=========================================================================== Advanced engine needed : Limit removing Primary purpose : Single player =========================================================================== Title : Elfkill Filename : Elfkill.wad Release date : 1/11/2013 Bug-fix re-release Author : Steve Duff Email Address : steveduff2@yahoo.com Other Files By Author : Doom 2 - 7 levels in Realm of Chaos megawad, Disraeli Doom - Elfstomp Misc. Author Info : I am an Amiga loyalist. Yes, one of THOSE people. We still live, we still breath, and even worse, we still BREED! Description : E4 style map, fast-paced gameplay. Additional Credits to : CodeImp for the amazing Doom Builder 2, Abbs for the awesome Risen3D, and the Newstuff reviewer who discovered the HOMs, whoever you are. :) =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM Map # : E4M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only, plus extra weapons Deathmatch 2-4 Player : Player starts only, plus extra weapons Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Took awhile Editor(s) used : Doom Builder 2 Known Bugs : Bugs fixed since first release: HOMs around windows in Vanilla Doom and Eternity. Caco trap failed to work in Vanilla Doom and Doomsday because Cacos were too close to the walls and jammed the trap. This is repaired. Bugs not fixed: Main fighting area shows HOMs and/or VPOs in Vanilla Doom owing to the large number of visible sectors and 2-sided lines. Fixing this would require major surgery and I will not do it, so this is a permanent error in Vanila Doom May Not Run With : Will not play correctly in Vanilla Doom. Tested With : Risen3D 2.2.17, PRBoom-Plus 2.5.0.6, GZDoom 1.5.6.1104, Eternity 3.40.30.2251, Doomsday 1.9.10.1 and Chocolate Doom 1.7.0.0 " Notes " : This is mny first release since 1999. Yeah, you were all waiting, right? Like, "Where the hell is Steve?" Or maybe, "WHO the hell is Steve? Like we should KNOW this idiot?" ;D I just wanted to say a few words about gameplay. This is an E4 style "mob the player" map, intended to be the opening of a full E4 episode, to come later. I have extensively playtested this map on all skill levels. Warning: there is not enough ammo to kill all the monsters unless you find the secrets. On all skill settings, with no secrets, I average 83 - 85% kills. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors