Q3Offline Maps Page
Maps list box: The list box contains all the maps for the game type you have selected. Only the maps that are checked will be used to configure Quake III Arena. At least one map must be checked before Q3Offline will allow you to go to the next page. The checked maps will be played in the same order as they appear in the list box, unless Random order is checked.
In the columns after the map name is the number of bots that will be generated for this map, if the Map specific bots option is ticked on the Bots page. You set the number of bots for the map using the Edit Map dialog. Where you see a "-", this simply means that you have not set the number of bots for this map, in which case the number of bots will be determined by the Bots page.
The rows in the list box can be sorted in ascending or descending order by clicking on the appropriate column header.
The width of the columns in the list box can be changed by dragging the column dividers.
Each time you run Q3Offline, the previous sort order and column widths arerestored.
Above the Maps list box is a toolbar of commands:
Add(Ctrl+A).
Use the Add button to import map names from one
or more Quake III Arena *.pk3, *.arena, arenas.txt, or *.bsp
files. You can select multiple file names in the file dialog
which pops up.
Q3Offline uses the information in arena files to determine for which games types to list the map, and also to display the user friendly map name above the map preview.
An arena file can either be in a pk3 file, or can be in the scripts directory (e.g., baseq3\scripts). The arena file name may be either arenas.txt (which contains definitions for more than one map) or map.arena, where map is the name of the map. Q3Offline uses the information in the arena file to assign the map to one or more map lists, as follows:
Type in arena file | Imported to map list |
single | ignored |
ffa | Free for all and Team deathmatch |
tourney | Tournament |
ctf | Capture the flag |
none of the above | Current map list |
If you import a map from a bsp file, then the map is only added to the map list for the currently selected game type.
Please note that Quake II Arena only supports playing against bots on a map, if the map has an .aas file included in the pak.
To find out more about arena files, please download the editing documents from id's FTP server.
Edit
(Ctrl+E). Use the Edit button to edit
the currently selected map in the list box. This will open the Edit Map dialog.
Delete (Ctrl+D):
Use the Delete button to delete the currently
selected map in the list box.
Move up
(Ctrl+Up): Use the Move up button to move the
currently selected map one line up in the list box.
Move
down (Ctrl+Down): Use the Move down button
to move the currently selected map one line down in the list box.
Select
all: Use the Select all button to check
all the maps.
Deselect all: Use the Deselect all button
to uncheck all the maps. At least one map must be checked before
Q3Offline will allow you to go to the next page.
Default:
Use the Default button to reset the list of maps
back to the default list preset in Q3Offline.
Import
all: Imports all maps from the game folder, including maps not defined
in arena files.
A arena file can either be in a pak file, or can be in the scripts directory (e.g., baseq3\scripts). The arena file name may be either arenas.txt (which contains definitions for more than one map) or map.arena, where map is the name of the map. Q3Offline uses the information in the arena file to assign the map to one or more map lists (i.e., for Free for all, Tournament, Team Deathmatch, and Capture the Flag).
If a map is not defined in an arena file, then the map is only added to the current map list.
Exclude: This brings up the Exclude dialog, where you can specify maps that you never want Q3Offline to import.
Ignore map type: Normally when Q3Offline imports maps, it uses the arena file to assign each map to the appropriate map list (Free for all, Tournament, Team deathmatch and CTF). So if the map type is defined as CTF in the arena file, the map will only appear in the CTF map list (displayed when the game type is set to CTF on the Game page). By ticking Ignore map type, you can force Q3Offline to add all maps, irrespective of type, to the currently selected map list.
Random order: If Random order is checked, then the checked maps will be played in a random order in Quake III Arena. If Random order is unchecked (the default), then the checked maps will be played in the same order as they appear in the list box.
Use long names: If checked, then maps will be displayed with long names in the list box. If a map does not have a long name, then the short name will be used instead.
Map previews: The preview file for a map can either reside in the levelshots directory in the pak file for the map, or in the levelshots directory below the main Quake III Arena baseq3 directory. Note: The levelshots directory is the location of all the standard id map previews.