HUD indication

Helmet Commands

Indication:
  1. My speed
  2. My shield (*hull)
  3. My cannons
  4. My missiles
  5. Target speed
  6. Target shield
  7. Target hull
  8. Distance to target
  9. Target's name
  10. Target condition
  11. Forestall aim
  12. Forward radar
  13. Rear radar
  14. Directions to Sun, Moon and Earth
  15. Direction to target
  16. Damages of engine, reactor, cannon and shield
  17. MFD (*regime)
  18. 2D Map (scale in the corner)
  19. Time elapsed

Helmet indication

HUD Commands

List of commands

HUD Helmet

Comments.

By default camera F1 is set. Camera F2 is chasing your own fighter only. Camera F3 shows one by one all the fighters. Camera F4 does the same but for heavy ships. Camera F5 keeps 2 fighters in sight: that one chosen by F3 and it's target. So first choose a fighter by F3 and then press F5. Camera F6 shows the scene from moving missile.

You can use both keyboard and joystick to control your fighter. A command to flight control system is the sum of keyboard and joystick-originated values. Exception is the throttle control: if you use keys (\,back,[,]) to set your speed, thrust on your joystick will not work until relatively large movement is made (20% from it's current position).

Launch of missile will not be allowed until you target a ship. Use R,T or Y keys to choose a target.

Docking with Outer Republic frigates only is allowed. To dock target frigate, then press D. If docking is possible, you'll be given a path. Special indication on your HUD will lead you.

Menu Navigation

In Flight

Select mission Arrow keys Abort mission Esc, H
Start mission Enter Pause S

Camera

Speed

Maneuver

Cockpit F1 Stop \ Turn left Left arrow, Stick left
Chasing behind F2 Full throttle Back Turn right Right arrow, Stick right
Alongside F3 1/3 throttle [ Nose up Down arrow, Stick back
Capital ships F4 2/3 throttle ] Nose down Up arrow, Stick forward
Fight 1-to-1 F5 Increase speed Num+, Thrust Roll left Num1
Missile F6 Decrease speed Num-, Thrust Roll right Num3

In Cockpit

2D map indication

Targets & Weapons

Straight view Num5 Contract 2D map + Nearest fighter R
Left view Num4 Enlarge 2D map - Next target T
Right view Num6

MFD and its Regimes

Previous target Y
Up view Num8 Turn on, next I Target at sight E, Joystick Button 3
Down view Num2 Turn off O, 0 Cannon fire Space, Joystick Button 1
Left up view Num7 Turn on last used P Launch missile Enter, Joystick Button 2
Right up view Num9 'Target' 1 Linked/single fire X
Toggle HUD/Helmet NumDel, Joystick Button 4 'Rear-view' 2 Target module of a targeted ship U

Miscellaneous

'3D map' 3

Docking & Take-off

Autopilot A 'Missile camera' 4 Initiate docking D
Help in cockpit F1 'Information' 5 Take-off F
External camera positioning Num2,4,6,8,5 Num/,Num*     Gears G
           
       

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