About q2ROCK |
General |
This
mod is all about killing and fragging, much lika all the other mods out
there except one thing: You can do it the ugly way, or you can do it the
awesome way. By changing the physics of the game a bit I've made it so
that when you get hit you will fly a bit longer, higher and you will stay
a while longer in the air. This makes for some really kewl kills =)
You also have true instant
weapon change which makes it possible to first shoot people with the rocket
launcher so they fly up in the air and then railing them in the air, and
finally putting a rocket where they land. Surprise, surprise !
General Features:
- True instant weapon change (you have to feel this!)
- Through server settings you choose which weapons to start with
- All weapons and powerups are removed from the maps
- New physics
- Modified ChaseCam for first-person-view
- Voting
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FFA Mode |
In FFA there is a thing called Rock Mode, which occurs whenever someone gets 4 kills
in a row without dying, in other words, when someone really rocks ! As
a reward for this he gets full health and armor plus he gets tripple damage.
This really pisses everyone else off though, so they will all try to kill
him, so during this period he will glow red while the rest will glow blue,
and until he dies everyone will try to kill him, because they can't kill
eachother so it's 1 vs All. As a bonus, they guy that kills the rocker,
gets 2 extra frags. The number of kills in a row to become rocker can be
manipulated with the server variable rockkills. If set to 0, the feature
is disabled and if set to 1 the game becomes more of a Tag-game since the
one killing the rocker becomes the rocker himself. Worth trying !
If you hate fragstealers (people who rails the
guy you worked on killing by already putting 2 nice rails in him) you can
play with damage mode (damagemode 1), then you get points dependent upon
how much damage you inflict on your opponents.
Special FFA Features:
- Rock Mode
- Damage Mode
- New scoreboard adding Railgun Accuracy and Efficiency
|
Duel Mode |
Skill, guts and tactics will decide the winner in this awesome fighting mode which allows for some
fantastic looking frags. Never before has the pace been this high in a 1on1 game, when playing with all
weapons you can really max out the fights and get to use skills you didnīt know you had.
This is all about combo-kills, using the right weapon at the right moment, blowing someone away
close-range with super shotgun, railing him as he flies through the air, stalking him with chaingun and
giving him a welcome rocket behind the next corner... it's all up to your imagination.
Special Duel Features:
- 1on1 Matches based on rounds (best of 3, wins for example)
- Winning a round awards 1 point while match awards 2 points
- Rotation system (the winner stays)
- Maximum of 3 seconds delay between rounds and 8 seconds between matches to keep the pace up
- Each round players respawn with equal health, armor and weapons
- Health and armor respawns, all other items are still gone
- Mega Health respawns 1 minute into the round for gameplay reasons
|
Server Settings |
Command | Set (default) | About |
gamemode | 0,1 (0) | Swap between FFA and Duel |
damagemode | 0,1 (0) | |
rockkills | v (4) | Kills in a row for Rock Mode |
rounds | v (3) | Any odd number |
health | v (200) | |
armor | v (50) | |
allweapons | 0,1 (0) | Recommended in Duel Mode |
rocketlauncher | 0,1 (1) | |
railgun | 0,1 (1) | |
supershotgun | 0,1 (0) | |
chaingun | 0,1 (0) | |
hyperblaster | 0,1 (0) | |
grenadelauncher | 0,1 (0) | |
machinegun | 0,1 (0) | |
shotgun | 0,1 (0) | |
gore | 0,1 (1) | |
voting | 0,1 (1) | Allow all voting or not |
voting_ammo | 0,1 (1) | Allow voting or not |
voting_weapons | 0,1 (1) | Allow voting or not |
voting_map | 0,1 (1) | Allow voting or not |
voting_gamemode | 0,1 (1) | Allow voting or not |
voting_damagemode | 0,1 (1) | Allow voting or not |
voting_rockkills | 0,1 (1) | Allow voting or not |
voting_armor | 0,1 (1) | Allow voting or not |
voting_health | 0,1 (1) | Allow voting or not |
voting_gore | 0,1 (1) | Allow voting or not |
voting_timelimit | 0,1 (1) | Allow voting or not |
voting_rounds | 0,1 (1) | Allow voting or not |
voting_kick | 0,1 (1) | Allow voting or not |
slugs | v (50) | |
cells | v (300) | |
shells | v (50) | |
rockets | v (50) | |
bullets | v (300) | |
grenades | v (50) | |
|
Client Commands |
Command | About | |
line | Toggle standing in line | |
idlist | Show players id (see vote kick) | |
|
Voting |
Command | Arg 1 | Arg 2 | About |
vote | | | Shows a voting list |
vote | yes | | |
vote | no | | |
vote | map | (map) | (map) must exist in sv_maplist |
vote | health | (value) | |
vote | armor | (value) | |
vote | tl | (value) | Timelimit |
vote | rounds | (value) | |
vote | rockkills | (value) | |
vote | damagemode | 0/1 | |
vote | duelmode | 0/1 | |
vote | gore | 0/1 | |
vote | allweapons | 0/1 | |
vote | (weapon) | 0/1 | |
vote | kick | (player/id) | Vote to kick player |
vote | slugs | (value) | |
vote | cells | (value) | |
vote | shells | (value) | |
vote | rockets | (value) | |
vote | bullets | (value) | |
vote | grenades | (value) | |
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