=========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Single play =========================================================================== Title : Shotgun Symphony Version : 1.0 Filename : sgnsym.zip Release date : 1/5/19 Author : Steve Duff aka Steve D Email Address : [redacted] Other Files By Author : 7 maps in Realm of Chaos megawad (rlmchaos.zip) Abcess (Abcess.zip) Disraeli (Disraeli.zip) Elfstomp! (Elfstomp.zip) Elfkill (Elfkill.zip) Don't Touch That Dial! in Doomword Mega Project 2013 (dmp2013.zip) Heat Miser in MAYhem 2048 (mayhem14.zip) Blood Factory and Abandoned Port in TNT:Revilution (tntr.zip) Ancient Base in Doomworld Mega Project 2016 (dmp2016.zip) Misc. Author Info : I've played Doom on Amigas Description : An oldschool mapset for E1 of Ultimate Doom, in the combined E1/E2 style of Fava Beans, but much more violent. Mapset is optimized for pistol start, though there are occasional goodies for continuous players. Every map exits directly into the next, creating a single, giant facility. Story : You have received orders to investigate the giant UAC complex on Phobos. Expect extreme enemy resistence from the moment you arrive. They are waiting for you. You will find a new and powerful enemy caged in the final stage of the first complex. Do not try to kill it. Instead, journey through later stages of the vast, interconnected facility. We believe you can find a way to attack it from behind, when you have stronger weapons. Special Notes for : Note 1: Please do not kill the caged Cyberdemon in E1M1. The story of the Maxers and mapset is that you will see it again in E1M8. 99% Kills means you have Speedrunners maxed E1M1. Note 2: In E1M4, you can look through a window and see a BFG on a tall column. You cannot reach that BFG in E1M4, it can only be accessed in a secret area of E1M5. Yes, you are literally looking into E1M5 from E1M4. There is also an inaccessible Medikit in that area. Additional Credits to : Paul Davidson for Hellmaker, CodeImp for Doom Builder, and id for Doom, of course =========================================================================== * What is included * New levels : 9 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Ultimate Doom Map # : E1M1 - E1M9 Single Player : Designed for Cooperative 2-4 Player : Player starts only - untested Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Eons Editor(s) used : Hellmaker v. 1.2B2, Doom Builder 2, GZDoom Builder, Slade 3, XWE 1.16, Paint Shop Pro 9 Known Bugs : None May Not Run With : Duke Nukem 3D Tested With : PrBoom 2.5.1.3 & 2.5.1.4, GZDoom 2.1.1 and 3.6 * Many thanks to my playtesters * 1998: Rob Berkowitz 2014: 7hm, Cynical, Demon of The Well, dobu gabu maru, Glaice, Magnusblitz, marineController, plums, scifista42, Suitepee, Veinen 2016: Capellan, Cynical, Doomkid, Firedust, pcorf, rdwpa * Map Listing * E1M1 - A Lazy Day On Phobos E1M2 - Guts In A Blender E1M3 - Bureau Of Bad Ideas E1M4 - Have Some Fava Beans E1M5 - Urban Sprawl E1M6 - Pumping Station Hoedown E1M7 - This Is My Shotgun E1M8 - Big Boss Blood Salad E1M9 - The Miley Cyrus Concert * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors