===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Single play
===========================================================================
Title                   : Castle Puzzling
Filename                : cast_puzzling.zip
Release date            : 05/03/24
Author                  : osminee
Email Address           : [redacted]
Other Files By Author   : ROMANIA.WAD (not too proud of that one)
Misc. Author Info       : A teen with a passion for computers, literature and
                          old technologies (including games). Also an avid
                          Doom fan with a couple of released maps :)

Description             : This is a large castle level I made some time ago
                          with lots of puzzles inspired by the works of Jim
                          Flynn and Bob Evans, along with the whole of
                          Eternal Doom. Compatible with limit-removing ports;
                          you can test it with vanilla/Choccy Doom whether it
                          works or not, but personally I haven't done it, so
                          possibly expect crashes.
                          
                          Note: you'll need to download Eternal Doom III and
                          use the main WAD it comes with as a resource WAD
                          (this varies between sourceports, but you can
                          usually do this by starting your game from the
                          command line: <sourceport>.exe -iwad doom2.wad
                          -file <Eternal Doom III WAD>.wad cast_puzzling.wad)

Additional Credits to   : TeamTNT and Team Eternal for Eternal Doom
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Eternal Doom III (can be found on /idgames)


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Lots of hours (~100-150?)
Editor(s) used          : Ultimate Doom Builder, Slade 3
Known Bugs              : None, but may get a bit stuck on the barrels in the
                          tower.
May Not Run With        : Vanilla Doom
Tested With             : DSDA-Doom v0.28.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors