* World Record! World Record! Frontier (Elite II) with 184 options done for your pleasure by Perfection/Anthrox and Lord/Spreadpoint... This is our second 'Kill to Cure' trainer, look out for more mindshocking releases... Call our boards to get in touch with us! Greetings (in a-z order) to: Arndt - Byteandi & Jeannie - Cia - Cee Jay - Count Zero - Darklord - Delta - Desert - Dexon - Dr. Avalanche - Fckw - Fiona - Gettler&Grindking - Holy&Family! - Horace Pinker - Ivan - Karpow - Luke&Chuck - Malcom - Munster! - Murdock - Nico - Palladin - Paso! - Pauly&Christiane - R2D2 - Ramses - Skeleton - Skin - Skinny Puppy - Subzero - Techno Club FFM - Tex - The Driver - Thomas - Tiger - Tip - Tormentor - Toxic! - Ultimax - Xegor - Zodiac - all in Anthrox & Spreadpoint and all we have forgotten... Kill to Cure #2 done by Lord & Perfection in 24-oct-93! AT FIRST AN OPTION FOR ALL STARTPOSITIONS UNLIMITED CREDITS (F1).......... NoPe STARTOPTIONS ON THE - ROSS 154 SYSTEM SELECT STARSHIP (F1)..............242 0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE 5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER 9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER 12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER 15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT 20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR 24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER 28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER 32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER STARTOPTIONS ON THE - ROSS 154 SYSTEM FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) : TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4): 0 - EMPTY 1 - 1 MW PULSE LASER 2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER 4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER 6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER 8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR STARTOPTIONS ON THE - ROSS 154 SYSTEM DRIVESYSTEM (F1): 0 - NONE 1 - INTERPLANETARY DRIVE 2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE 4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE 6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE 8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE 10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE 12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE STARTOPTIONS ON THE - ROSS 154 SYSTEM ELITE STATUS (F1): 0 - HARMLESS 1 - MOSTLY HARMLESS 2 - POOR 3 - BELOW AVERAGE 4 - AVERAGE 5 - ABOVE AVERAGE 6 - COMPETENT 7 - DANGEROUS 8 - DEADLY 9 - ELITE STARTOPTIONS ON THE - ROSS 154 SYSTEM FEDERATION STATUS (F1): 0 - NONE 1 - PRIVATE 2 - CORPORAL 3 - SERGEANT 4 - SERGEANT-MAJOR 5 - MAJOR 6 - COLONEL 7 - LIEUTENANT 8 - LT.COMMANDER 9 - CAPTAIN 10 - COMMODORE 11 - REAR ADMIRAL 12 - ADMIRAL STARTOPTIONS ON THE - ROSS 154 SYSTEM IMPERIAL STATUS (F1): 0 - OUTSIDER 1 - SERF 2 - MASTER 3 - SIR 4 - SQUIRE 5 - LoRD (-: 6 - BARON 7 - VISCOUNT 8 - COUNT 9 - EARL 10 - MARQUIS 11 - DUKE 12 - PRINCE STARTOPTIONS ON THE - ROSS 154 SYSTEM MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4 ========================================================== FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4): CARGO SPACE REMAINING (F5): PASSENGER CABINS REMAINING (F6): STARTOPTIONS ON THE - ROSS 154 SYSTEM CARGO BAY LIFE SUPPORT (F1): SCANNER (F2): E.C.M. SYSTEM (F3): FUEL SCOOP (F4): AUTOMATIC PILOT (F5): RADAR MAPER (F6): NAVAL E.C.M. SYSTEM (F7): HYPERSPACE CLOUD ANALYSER (F8): FIGTHER LAUNCH DEVICE (F9): STARTOPTIONS ON THE - ROSS 154 SYSTEM ENERGY BOMB (F1): ESCAPE CAPSULE (F2): ENERGY BOOSTER UNIT (F3): CARGO SCOOP CONVERSION (F4): ATMOSPHERIC SHIELDING (F5): HULL AUTO REPAIR SYSTEM (F6): LASER COOLING BOOSTER (F7): AUTO REFUELER (F8): MILITARY CAMERAS (F9): STARTOPTIONS ON THE - ROSS 154 SYSTEM WATER (F1): LIQUID OXYGEN (F2): GRAIN (F3): FRUIT AND VEG. (F4): ANIMAL MEAT (F5): SYNTHETIC MEAT (F6): LIQUOR (F7): NARCOTICS (F8): MEDICINES (F9): STARTOPTIONS ON THE - ROSS 154 SYSTEM FERTILIZER (F1): ANIMAL SKINS (F2): LIFE ANIMALS (F3): SLAVES (F4): LUXURY GOODS (F5): HEAVY PLASTICS (F6): METAL ALLOYS (F7): PRECIOUS METALS (F8): GEM STONES (F9): STARTOPTIONS ON THE - ROSS 154 SYSTEM MINERALS (F1): HYDROGEN FUEL (F2): MILITARY FUEL (F3): HAND WEAPONS (F4): BATTLE WEAPONS (F5): NERVE GAS (F6): INDUSTRIAL PARTS (F7): COMPUTERS (F8): AIR PROCESSORS (F9): STARTOPTIONS ON THE - ROSS 154 SYSTEM FARM MACHINERY (F1): ROBOTS (F2): RADIOACTIVES (F3): RUBBISH (F4): STARTOPTIONS ON THE - MARS/SOL SYSTEM SELECT STARSHIP (F1)..............242 0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE 5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER 9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER 12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER 15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT 20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR 24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER 28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER 32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER STARTOPTIONS ON THE - MARS/SOL SYSTEM FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) : TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4): 0 - EMPTY 1 - 1 MW PULSE LASER 2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER 4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER 6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER 8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR STARTOPTIONS ON THE - MARS/SOL SYSTEM DRIVESYSTEM (F1): 0 - NONE 1 - INTERPLANETARY DRIVE 2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE 4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE 6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE 8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE 10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE 12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE STARTOPTIONS ON THE - MARS/SOL SYSTEM ELITE STATUS (F1): 0 - HARMLESS 1 - MOSTLY HARMLESS 2 - POOR 3 - BELOW AVERAGE 4 - AVERAGE 5 - ABOVE AVERAGE 6 - COMPETENT 7 - DANGEROUS 8 - DEADLY 9 - ELITE STARTOPTIONS ON THE - MARS/SOL SYSTEM FEDERATION STATUS (F1): 0 - NONE 1 - PRIVATE 2 - CORPORAL 3 - SERGEANT 4 - SERGEANT-MAJOR 5 - MAJOR 6 - COLONEL 7 - LIEUTENANT 8 - LT.COMMANDER 9 - CAPTAIN 10 - COMMODORE 11 - REAR ADMIRAL 12 - ADMIRAL STARTOPTIONS ON THE - MARS/SOL SYSTEM IMPERIAL STATUS (F1): 0 - OUTSIDER 1 - SERF 2 - MASTER 3 - SIR 4 - SQUIRE 5 - LoRD (-: 6 - BARON 7 - VISCOUNT 8 - COUNT 9 - EARL 10 - MARQUIS 11 - DUKE 12 - PRINCE STARTOPTIONS ON THE - MARS/SOL SYSTEM MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4 ========================================================== FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4): CARGO SPACE REMAINING (F5): PASSENGER CABINS REMAINING (F6): STARTOPTIONS ON THE - MARS/SOL SYSTEM CARGO BAY LIFE SUPPORT (F1): SCANNER (F2): E.C.M. SYSTEM (F3): FUEL SCOOP (F4): AUTOMATIC PILOT (F5): RADAR MAPER (F6): NAVAL E.C.M. SYSTEM (F7): HYPERSPACE CLOUD ANALYSER (F8): FIGTHER LAUNCH DEVICE (F9): STARTOPTIONS ON THE - MARS/SOL SYSTEM ENERGY BOMB (F1): ESCAPE CAPSULE (F2): ENERGY BOOSTER UNIT (F3): CARGO SCOOP CONVERSION (F4): ATMOSPHERIC SHILDING (F5): HULL AUTO REPAIR SYSTEM (F6): LASER COOLING BOOSTER (F7): AUTO REFUELER (F8): MILITARY CAMERAS (F9): STARTOPTIONS ON THE - MARS/SOL SYSTEM WATER (F1): LIQUID OXYGEN (F2): GRAIN (F3): FRUIT AND VEG. (F4): ANIMAL MEAT (F5): SYNTHETIC MEAT (F6): LIQUOR (F7): NARCOTICS (F8): MEDICINES (F9): STARTOPTIONS ON THE - MARS/SOL SYSTEM FERTILIZER (F1): ANIMAL SKINS (F2): LIFE ANIMALS (F3): SLAVES (F4): LUXURY GOODS (F5): HEAVY PLASTICS (F6): METAL ALLOYS (F7): PRECIOUS METALS (F8): GEM STONES (F9): STARTOPTIONS ON THE - MARS/SOL SYSTEM MINERALS (F1): HYDROGEN FUEL (F2): MILITARY FUEL (F3): HAND WEAPONS (F4): BATTLE WEAPONS (F5): NERVE GAS (F6): INDUSTRIAL PARTS (F7): COMPUTERS (F8): AIR PROCESSORS (F9): STARTOPTIONS ON THE - MARS/SOL SYSTEM FARM MACHINERY (F1): ROBOTS (F2): RADIOACTIVES (F3): RUBBISH (F4): STARTOPTIONS ON THE - LAVE SYSTEM SELECT STARSHIP (F1)..............242 0-MINE 1-MISSILE 2-SMART MISSILE 3-NAVAL MISSILE 4-NUCLEAR MISSILE 5-ESCAPE CAPSULE 6-INTERPLANETARY SHUTTLE 7-LIFTER 8-OSPREY ATTACK FIGHTER 9-FALCON ATTACK FIGHTER 10-HAWK AIRFIGHTER 11-KESTEL AIRFIGHTER 12-EAGLE LONG RANGE FIGHTER 13-EAGLE MK II FIGHTER 14-EAGLE MK III FIGHTER 15-SIDEWINDER 16-KRAIT ASSAULT CRAFT 17-GECKO 18-ADDER 19-VIPER DEFENCE CRAFT 20-COBRA MK I 21-MORAY STARBOAT 22-COBRA MK III 23-CONSTRICTOR 24-ASP EXPLORER 25-TRANSPORTER 26-LION TRANSPORTER 27-PUMA CLIPPER 28-TIGER TRADER 29-IMPERIAL COURIER 30-IMPERIAL TRADER 31-ANACONDA FREIGHTER 32-BOA FREIGHTER 32-PANTHER CLIPPER 33-LYNNBULK CARRIER STARTOPTIONS ON THE - LAVE SYSTEM FRONT GUN MOUNTING (F1) : REAR GUN MOUNTING (F2) : TOP TURRENT MOUNTING (F3): BOTTOM TURRENT MOUNTING (F4): 0 - EMPTY 1 - 1 MW PULSE LASER 2 - 5 MW PULSE LASER 3 - 30 MW MINING LASER 4 - 1 MW BEAM LASER 5 - 4 MW BEAM LASER 6 - 20 MW BEAM LASER 7 - 100 MW BEAM LASER 8 - SMALL PLASMA ACCELERATOR 9 - LARGE PLASMA ACCELERATOR STARTOPTIONS ON THE - LAVE SYSTEM DRIVESYSTEM (F1): 0 - NONE 1 - INTERPLANETARY DRIVE 2 - CLASS 1 HYPERDRIVE 3 - CLASS 2 HYPERDRIVE 4 - CLASS 3 HYPERDRIVE 5 - CLASS 4 HYPERDRIVE 6 - CLASS 5 HYPERDRIVE 7 - CLASS 6 HYPERDRIVE 8 - CLASS 7 HYPERDRIVE 9 - CLASS 8 HYPERDRIVE 10 - CLASS 1 MILITARY DRIVE 11 - CLASS 2 MILITARY DRIVE 12 - CLASS 3 MILITARY DRIVE 13 - CLASS 4 MILITARY DRIVE STARTOPTIONS ON THE - LAVE SYSTEM ELITE STATUS (F1): 0 - HARMLESS 1 - MOSTLY HARMLESS 2 - POOR 3 - BELOW AVERAGE 4 - AVERAGE 5 - ABOVE AVERAGE 6 - COMPETENT 7 - DANGEROUS 8 - DEADLY 9 - ELITE STARTOPTIONS ON THE - LAVE SYSTEM FEDERATION STATUS (F1): 0 - NONE 1 - PRIVATE 2 - CORPORAL 3 - SERGEANT 4 - SERGEANT-MAJOR 5 - MAJOR 6 - COLONEL 7 - LIEUTENANT 8 - LT.COMMANDER 9 - CAPTAIN 10 - COMMODORE 11 - REAR ADMIRAL 12 - ADMIRAL STARTOPTIONS ON THE - LAVE SYSTEM IMPERIAL STATUS (F1): 0 - OUTSIDER 1 - SERF 2 - MASTER 3 - SIR 4 - SQUIRE 5 - LoRD (-: 6 - BARON 7 - VISCOUNT 8 - COUNT 9 - EARL 10 - MARQUIS 11 - DUKE 12 - PRINCE STARTOPTIONS ON THE - LAVE SYSTEM MONEY AT THE START = FACTOR1 * FACTOR2 * FACTOR3 * FACTOR4 ========================================================== FACTOR I (F1): FACTOR 2 (F2): FACTOR 3 (F3): FACTOR 4 (F4): CARGO SPACE REMAINING (F5): PASSENGER CABINS REMAINING (F6): STARTOPTIONS ON THE - LAVE SYSTEM CARGO BAY LIFE SUPPORT (F1): SCANNER (F2): E.C.M. SYSTEM (F3): FUEL SCOOP (F4): AUTOMATIC PILOT (F5): RADAR MAPER (F6): NAVAL E.C.M. SYSTEM (F7): HYPERSPACE CLOUD ANALYSER (F8): FIGTHER LAUNCH DEVICE (F9): STARTOPTIONS ON THE - LAVE SYSTEM ENERGY BOMB (F1): ESCAPE CAPSULE (F2): ENERGY BOOSTER UNIT (F3): CARGO SCOOP CONVERSION (F4): ATMOSPHERIC SHILDING (F5): HULL AUTO REPAIR SYSTEM (F6): LASER COOLING BOOSTER (F7): AUTO REFUELER (F8): MILITARY CAMERAS (F9): STARTOPTIONS ON THE - LAVE SYSTEM WATER (F1): LIQUID OXYGEN (F2): GRAIN (F3): FRUIT AND VEG. (F4): ANIMAL MEAT (F5): SYNTHETIC MEAT (F6): LIQUOR (F7): NARCOTICS (F8): MEDICINES (F9): STARTOPTIONS ON THE - LAVE SYSTEM FERTILIZER (F1): ANIMAL SKINS (F2): LIFE ANIMALS (F3): SLAVES (F4): LUXURY GOODS (F5): HEAVY PLASTICS (F6): METAL ALLOYS (F7): PRECIOUS METALS (F8): GEM STONES (F9): STARTOPTIONS ON THE - LAVE SYSTEM MINERALS (F1): HYDROGEN FUEL (F2): MILITARY FUEL (F3): HAND WEAPONS (F4): BATTLE WEAPONS (F5): NERVE GAS (F6): INDUSTRIAL PARTS (F7): COMPUTERS (F8): AIR PROCESSORS (F9): STARTOPTIONS ON THE - LAVE SYSTEM FARM MACHINERY (F1): ROBOTS (F2): RADIOACTIVES (F3): RUBBISH (F4): : . ___/\ ___/\ ___/\ ___/\__/\___/\___/\__/\___/\____/\___/\___/\ | : | _ \|. _ \| _ \_ | _ \ _ \_ _ \ _ \__ \_ _ \_ _ \_ _ \_ _ \_ | | | | Y | \ | | LoRD | | \|__| | \ |__||__| |__| |__| | | | | | |__| | | | / | | && | |__/._|_ | / _| ._|_ |__| | | | | | | | | | | | | \_ | PeRFeCTioN || | | | \_|| | | | | | | | | | | `-----·-----;--'\__/--./ `--'`-----;-'\__/'`-----;----'--'--'----;-·--'d : . ___/\ ___/\ ___/\ ___/\__/\___/\___/\__/\___/\____/\___/\___/\ | : | _ \|. _ \| _ \_ | _ \ _ \_ _ \ _ \__ \_ _ \_ _ \_ _ \_ _ \_ | | | | Y | \ | | LoRD | | \|__| | \ |__||__| |__| |__| | | | | | |__| | | | / | | && | |__/._|_ | / _| ._|_ |__| | | | | | | | | | | | | \_ | PeRFeCTioN || | | | \_|| | | | | | | | | | | : : : :\__/ / : :: : :\__/:: : : : : : : : LoRD & PeRFeCTioN kiLL To CuRe #2 WiTH FRoNTiER +184 ------------------------------------------------------------------------------- Perfection of Anthrox & Lord of Spreadpoint trained FRONTIER with 184 Options! ------------------------------------------------------------------------------- -+- Left Mousebutton to enter Trainermenu! -+- -+- Right Mousebutton to play Frontier without help! -+- Credits: ========== Original cracked by ...............Fairlight Trained by ............... Perfection & Lord Our greetings flush over to: -*- ANTHROX -*- SPREADPOINT -*- -*- FAITH -*- DELIRIUM -*- QUARTEX -*- -*- CRYSTAL -*- THE SILENTS -*- TARKUS TEAM -*- -*- WTI -*- FAIRLIGHT -*- CLASSIC -*- TRSI -*- -*- PHENOMENA -*- RADWAR! -*- RAZOR 1911 -*- -*- PARADOX -*- ELEVATION -*- ZENITH -*- CALL OUR BULLETINS BOARD SYSTEMS -=========================================- PARTYLAND (ANTHROX GHQ)..... PERFECTION PRAYER TOWER (SPREADPOINT EHQ).... LORD ICE CREAM (DELIRIUM GHQ).......... PASO -=========================================- GET THE NUMBERS VIA OUR FRIENDS/BOARDS!