The Laws of Sound As you perhaps already has discovered, the kernel lies within the samples of the modules. Nothing else, and nothing more! These samples gives an unique atmospherical sound,that we on purpose had created from the beginning of Sound`s birth! This is the clear concept of Sound, and this will never get altered -So you better get use to it, or switch to another mu- sic channel! You are admitted to forward as many modules as you want, but only two modules per musician will get published as a maximum in each issue. Who select these modules? The mananger of Sound... Christine, with a sometime clear wish from the rest of the Spoon team. When you send your module - It shouldn`t combine any chip samples what so ever, or at least it shouldn`t peak right into our ears! We simply dislike that ugly sound! You can possibly choose your own tempo, as Sound works with CIA timing. A module should NOT enclose more than 80 Kb, and that means UNPACKED of- course! Remember to check your mods in the ne- west Player and fill out the "Question Sheet", before you actually send! If this Q-Sheet aint included, we will not include your module, no matter how good it is! Do not use Dxx (pattern break) in Protracker as The Player do NOT co-op with this effect!!! -end of text- The Schedule of Sound Features As much appreciated from a lot of musician, we try to tip toe trough a broad fan of music styles. Each Sound issue has a special selec- ted feature. Last time we had Trance on the program, this Sound features "Touch", but what is up for the next couple of Sound issues? Sound #5 will feature "Folk Music". "Argh!", you probably say, but what to be more fun than listening to Scotch Bagpipe music, Tennessees Mouth organ, African Samba, Norwegian Folk mu- sic or Indian traditional, or what ever you would find amusing experimenting with?!? Sound #6 will become Total Techno, whereas it is up to you what style of techno you want to compose... Sound #7 is the last genre this time. It`ll feature Rock & Blues music, so all you guitar freaks will have a chance listening to the blue strings... If you have a suggestion for a feature, that you would like to see in Sound, you are very welcome to come forth and tell us about your wishes! -end of text- Voting for the Sound Hit List You can support Sound, by voting on all of Sounds published modules! Remember to examine all modules from Sound 1 trough Sound 4,before you write down your votes. Three votes are needed. The best module should receive a first place, the second best the second place, and the last great module on the third spot. If you want a copy of Sound,you have to send three disks. Two disks for Sound 5, the third for postal. You gotta include a votesheet too. If you`r from DK you can send two disks and a 5 Dkr. stamp instead. You will get a copy of Sound ASAP! Guaranteed! Please consider voting for Sound!! .sPOOn. Addresses Sound Surfers should send their 80 Kb un- packed modules, and fill out the implemented "Question Sheet" of which you can locate under the DOC file,+ the votes to Christine De La Queen, at this address: (No swop!) Christine Hansen Tojmestervej 12, 2 TH DEADLINE: 15 of Feb 96 24OO KBH. NV. Denmark Also for Vote support and joining .sPOOn. - Scandinavians prefered. No swapping!!! You can also send your article support to ROM at this address! If you are a coder, and would like to "chat" with the coder of Sound, you can contact Shayera at this address: (Inc. joining - Cfx`s only!! - No regular swapping!!) John A. Hinge Silkeborgvej 22O B, 1 823O Aabyhoj Denmark The following net Spoonies are at your ser- vices with what ever questions you might have! Indigo> u952470@daimi.aau.dk (I-Net) Duffy> Rikard Bosnjakovic @ 2:203/316.100 Axe> Karsten Kaae @ 2:236/516.12 Sound Surfer Society Page People has asked us how it is possible to make the most accurate vote sheet for the Sound Hits. It seems as people has a problem figuring out how to vote, when there is more than 40 modules to choose between. It worries them looking ahead, seeing that more mods will arrive in the near future, and therefor there will be even more mods to choose between. But, Hey! That is no problem... You simply gotta pick the 3 best choices from da last issues. Forward these to the next issue, where you select the new entries, while you have your 3 favourit modules in mind from last time. Thereby you`ll gain the most accu- rate vote sheet. Short Cuts MODULES Sound 4 mods - Punch 1 through 0 Sound Hit mods - The 3 next keys to 0 INFO PAGES ...punch the following: I for Information L for Laws F for Feature V for How to Vote A for Addresses S for Surfer Page EXIT & PAUSES Exit from Introsequence - LMB Exit from Editorial - LMB Pause the Editorial - RMB EXTINCTION Trance Composer .............. Subsonic/Spoon/Denmark Duration ........................ 2.43 minutes Lenght ......................... 120.000 bytes Tempo ........................... 125 bpm, f06 Samples ................................... 08 This is the most groovy, futuristic, vibrant sound without no real beat, we have ever come across. This is definitely the best module launcher for Sound 4 "Touch", that we can ever imagine. Last note: Turn up the volume and feel the vibes! BATTLEFIELDS Hymn Composer ............ Don-Cato///Frumps/Norway Duration ........................ 1.40 minutes Lenght .......................... 74.786 bytes Tempo .. 125 bpm, f05, f01, f02, f03, f04, f0A Samples ................................... 09 This tune was composed during some sort of depression. For me, that is a way to express myself. Other... you might picture a hero that returns home from war with great victory! His eyes are glancing, and proudly he tells his children how he fought through the war... A touch by Don-Cato DIVING Ballade Composer ............ The Loop/Artwork/Germany Duration ............... (Looped) 1.12 minutes Lenght .......................... 79.958 bytes Tempo ................. 125 bpm, f02, f03, f04 Samples ................................... 12 While I composed this music, I had in mind diving under water to a fantastic blue world. It is no real style, I simply composed what came into mind when picturing this world. It is no innovative slow music, but I think it is great to relax to... A touch from The Loop SIMPLE GUITARS Slow Pop Composer ........... Grim Reaper/Nivel 7/Spain Duration ........................ 3.06 minutes Lenght .......................... 47.604 bytes Tempo ........................... 125 bpm, f09 Samples ................................... 08 We are honoured to introduce to you our first Spanish entry!! Grim Reaper has chosen to enlight our lifes with a down to earth gui- tar mod wich doesn`t fancy all those sometimes vulgar effects. It is a real warming piece of guitar muzak with a touch of hymn in it! ZOETROPE Synth Composer .......................... Maz/Sweden Duration ........................ 5.53 minutes Lenght .......................... 79.992 bytes Tempo ............................... f04, f70 Samples ................................... 13 Maz calls this module for a: "Strange sound- ing piece of music", we would rather call it unique and incredible well composed. A great module presumably Maz´greatest in Sound regie! Maz had a hard time figuring out the genre for this module... So did we!!! But something in between Synth of newer date and a trance alike hymn, wouldn`t be off the road, we guess!? SOUND ORGAN Interlude Composer .............. Subsonic/Spoon/Denmark Duration ........................ 1.12 minutes Lenght .......................... 28.000 bytes Tempo ........................... 125 bpm, f06 Samples ................................... 06 This time we managed only to get one single interlude for Sound 4. Fortunately this is also in the scale of better quality!!! To com- pose interludes is really hard. A fine line goes between something musical, yet no real difinition with a song can or must be made... Maybe YOU are the next interlude expert ? ? ? THE CRYING ANGEL Piano Theme Composer ............ Sonic/Nerve Axis/England Duration ............... (Looped) 1.42 minutes Lenght .......................... 78.234 bytes Tempo ........................... 125 bpm, f05 Samples ................................... 03 With only 3 piano samples Sonic teaches us how angels really cry!! We sincerely thinks this paino theme beats many willing tries on something similar - Yet we usually talks about modules with a calibre of more than 200 K`s!! JUST A TOUCH Ballade Composer .......................... Maz/Sweden Duration ........................ 6.54 minutes Lenght .......................... 78.614 bytes Tempo .............................. f36 & f6D Samples ................................... 11 It is easy to picture this song as a sound- track to a very uplifting drama film. This is such a happy song really!! With great samples, and with a really interesting drum choice, we have here another success!! TIME TO GREAVE Hymn/Ballade Composer ............ Don-Cato///Frumps/Norway Duration ........................ 2.07 minutes Lenght .......................... 80.000 bytes Tempo ........... 125 bpm, f09, f01, f06 & f04 Samples ................................... 11 I pictured a fairly young widdow at her beloved`s tombstone. Thinking of all the great and happy stories.. thinking also of all the sad and hopeless moments of struggle for existence she had to go through, through all her life... A touch from Don-Cato MYSTICISM OF LIFE Piano Theme Composer ............... Jukebox/Talent/Norway Duration ........................ 2.37 minutes Lenght .......................... 50.000 bytes Tempo ........................... 125 bpm, f06 Samples ................................... 04 A magic spell of mysticism is about to enter life. Life of nature, life of the human kind! "Mysticism of life" is really a magic spell, a piano theme, well composed by Jukebox. RETURN 2 NATURE Pan Theme Composer .............. Subsonic/Spoon/Denmark Duration ........................ 4.36 minutes Lenght .......................... 58.000 bytes Tempo ................. 125 bpm, f0C, f06, f18 Samples ................................... The pan has always been in peoples heart, and so has Subsonic chosen to give us a clear in-sight of how the South American Indians re- ally play this fab instrument. A real "return to the nature" experience, is what this is about!! FIRST PLACE with DREAM SEQUENCE Trance Composer ............ Sonic/Nerve Axis/England Duration ........................ 2.30 minutes Lenght .......................... 79.508 bytes Tempo ........................... 140 bpm, f03 Samples ................................... 09 Dream Sequence has been on everyones brain & in everyones heart. So has more than 80 per- cent of this issues voters awarded DS a quali- fied first place. "Dream Sequence - A todays dance track with a step stone to a fantastic trance world." We believe that this is why people enjoy Dream Sequence so much!! Well, congratulations with your first place Sonic! SECOND PLACE with FALL-BACK Hardcore Trance Composer .......................... Maz/Sweden Duration ........................ 5.27 minutes Length .......................... 43.000 bytes Tempo ........................... 164 bpm, f06 Samples ................................... 11 On a strong second place we spot Maz once again - this time with a new module ofcourse!! Fall-back has everything a trance freak would desire. A real wall to wall uplifting, boos- ting, and trancing module. A real masterpiece in Sound regie!! Congratulations with your se- cond second place module Maz! THIRD PLACE with DARK TRANCE Trance Composer .............. Subsonic/Spoon/Denmark Duration ........................ 5.27 minutes Lenght .......................... 76.058 bytes Tempo ....... 125 bpm, f01, f02, f03, f06, f0C Samples ................................... 09 Our Celebration track Dark Trance, managed to top the most! A solid third place to Subso- nic. With this third placed module we are in- troduced to a different way of making trance - A few masters this type of trance, and we feel Subsonic is one of the few. This mod wraps up the batch of varied trance of today! A better batch - we can`t get! Congrats to you too, Sub Welcome to yet another S O U N D RMB = Pause TXT LMB = Exit TXT In a time where every- thing has to be gigan- tic and mighty, where everyone relies on 640 Mb great data banks of entertainment, we the scene - we the Sound makers barely need mo- re than 2 disks. Each consisting of 720 kb!! Inc. 13 small modules, made up of less than 80 kb each!! This fan- tastic computer world has become too big and grotesque, -this might also be why people be- gins loosing sight of the little things too! Sound IS a little thing, and we in Spoon and the Sound Surfer Society would like to represent to you our little thing called... Sound Edition 4 ...touch... WE STILL KEEPS THE GAME GOING! Small New Year greets to the following whom certainly has deserved it... - GODS... For the making of the intro! The best ever we can safely say! - The Loop/Artwork... For the GREAT jingles for the hit list! - Radix/Iris... Thanks for the asciis Both the start-up and the file ID thingy! - Henry & Mop... For a positive atti- tude towards Sound... - Pixart... Yo buttercup, thanks for your constant cri- tism of the colors! - MAF/Silicon... For being late with support for Sound 3!! Your module were real great... So we feel a loss! Also great New Year greets to this issues musicians. These are the followings... Sonic/Nerve Axis The Loop/Artwork Don-Cato///Frumps Subsonic/Spoon Maz Grim Reaper/Nivel 7 Jukebox/Talent And now to the module list oo Sound Main V1.08 (28.12.95) PROGDIR:MSX/SDAT.00 PROGDIR:MSX/SDAT.01 PROGDIR:MSX/SDAT.02 PROGDIR:MSX/SDAT.03 PROGDIR:MSX/SDAT.04 PROGDIR:MSX/SDAT.05 PROGDIR:MSX/SDAT.06 PROGDIR:MSX/SDAT.07 PROGDIR:MSX/SDAT.08 PROGDIR:MSX/SDAT.09 PROGDIR:MSX/SDAT.10 PROGDIR:MSX/SDAT.MH01 PROGDIR:MSX/SDAT.MH02 PROGDIR:MSX/SDAT.MH03 PROGDIR:MSX/SDAT.00 Sound4_2:MSX/SDAT.01 Sound4_2:MSX/SDAT.02 Sound4_2:MSX/SDAT.03 Sound4_2:MSX/SDAT.04 Sound4_2:MSX/SDAT.05 Sound4_2:MSX/SDAT.06 Sound4_2:MSX/SDAT.07 Sound4_2:MSX/SDAT.08 Sound4_2:MSX/SDAT.09 Sound4_2:MSX/SDAT.10 Sound4_2:MSX/SDAT.MH01 Sound4_2:MSX/SDAT.MH02 Sound4_2:MSX/SDAT.MH03 Warning, Sound 3 will ignore your Chipset and assume that it can get its gfx data anyway.. Remember : Sound #3 was written for AGA chipset. So run this way at your own risk ______ __ _ .-- - -\_ /----- --^- -- - -^-- ---- -^-- ---\/-- -^---- (_) - -^---_---. ! \ _/ · · · · o _ (_) | · \/ · · · · o _ (_) _¡ ! . . . · · . · (_) o_ (_) ! · o _ (_) ¡ | · · __________ ___ ___ ___ · (_) o _ ¡ dA _/ ___/ \/ \/ \_/ \ __ · (_) | · . | \ 7 \ 7 \ 7 \ 7 \ \/ o ! ! |¯¯7 \ __/ | \| \ | \ · : | l______/__j\_______/____/_|___/ pOSSE ¡ ! ^ö^ : _!__ | ^ö^ : _ _ / ! __ .·¨·.·¨·. pRESENTs .·¨·.·¨·. · ! !/ |^ö^ \/ : ¡ _________ ___ ___ ____ . =(±)= ! ReLeASe _/ ___/ \/ | \_/ \| \ `¨' ! .-. | \ 7 \ | \ 7 \ 7 \ | | · <( 4 )> |¯¯7 \ | \l \ | \ | \ | `-' l______/_____/____/_|___/_____/ | __ | _\/_ ______ | \/\/ ___ /· o .°\ | {~._.~} (_.----._) | ¡ _( Y )_ |! | .--------+ ¡ __ (:_~*~_:) |¡ | | Rd!IrS | `-- ---\/- -^- - - -^----(_)-(_)--^- - -^-- - -- + -- + -- ---- +- - - --' ** MAIN : Sorry !! Sound Needs AGA chipset ** MAIN : Whoops.. Init went wrong.. Exiting ** MAIN : Missing important data.. Exiting $VER: Sound 3 3.10 (28.12.95) Sound 3 V 3.10 (28.12.95) Sound GFXSupport V1.31 (28.12.95) SOUND4_2:GFX/GDAT.M1 SOUND4_2:GFX/GDAT.M2 SOUND4_2:GFX/GDAT.IM1 PROGDIR:GFX/GDAT.M1 PROGDIR:GFX/GDAT.M2 PROGDIR:GFX/GDAT.IM1 Extinction Battlefields Diving Simple Guitars Zoetrope Interlude The Crying Angel Just A Touch Time To Greave Mysticism Of Life Return 2 Nature Dream Sequence Fall Back Dark Trance Sound V4 Debug Info OK Now Playing : Unreachable Error reached :)(Code = HIS-0) Unreachable Error reached :)(Code = HIS-0) Unreachable Error reached :)(Code = HIS-1) Unreachable Error reached :)(Code = HIS-2) Unreachable Error reached :)(Code = HIS-3) Unreachable Error reached :)(Code = HIS-4) You hit an undefined gadget !! Contact the Author explaining Exactly what you did !! Sound V4 Got it Sound V4 Got it Sound FileSupport V3.00 (27.10.95) Sound Intro Sequence V1.08 (28.12.95) PROGDIR:GFX/GDAT.I01 PROGDIR:GFX/GDAT.I02 PROGDIR:GFX/GDAT.I03 PROGDIR:GFX/GDAT.I04 PROGDIR:GFX/GDAT.I05 PROGDIR:GFX/GDAT.I06 PROGDIR:GFX/GDAT.I07 PROGDIR:GFX/GDAT.I08 PROGDIR:GFX/GDAT.I09 PROGDIR:GFX/GDAT.I10 PROGDIR:GFX/GDAT.I11 Sound ReplayerStub V1.00 (12.10.95) Sound OnBoardGFX V1.04 (28.12.95) Sound TIGFX V1.00 (19.8.95) Sound Texts V1.08 (28.12.95)