HAM Eager - Final version ------------------------- Party version first released at Revision Online 2021. This is the "May the Force be with You"-Director's Cut. Requirements: 68000, OCS, 512 KB Chip, 512 KB Fast (or 1 MB Chip) Should work on accelerated Amigas, too. \o/ Will boot and load from external floppies (Kick 2.04 minimum). Should also work on AGA, a few effects are slightly more fluent there. 427 KB Chip and 372 KB Fast memory required for the trackmo to run until the end (a red screen indicates out of memory). HD-Version ~~~~~~~~~~ 415 KB Chip (unfragmented!) and 1.3 MB of Fast is required to run it from harddisk. CIA-B Timer B must be available. Run "HAM-Eager-HD" and keep the ADF in the same directory. When started from HD, demo can be exited using the right mouse button at any time and will not loop. Changes ~~~~~~~ The final version differs in these aspects: * Part 1 music (Eager Beaver) slightly reworked and shortened (26s). * Part 3 music (Green Ham and Eggs) slightly reworked. * Part 2 and Part 3 musics slightly reduced in size (lack of disk space). * Fullscreen HAM Fade: Shortened, bugfixes. * Metaballs: Enhanced graphics and fixed palette overflow. * Scroller: Added rolling cubes and more bubbles. Shortened for 1% higher TBL approval. * Cubepan: Artefacts at the right border only visible on real machines fixed. * Cubepan: Completely rewritten to remove all remaining glitches. * Sexywoman: Fixed missing buffer clearing. * Sacsayhuaman: Ghosts are less dutch now. Cube changes rotation. Changed fading. * Boxzoomer: Changed to boxes with transparent window. Optimized. * SHAM: Fixed frame rate drops. Changed fade out-effect. * Improved HAM converting tool: All the ugly images have been reconverted for better appreciation of ugly images. Credits ~~~~~~~ Platon42 - coding, framework, tools, graphics, photos, music, loss of hair Kangajoe - additional graphics ('Goomba' sprites in colour bars part) Prowler - additional graphics ('Sexy Woman' face) Jonna - vocals in One Circle Song Kalms/TBL - subpixel-accurate linedrawing code Leonard/Oxygene - LZ4 decruncher Jarno Paananen - The Player 6.1A Axis/Oxyron & Photon/Scoopex - original framework this was based on