Undead: Special Edition Version: 4.0 System Requirements ----------------------- Processor: 66 Mhz ( 200 Mhz or higher recommended ) Operating System: DOS 5.0 ( Recommended ) Memory: 12 Megs ( 32 Megs recommended ) DirectX: It's really old, you should be fine. CD-ROM: 2X CD-ROM ( 4X recommended ) Hard Drive Space: 89 Megs of uncompressed hard disk space for game 11 Megs of hard disk space for the zip file Externals: Installation -------------- Installing Undead couldn't be easier! Simply follow these easy-to-follow directions to play! STEP 1: Download the UndeadSE.zip from the Undead Website. STEP 2: Install a brand-new clean copy of eDuke 2.0 or higher. STEP 3: Unzip the contents of the UndeadSE.zip to the clean eDuke folder. STEP 4: Double-Click the Play UDSE.bat and select '1' to start playing! Disclaimer ------------- Any people, places or events similar to real life events, people, places or ideas or ones in other games is purely coincedental. This game was made adlib and cannot be linked to other games or events. Some art from other popular TC's was used, I have given full credit and recognition to anyone who art was borrowed from and if you sue me that's fucked up. Credits ---------- Well first let's roster who did what. *Da Cat in Da Hat - catinthehat3@prodigy.net - Devon Mullane* This incredible game! ( Obviously ) Sound and Art pooling Art ( Believe it or not, I did lots of artwork! ) Level Designer ( All of em' except Madbury and Westview ) Map Modifier ( Madbury Lane and Westview, they are much better now ) Compiling the game Programming ( ALL the additions to the game are written by me ) *RAGE V - Vinine100@aol.com Original Maps ( Madbury Lane and Westview Appartments ) Voice Talent *n/a - n/a - J.D Bender* BETA testing Yes those are the only people involved in the actual development of the game. But here are the people who also deserve credit. SPECIAL THANKS TO: --------------------------------- *RAGE V* Hey, you were the one to let me do this and actually make it a good thing, you deserve the biggest thanks. *Vixens TC* I used your TC's M16 art because it was much better than the other M16 art I'm using in my Infiltration Objective TC. Thank you. *James Tan* Well, I used one sound from your Brute Force TC and you helped with the flashlight code, Thanks. *People who made the weapon sounds* Damn, I got those from everywhere. They kick ass so if you hear your sound, I'm saying thanks right now. Those are excellent sounds. *Starship Troopers TC* I used one sound and one frame of art. The green supply crate. Thank you for if you had not made one I would've had to, and it wouldn't of looked good. *Platoon TC* Your TC has been done for a long time so I don't know if you'll ever read this. Thanks for the soldier art, I couldn't of made this game what it is without it. It HAS been modified some so don't worry too much. *Your name here* Thank you for downloading this game and reading the documentation that came with it! For you are the one who makes this possible! Is that everyone? If I forgot you put your name up there and I give you full credit for helping. I'm sorry to anyone I borrowed art from. I hate the fact I couldn't make my own, so I thank you for letting me use yours. I didn't use any prominent art that can be clearly linked to one TC, much of it had been used in several so why not? WITH the exception of the Phantom Menace TC font.