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Model name: tech_crategibs.mdl Description: pieces of a wooden crate and other tech stuff. Use it with: a gibshooter, like env_shooter Amount of different bodies: 17. (0 to 16) Scripted sequences available: none found. |
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Model name: teleporter_blue_sprites.mdl Description: some blue lensflares are circling around an invisible pilar. Use it with: monster_generic entity. Fill model with models/.mdl to add it as decoration or as teleport Best usage of this model: insert the monster_generic entity. check the not solid flag and use as rendermode additive and fxamount around 255. Place a trigger_teleport inside the model. Note: this model seems to sink through your floor a bit. If you want to use this model, keep that in mind Scripted sequences available:
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Model name: teleporter_orange_rings.mdl Description: as teleporter_blue_sprites, but now it has 2 vertical placed orange rings rotating around the horizontal axis . |
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Model name: tentacle2.mdl Description: that nasty tentacle you have to defeat twice in the game. Use it with: monster_tentacle entity Best usage of this model: as a thrill for the player to get passed it. It's keen on sound. Scripted sequences available:
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Model name: testsphere.mdl Description: a nice sphere with checkerboard texture. The texture is preshaded. Model not very usable. Use it with: monster_generic entity. Fill model with models/testsphere.mdl Scripted sequences available: none found. |
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Model name: tree.mdl Description: the Xen picking-tree that gets annoyed and picks on you when you hit it. Use it with: xen_tree entity Best usage of this model: to add atmosphere to a xen-style level. Scripted sequences available:
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Model name: turret.mdl Description: The big brother of the miniturret. Use it with: monster_turret entity. Best usage of this model: as with the miniturret, it's placable at a ceiling or at the floor (inside the ceiling and floor I'd say). Carve a hole in the ceiling wherein you place it or a hole in the floor. It'll pop out of it when triggered. see miniturret Scripted sequences available:
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