Ultimate Doom Builder
Finished                : December 2nd, 2025

Music			: "music1-0_0012" by Russel Shaw, from Magic Carpet

Inspiration             : Flotsam Map01, DV2, Paul977

Comments                : Third attempt at mapping for Dexcom #1.
			  Tried to make an easier version of Flotsam
			  Map01. It has room for routing and slow
			  or fast play.

===================================================
MAP02:                                    Ravendesk
===================================================                      
Level Name              : Mud Refinery (formerly Toxin)
Build Time              : 4 days
Editor Used             : UDB
Finished                : November 28th, 2025

Music			: "Prophecy of the Consumed Sun" by LPad

Inspiration             : [left blank]

Comments                : [left blank]

===================================================
MAP03:                                 Jacek Bourne
===================================================
Level Name              : Son of Nothing
Build Time              : 18-24 hrs
Editor Used             : Ultimate Doom Builder
Finished                : December 19th, 2025

Music			: "Animals" by Muse

Inspiration             : Scrap metal, crystal structure of metal under a microscope, other maps by Jacek

Comments                : I hope you all die (in the map).

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Other Miscellaneous Crap:
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=== Kinetic made 4 different attempts at maps for this.
=== Jacek's map caused the wad to mandate cl21 a few hours before Map01 dropped
=== Raven added an extra monster to his map right before Map01 dropped

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Additional Credits:
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=== CC4 textures
=== Deus Vult II
=== M_DOOM, TITLEPIC, INTERPIC, CREDITS, M_SKULL graphics by Kinetic
=== Intermission Music: "Hit!" from Lufia 2: Rise of the Sinistrals
=== Title Music: "Main Title" from Secret of Evermore
=== "Pro Lamina" font by CabreraTypo, used on INTERPIC
=== Mercurial Dregs (BLDTLE2 flat, I also turned it into a texture)
=== NoSp3 Plasma Sound

Main playtesters: Dheta, Monsieur E, JackDBS, brendondle

Thanks for reading dexcom1_extra_info.txt.
