OpenTTD Source  14.0-beta3
station_sl.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../stdafx.h"
11 
12 #include "saveload.h"
14 
15 #include "../station_base.h"
16 #include "../waypoint_base.h"
17 #include "../roadstop_base.h"
18 #include "../vehicle_base.h"
19 #include "../newgrf_station.h"
20 #include "../newgrf_roadstop.h"
21 #include "../timer/timer_game_calendar.h"
22 
23 #include "table/strings.h"
24 
25 #include "../safeguards.h"
26 
31 static void UpdateWaypointOrder(Order *o)
32 {
33  if (!o->IsType(OT_GOTO_STATION)) return;
34 
35  const Station *st = Station::Get(o->GetDestination());
36  if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) return;
37 
39 }
40 
46 {
47  /* Buoy orders become waypoint orders */
48  for (OrderList *ol : OrderList::Iterate()) {
49  VehicleType vt = ol->GetFirstSharedVehicle()->type;
50  if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
51 
52  for (Order *o = ol->GetFirstOrder(); o != nullptr; o = o->next) UpdateWaypointOrder(o);
53  }
54 
55  for (Vehicle *v : Vehicle::Iterate()) {
56  VehicleType vt = v->type;
57  if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
58 
59  UpdateWaypointOrder(&v->current_order);
60  }
61 
62  /* Now make the stations waypoints */
63  for (Station *st : Station::Iterate()) {
64  if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue;
65 
66  StationID index = st->index;
67  TileIndex xy = st->xy;
68  Town *town = st->town;
69  StringID string_id = st->string_id;
70  std::string name = st->name;
71  TimerGameCalendar::Date build_date = st->build_date;
72  /* TTDPatch could use "buoys with rail station" for rail waypoints */
73  bool train = st->train_station.tile != INVALID_TILE;
74  TileArea train_st = st->train_station;
75 
76  /* Delete the station, so we can make it a real waypoint. */
77  delete st;
78 
79  /* Stations and waypoints are in the same pool, so if a station
80  * is deleted there must be place for a Waypoint. */
81  assert(Waypoint::CanAllocateItem());
82  Waypoint *wp = new (index) Waypoint(xy);
83  wp->town = town;
84  wp->string_id = train ? STR_SV_STNAME_WAYPOINT : STR_SV_STNAME_BUOY;
85  wp->name = name;
86  wp->delete_ctr = 0; // Just reset delete counter for once.
87  wp->build_date = build_date;
88  wp->owner = train ? GetTileOwner(xy) : OWNER_NONE;
89 
90  if (IsInsideBS(string_id, STR_SV_STNAME_BUOY, 9)) wp->town_cn = string_id - STR_SV_STNAME_BUOY;
91 
92  if (train) {
93  /* When we make a rail waypoint of the station, convert the map as well. */
94  for (TileIndex t : train_st) {
95  Tile tile(t);
96  if (!IsTileType(tile, MP_STATION) || GetStationIndex(tile) != index) continue;
97 
98  SB(tile.m6(), 3, 3, STATION_WAYPOINT);
99  wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
100  }
101 
102  wp->train_station = train_st;
103  wp->facilities |= FACIL_TRAIN;
104  } else if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
105  wp->rect.BeforeAddTile(xy, StationRect::ADD_FORCE);
106  wp->facilities |= FACIL_DOCK;
107  }
108  }
109 }
110 
111 void AfterLoadStations()
112 {
113  /* Update the speclists of all stations to point to the currently loaded custom stations. */
114  for (BaseStation *st : BaseStation::Iterate()) {
115  for (uint i = 0; i < st->speclist.size(); i++) {
116  if (st->speclist[i].grfid == 0) continue;
117 
118  st->speclist[i].spec = StationClass::GetByGrf(st->speclist[i].grfid, st->speclist[i].localidx, nullptr);
119  }
120  for (uint i = 0; i < st->roadstop_speclist.size(); i++) {
121  if (st->roadstop_speclist[i].grfid == 0) continue;
122 
123  st->roadstop_speclist[i].spec = RoadStopClass::GetByGrf(st->roadstop_speclist[i].grfid, st->roadstop_speclist[i].localidx, nullptr);
124  }
125 
126  if (Station::IsExpected(st)) {
127  Station *sta = Station::From(st);
128  for (const RoadStop *rs = sta->bus_stops; rs != nullptr; rs = rs->next) sta->bus_station.Add(rs->xy);
129  for (const RoadStop *rs = sta->truck_stops; rs != nullptr; rs = rs->next) sta->truck_station.Add(rs->xy);
130  }
131 
134  }
135 }
136 
141 {
142  /* First construct the drive through entries */
143  for (RoadStop *rs : RoadStop::Iterate()) {
144  if (IsDriveThroughStopTile(rs->xy)) rs->MakeDriveThrough();
145  }
146  /* And then rebuild the data in those entries */
147  for (RoadStop *rs : RoadStop::Iterate()) {
148  if (!HasBit(rs->status, RoadStop::RSSFB_BASE_ENTRY)) continue;
149 
150  rs->GetEntry(DIAGDIR_NE)->Rebuild(rs);
151  rs->GetEntry(DIAGDIR_NW)->Rebuild(rs);
152  }
153 }
154 
155 static const SaveLoad _roadstop_desc[] = {
156  SLE_VAR(RoadStop, xy, SLE_UINT32),
157  SLE_VAR(RoadStop, status, SLE_UINT8),
159 };
160 
161 static uint16_t _waiting_acceptance;
162 static uint32_t _old_num_flows;
163 static uint16_t _cargo_source;
164 static uint32_t _cargo_source_xy;
165 static uint8_t _cargo_periods;
166 static Money _cargo_feeder_share;
167 
168 std::list<CargoPacket *> _packets;
169 uint32_t _old_num_dests;
170 
171 struct FlowSaveLoad {
172  FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {}
173  StationID source;
174  StationID via;
175  uint32_t share;
176  bool restricted;
177 };
178 
179 typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair;
180 
181 static OldPersistentStorage _old_st_persistent_storage;
182 
188 static void SwapPackets(GoodsEntry *ge)
189 {
190  StationCargoPacketMap &ge_packets = const_cast<StationCargoPacketMap &>(*ge->cargo.Packets());
191 
192  if (_packets.empty()) {
193  std::map<StationID, std::list<CargoPacket *> >::iterator it(ge_packets.find(INVALID_STATION));
194  if (it == ge_packets.end()) {
195  return;
196  } else {
197  it->second.swap(_packets);
198  }
199  } else {
200  assert(ge_packets[INVALID_STATION].empty());
201  ge_packets[INVALID_STATION].swap(_packets);
202  }
203 }
204 
205 class SlStationSpecList : public DefaultSaveLoadHandler<SlStationSpecList, BaseStation> {
206 public:
207  inline static const SaveLoad description[] = {
208  SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION),
209  SLE_CONDVAR(StationSpecList, localidx, SLE_FILE_U8 | SLE_VAR_U16, SLV_27, SLV_EXTEND_ENTITY_MAPPING),
211  };
212  inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat;
213 
214  static uint8_t last_num_specs;
215 
216  void Save(BaseStation *bst) const override
217  {
218  SlSetStructListLength(bst->speclist.size());
219  for (uint i = 0; i < bst->speclist.size(); i++) {
220  SlObject(&bst->speclist[i], this->GetDescription());
221  }
222  }
223 
224  void Load(BaseStation *bst) const override
225  {
226  uint8_t num_specs = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? last_num_specs : (uint8_t)SlGetStructListLength(UINT8_MAX);
227 
228  bst->speclist.resize(num_specs);
229  for (uint i = 0; i < num_specs; i++) {
230  SlObject(&bst->speclist[i], this->GetLoadDescription());
231  }
232  }
233 };
234 
236 
237 class SlRoadStopSpecList : public DefaultSaveLoadHandler<SlRoadStopSpecList, BaseStation> {
238 public:
239  inline static const SaveLoad description[] = {
240  SLE_VAR(RoadStopSpecList, grfid, SLE_UINT32),
241  SLE_CONDVAR(RoadStopSpecList, localidx, SLE_FILE_U8 | SLE_VAR_U16, SLV_27, SLV_EXTEND_ENTITY_MAPPING),
243  };
244  inline const static SaveLoadCompatTable compat_description = _station_road_stop_spec_list_sl_compat;
245 
246  void Save(BaseStation *bst) const override
247  {
249  for (uint i = 0; i < bst->roadstop_speclist.size(); i++) {
250  SlObject(&bst->roadstop_speclist[i], this->GetDescription());
251  }
252  }
253 
254  void Load(BaseStation *bst) const override
255  {
256  uint8_t num_specs = (uint8_t)SlGetStructListLength(UINT8_MAX);
257 
258  bst->roadstop_speclist.resize(num_specs);
259  for (uint i = 0; i < num_specs; i++) {
260  SlObject(&bst->roadstop_speclist[i], this->GetLoadDescription());
261  }
262  }
263 };
264 
265 class SlStationCargo : public DefaultSaveLoadHandler<SlStationCargo, GoodsEntry> {
266 public:
267  inline static const SaveLoad description[] = {
268  SLE_VAR(StationCargoPair, first, SLE_UINT16),
269  SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET),
270  };
271  inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat;
272 
273  void Save(GoodsEntry *ge) const override
274  {
276  for (StationCargoPacketMap::ConstMapIterator it(ge->cargo.Packets()->begin()); it != ge->cargo.Packets()->end(); ++it) {
277  SlObject(const_cast<StationCargoPacketMap::value_type *>(&(*it)), this->GetDescription());
278  }
279  }
280 
281  void Load(GoodsEntry *ge) const override
282  {
283  size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX);
284 
285  StationCargoPair pair;
286  for (uint j = 0; j < num_dests; ++j) {
287  SlObject(&pair, this->GetLoadDescription());
288  const_cast<StationCargoPacketMap &>(*(ge->cargo.Packets()))[pair.first].swap(pair.second);
289  assert(pair.second.empty());
290  }
291  }
292 
293  void FixPointers(GoodsEntry *ge) const override
294  {
295  for (StationCargoPacketMap::ConstMapIterator it = ge->cargo.Packets()->begin(); it != ge->cargo.Packets()->end(); ++it) {
296  SlObject(const_cast<StationCargoPair *>(&(*it)), this->GetDescription());
297  }
298  }
299 };
300 
301 class SlStationFlow : public DefaultSaveLoadHandler<SlStationFlow, GoodsEntry> {
302 public:
303  inline static const SaveLoad description[] = {
304  SLE_VAR(FlowSaveLoad, source, SLE_UINT16),
305  SLE_VAR(FlowSaveLoad, via, SLE_UINT16),
306  SLE_VAR(FlowSaveLoad, share, SLE_UINT32),
307  SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION),
308  };
309  inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat;
310 
311  void Save(GoodsEntry *ge) const override
312  {
313  size_t num_flows = 0;
314  for (const auto &it : ge->flows) {
315  num_flows += it.second.GetShares()->size();
316  }
317  SlSetStructListLength(num_flows);
318 
319  for (const auto &outer_it : ge->flows) {
320  const FlowStat::SharesMap *shares = outer_it.second.GetShares();
321  uint32_t sum_shares = 0;
322  FlowSaveLoad flow;
323  flow.source = outer_it.first;
324  for (auto &inner_it : *shares) {
325  flow.via = inner_it.second;
326  flow.share = inner_it.first - sum_shares;
327  flow.restricted = inner_it.first > outer_it.second.GetUnrestricted();
328  sum_shares = inner_it.first;
329  assert(flow.share > 0);
330  SlObject(&flow, this->GetDescription());
331  }
332  }
333  }
334 
335  void Load(GoodsEntry *ge) const override
336  {
337  size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX);
338 
339  FlowSaveLoad flow;
340  FlowStat *fs = nullptr;
341  StationID prev_source = INVALID_STATION;
342  for (uint32_t j = 0; j < num_flows; ++j) {
343  SlObject(&flow, this->GetLoadDescription());
344  if (fs == nullptr || prev_source != flow.source) {
345  fs = &(ge->flows.insert(std::make_pair(flow.source, FlowStat(flow.via, flow.share, flow.restricted))).first->second);
346  } else {
347  fs->AppendShare(flow.via, flow.share, flow.restricted);
348  }
349  prev_source = flow.source;
350  }
351  }
352 };
353 
354 class SlStationGoods : public DefaultSaveLoadHandler<SlStationGoods, BaseStation> {
355 public:
356 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
357  /* This table access private members of other classes; they have this
358  * class as friend. For MSVC CL 19.15 and 19.16 this doesn't work for
359  * "inline static const", so we are forced to wrap the table in a
360  * function. CL 19.16 is the latest for VS2017. */
361  inline static const SaveLoad description[] = {{}};
362  SaveLoadTable GetDescription() const override {
363 #else
364  inline
365 #endif
366  static const SaveLoad description[] = {
367  SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68),
368  SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION),
369  SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8),
370  SLE_VAR(GoodsEntry, rating, SLE_UINT8),
371  SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
372  SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68),
373  SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
374  SLEG_CONDVAR("cargo_days", _cargo_periods, SLE_UINT8, SL_MIN_VERSION, SLV_68),
375  SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
376  SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
377  SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65),
378  SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
379  SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION),
380  SLEG_CONDREFLIST("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183),
381  SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
382  SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION),
383  SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION),
384  SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION),
385  SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
386  SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION),
389  };
390 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
391  return description;
392  }
393 #endif
394  inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat;
395 
400  size_t GetNumCargo() const
401  {
402  if (IsSavegameVersionBefore(SLV_55)) return 12;
405  /* Read from the savegame how long the list is. */
407  }
408 
409  void Save(BaseStation *bst) const override
410  {
411  Station *st = Station::From(bst);
412 
414 
415  for (GoodsEntry &ge : st->goods) {
416  SlObject(&ge, this->GetDescription());
417  }
418  }
419 
420  void Load(BaseStation *bst) const override
421  {
422  Station *st = Station::From(bst);
423 
424  /* Before savegame version 161, persistent storages were not stored in a pool. */
426  /* Store the old persistent storage. The GRFID will be added later. */
428  st->airport.psa = new PersistentStorage(0, 0, 0);
429  std::copy(std::begin(_old_st_persistent_storage.storage), std::end(_old_st_persistent_storage.storage), std::begin(st->airport.psa->storage));
430  }
431 
432  auto end = std::next(std::begin(st->goods), std::min(this->GetNumCargo(), std::size(st->goods)));
433  for (auto it = std::begin(st->goods); it != end; ++it) {
434  GoodsEntry &ge = *it;
435  SlObject(&ge, this->GetLoadDescription());
437  SwapPackets(&ge);
438  }
440  SB(ge.status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
441  if (GB(_waiting_acceptance, 0, 12) != 0) {
442  /* In old versions, enroute_from used 0xFF as INVALID_STATION */
443  StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
444 
445  /* Make sure we can allocate the CargoPacket. This is safe
446  * as there can only be ~64k stations and 32 cargoes in these
447  * savegame versions. As the CargoPacketPool has more than
448  * 16 million entries; it fits by an order of magnitude. */
450 
451  /* Don't construct the packet with station here, because that'll fail with old savegames */
452  CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, source, _cargo_source_xy, _cargo_feeder_share);
453  ge.cargo.Append(cp, INVALID_STATION);
454  SB(ge.status, GoodsEntry::GES_RATING, 1, 1);
455  }
456  }
457  }
458  }
459 
460  void FixPointers(BaseStation *bst) const override
461  {
462  Station *st = Station::From(bst);
463 
465  auto end = std::next(std::begin(st->goods), std::min(num_cargo, std::size(st->goods)));
466  for (auto it = std::begin(st->goods); it != end; ++it) {
467  GoodsEntry &ge = *it;
469  SwapPackets(&ge); // We have to swap back again to be in the format pre-183 expects.
470  SlObject(&ge, this->GetDescription());
471  SwapPackets(&ge);
472  } else {
473  SlObject(&ge, this->GetDescription());
474  }
475  }
476  }
477 };
478 
479 static const SaveLoad _old_station_desc[] = {
480  SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
481  SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
482  SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
483  SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
484  SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
485  SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
486  SLE_REF(Station, town, REF_TOWN),
487  SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
488  SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
489 
490  SLE_VAR(Station, string_id, SLE_STRINGID),
492  SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
493  SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
494  SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
495 
496  SLE_VAR(Station, time_since_load, SLE_UINT8),
497  SLE_VAR(Station, time_since_unload, SLE_UINT8),
498  SLE_VAR(Station, delete_ctr, SLE_UINT8),
499  SLE_VAR(Station, owner, SLE_UINT8),
500  SLE_VAR(Station, facilities, SLE_UINT8),
501  SLE_VAR(Station, airport.type, SLE_UINT8),
502  SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
503  SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
504  SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
505 
506  SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
507 
508  SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
509  SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
510 
513 
514  /* Used by newstations for graphic variations */
515  SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
516  SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
518 
520 
523 };
524 
527 
528  void Load() const override
529  {
530  const std::vector<SaveLoad> slt = SlCompatTableHeader(_old_station_desc, _old_station_sl_compat);
531 
532  _cargo_source_xy = 0;
533  _cargo_periods = 0;
534  _cargo_feeder_share = 0;
535 
536  int index;
537  while ((index = SlIterateArray()) != -1) {
538  Station *st = new (index) Station();
539 
540  _waiting_acceptance = 0;
541  SlObject(st, slt);
542  }
543  }
544 
545  void FixPointers() const override
546  {
547  /* From SLV_123 we store stations in STNN; before that in STNS. So do not
548  * fix pointers when the version is SLV_123 or up, as that would fix
549  * pointers twice: once in STNN chunk and once here. */
550  if (!IsSavegameVersionBefore(SLV_123)) return;
551 
552  for (Station *st : Station::Iterate()) {
553  SlObject(st, _old_station_desc);
554  }
555  }
556 };
557 
558 class SlRoadStopTileData : public DefaultSaveLoadHandler<SlRoadStopTileData, BaseStation> {
559 public:
560  inline static const SaveLoad description[] = {
561  SLE_VAR(RoadStopTileData, tile, SLE_UINT32),
562  SLE_VAR(RoadStopTileData, random_bits, SLE_UINT8),
563  SLE_VAR(RoadStopTileData, animation_frame, SLE_UINT8),
564  };
565  inline const static SaveLoadCompatTable compat_description = {};
566 
567  static uint8_t last_num_specs;
568 
569  void Save(BaseStation *bst) const override
570  {
572  for (uint i = 0; i < bst->custom_roadstop_tile_data.size(); i++) {
573  SlObject(&bst->custom_roadstop_tile_data[i], this->GetDescription());
574  }
575  }
576 
577  void Load(BaseStation *bst) const override
578  {
579  uint32_t num_tiles = (uint32_t)SlGetStructListLength(UINT32_MAX);
580  bst->custom_roadstop_tile_data.resize(num_tiles);
581  for (uint i = 0; i < num_tiles; i++) {
582  SlObject(&bst->custom_roadstop_tile_data[i], this->GetLoadDescription());
583  }
584  }
585 };
586 
591 class SlStationBase : public DefaultSaveLoadHandler<SlStationBase, BaseStation> {
592 public:
593  inline static const SaveLoad description[] = {
594  SLE_VAR(BaseStation, xy, SLE_UINT32),
595  SLE_REF(BaseStation, town, REF_TOWN),
596  SLE_VAR(BaseStation, string_id, SLE_STRINGID),
597  SLE_SSTR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL),
598  SLE_VAR(BaseStation, delete_ctr, SLE_UINT8),
599  SLE_VAR(BaseStation, owner, SLE_UINT8),
600  SLE_VAR(BaseStation, facilities, SLE_UINT8),
601  SLE_VAR(BaseStation, build_date, SLE_INT32),
602 
603  /* Used by newstations for graphic variations */
604  SLE_VAR(BaseStation, random_bits, SLE_UINT16),
605  SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
607  };
608  inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat;
609 
610  void Save(BaseStation *bst) const override
611  {
612  SlObject(bst, this->GetDescription());
613  }
614 
615  void Load(BaseStation *bst) const override
616  {
617  SlObject(bst, this->GetLoadDescription());
618  }
619 
620  void FixPointers(BaseStation *bst) const override
621  {
622  SlObject(bst, this->GetDescription());
623  }
624 };
625 
629 class SlStationNormal : public DefaultSaveLoadHandler<SlStationNormal, BaseStation> {
630 public:
631  inline static const SaveLoad description[] = {
632  SLEG_STRUCT("base", SlStationBase),
633  SLE_VAR(Station, train_station.tile, SLE_UINT32),
634  SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
635  SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16),
636 
637  SLE_REF(Station, bus_stops, REF_ROADSTOPS),
638  SLE_REF(Station, truck_stops, REF_ROADSTOPS),
639  SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
640  SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
641  SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
642  SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
643  SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
644  SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
645  SLE_VAR(Station, airport.tile, SLE_UINT32),
646  SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
647  SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
648  SLE_VAR(Station, airport.type, SLE_UINT8),
649  SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION),
650  SLE_VAR(Station, airport.flags, SLE_UINT64),
651  SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION),
652  SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161),
654 
655  SLE_VAR(Station, indtype, SLE_UINT8),
656 
657  SLE_VAR(Station, time_since_load, SLE_UINT8),
658  SLE_VAR(Station, time_since_unload, SLE_UINT8),
659  SLE_VAR(Station, last_vehicle_type, SLE_UINT8),
660  SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8),
661  SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE),
662  SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES),
663  SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
666  };
667  inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat;
668 
669  void Save(BaseStation *bst) const override
670  {
671  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
672  SlObject(bst, this->GetDescription());
673  }
674 
675  void Load(BaseStation *bst) const override
676  {
677  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
678  SlObject(bst, this->GetLoadDescription());
679  }
680 
681  void FixPointers(BaseStation *bst) const override
682  {
683  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
684  SlObject(bst, this->GetDescription());
685  }
686 };
687 
688 class SlStationWaypoint : public DefaultSaveLoadHandler<SlStationWaypoint, BaseStation> {
689 public:
690  inline static const SaveLoad description[] = {
691  SLEG_STRUCT("base", SlStationBase),
692  SLE_VAR(Waypoint, town_cn, SLE_UINT16),
693 
694  SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
695  SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
696  SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
697  };
698  inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat;
699 
700  void Save(BaseStation *bst) const override
701  {
702  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
703  SlObject(bst, this->GetDescription());
704  }
705 
706  void Load(BaseStation *bst) const override
707  {
708  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
709  SlObject(bst, this->GetLoadDescription());
710  }
711 
712  void FixPointers(BaseStation *bst) const override
713  {
714  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
715  SlObject(bst, this->GetDescription());
716  }
717 };
718 
719 static const SaveLoad _station_desc[] = {
720  SLE_SAVEBYTE(BaseStation, facilities),
721  SLEG_STRUCT("normal", SlStationNormal),
722  SLEG_STRUCT("waypoint", SlStationWaypoint),
725 };
726 
728  STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {}
729 
730  void Save() const override
731  {
732  SlTableHeader(_station_desc);
733 
734  /* Write the stations */
735  for (BaseStation *st : BaseStation::Iterate()) {
736  SlSetArrayIndex(st->index);
737  SlObject(st, _station_desc);
738  }
739  }
740 
741 
742  void Load() const override
743  {
744  const std::vector<SaveLoad> slt = SlCompatTableHeader(_station_desc, _station_sl_compat);
745 
746  _old_num_flows = 0;
747 
748  int index;
749  while ((index = SlIterateArray()) != -1) {
750  bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0;
751 
752  BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station();
753  SlObject(bst, slt);
754  }
755  }
756 
757  void FixPointers() const override
758  {
759  /* From SLV_123 we store stations in STNN; before that in STNS. So do not
760  * fix pointers when the version is below SLV_123, as that would fix
761  * pointers twice: once in STNS chunk and once here. */
762  if (IsSavegameVersionBefore(SLV_123)) return;
763 
764  for (BaseStation *bst : BaseStation::Iterate()) {
765  SlObject(bst, _station_desc);
766  }
767  }
768 };
769 
771  ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {}
772 
773  void Save() const override
774  {
775  SlTableHeader(_roadstop_desc);
776 
777  for (RoadStop *rs : RoadStop::Iterate()) {
778  SlSetArrayIndex(rs->index);
779  SlObject(rs, _roadstop_desc);
780  }
781  }
782 
783  void Load() const override
784  {
785  const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
786 
787  int index;
788 
789  while ((index = SlIterateArray()) != -1) {
790  RoadStop *rs = new (index) RoadStop(INVALID_TILE);
791 
792  SlObject(rs, slt);
793  }
794  }
795 
796  void FixPointers() const override
797  {
798  for (RoadStop *rs : RoadStop::Iterate()) {
799  SlObject(rs, _roadstop_desc);
800  }
801  }
802 };
803 
804 static const STNSChunkHandler STNS;
805 static const STNNChunkHandler STNN;
806 static const ROADChunkHandler ROAD;
807 static const ChunkHandlerRef station_chunk_handlers[] = {
808  STNS,
809  STNN,
810  ROAD,
811 };
812 
813 extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);
SLEG_CONDSTRUCTLIST
#define SLEG_CONDSTRUCTLIST(name, handler, from, to)
Storage of a list of structs in some savegame versions.
Definition: saveload.h:1116
BaseStation::facilities
StationFacility facilities
The facilities that this station has.
Definition: base_station_base.h:75
_station_base_sl_compat
const SaveLoadCompat _station_base_sl_compat[]
Original field order for SlStationBase.
Definition: station_sl_compat.h:81
BaseStation::speclist
std::vector< StationSpecList > speclist
List of rail station specs of this station.
Definition: base_station_base.h:77
Station::goods
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:471
DefaultSaveLoadHandler
Default handler for saving/loading an object to/from disk.
Definition: saveload.h:560
Order::IsType
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:71
SLE_REFLIST
#define SLE_REFLIST(base, variable, type)
Storage of a list of SL_REF elements in every savegame version.
Definition: saveload.h:1009
SlStationGoods::GetNumCargo
size_t GetNumCargo() const
Get the number of cargoes used by this savegame version.
Definition: station_sl.cpp:400
SLV_123
@ SLV_123
123 16909
Definition: saveload.h:190
UpdateWaypointOrder
static void UpdateWaypointOrder(Order *o)
Update the buoy orders to be waypoint orders.
Definition: station_sl.cpp:31
BaseStation::roadstop_speclist
std::vector< RoadStopSpecList > roadstop_speclist
List of road stop specs of this station.
Definition: base_station_base.h:78
SaveLoadTable
std::span< const struct SaveLoad > SaveLoadTable
A table of SaveLoad entries.
Definition: saveload.h:494
REF_TOWN
@ REF_TOWN
Load/save a reference to a town.
Definition: saveload.h:583
SLV_NEWGRF_ROAD_STOPS
@ SLV_NEWGRF_ROAD_STOPS
303 PR#10144 NewGRF road stops.
Definition: saveload.h:343
REF_ROADSTOPS
@ REF_ROADSTOPS
Load/save a reference to a bus/truck stop.
Definition: saveload.h:585
CargoList::Packets
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:329
SLE_CONDSSTR
#define SLE_CONDSSTR(base, variable, type, from, to)
Storage of a std::string in some savegame versions.
Definition: saveload.h:909
SlStationBase
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
Definition: station_sl.cpp:591
BaseStation::town
Town * town
The town this station is associated with.
Definition: base_station_base.h:73
Station
Station data structure.
Definition: station_base.h:442
Order::GetDestination
DestinationID GetDestination() const
Gets the destination of this order.
Definition: order_base.h:104
ChunkHandlerRef
std::reference_wrapper< const ChunkHandler > ChunkHandlerRef
A reference to ChunkHandler.
Definition: saveload.h:488
StationSpecList
Definition: base_station_base.h:22
ROADChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:783
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
SL_MIN_VERSION
@ SL_MIN_VERSION
First savegame version.
Definition: saveload.h:31
GB
constexpr static debug_inline uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
Definition: bitmath_func.hpp:32
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:234
SLE_CONDVAR
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:844
Waypoint::town_cn
uint16_t town_cn
The N-1th waypoint for this town (consecutive number)
Definition: waypoint_base.h:17
INVALID_TILE
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:95
Tile::m6
debug_inline byte & m6()
General purpose.
Definition: map_func.h:173
Waypoint
Representation of a waypoint.
Definition: waypoint_base.h:16
SaveLoadHandler::GetLoadDescription
SaveLoadTable GetLoadDescription() const
Get the description for how to load the chunk.
Definition: saveload.cpp:3233
saveload.h
Tile
Wrapper class to abstract away the way the tiles are stored.
Definition: map_func.h:25
SLV_187
@ SLV_187
187 25899 Linkgraph - restricted flows
Definition: saveload.h:267
SpecializedStation< Station, false >::Get
static Station * Get(size_t index)
Gets station with given index.
Definition: base_station_base.h:259
STNNChunkHandler::Save
void Save() const override
Save the chunk.
Definition: station_sl.cpp:730
SaveLoadCompatTable
std::span< const struct SaveLoadCompat > SaveLoadCompatTable
A table of SaveLoadCompat entries.
Definition: saveload.h:497
STNSChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:545
OrthogonalTileArea::Add
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
DIAGDIR_NW
@ DIAGDIR_NW
Northwest.
Definition: direction_type.h:78
ChunkHandler
Handlers and description of chunk.
Definition: saveload.h:442
Vehicle
Vehicle data structure.
Definition: vehicle_base.h:240
MoveBuoysToWaypoints
void MoveBuoysToWaypoints()
Perform all steps to upgrade from the old station buoys to the new version that uses waypoints.
Definition: station_sl.cpp:45
SLEG_CONDREFLIST
#define SLEG_CONDREFLIST(name, variable, type, from, to)
Storage of a global reference list in some savegame versions.
Definition: saveload.h:1097
BaseStation::owner
Owner owner
The owner of this station.
Definition: base_station_base.h:74
GoodsEntry::status
byte status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:217
_old_station_sl_compat
const SaveLoadCompat _old_station_sl_compat[]
Original field order for _old_station_desc.
Definition: station_sl_compat.h:147
SlStationWaypoint
Definition: station_sl.cpp:688
STNSChunkHandler
Definition: station_sl.cpp:525
SLV_27
@ SLV_27
27 4757
Definition: saveload.h:75
SLV_6
@ SLV_6
6.0 1721 6.1 1768
Definition: saveload.h:46
BaseStation::string_id
StringID string_id
Default name (town area) of station.
Definition: base_station_base.h:70
SLE_REF
#define SLE_REF(base, variable, type)
Storage of a reference in every version of a savegame.
Definition: saveload.h:965
RoadStop::RSSFB_BASE_ENTRY
@ RSSFB_BASE_ENTRY
Non-zero when the entries on this road stop are the primary, i.e. the ones to delete.
Definition: roadstop_base.h:27
SpecializedStation< Station, false >::Iterate
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
Definition: base_station_base.h:310
FlowStat
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:32
GoodsEntry::cargo
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:210
ROADChunkHandler
Definition: station_sl.cpp:770
RoadStop::next
struct RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:69
IsInsideBS
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
Definition: math_func.hpp:252
SLV_26
@ SLV_26
26 4466
Definition: saveload.h:74
SLF_ALLOW_CONTROL
@ SLF_ALLOW_CONTROL
Allow control codes in the strings.
Definition: saveload.h:667
RoadStopSpecList
Definition: base_station_base.h:28
_station_cargo_sl_compat
const SaveLoadCompat _station_cargo_sl_compat[]
Original field order for SlStationCargo.
Definition: station_sl_compat.h:42
SlStationNormal
SaveLoad handler for a normal station (read: not a waypoint).
Definition: station_sl.cpp:629
SLV_14
@ SLV_14
14.0 2441
Definition: saveload.h:57
SLV_124
@ SLV_124
124 16993
Definition: saveload.h:191
AfterLoadRoadStops
void AfterLoadRoadStops()
(Re)building of road stop caches after loading a savegame.
Definition: station_sl.cpp:140
BaseStation::train_station
TileArea train_station
Tile area the train 'station' part covers.
Definition: base_station_base.h:89
CH_READONLY
@ CH_READONLY
Chunk is never saved.
Definition: saveload.h:438
_station_spec_list_sl_compat
const SaveLoadCompat _station_spec_list_sl_compat[]
Original field order for SlStationSpecList.
Definition: station_sl_compat.h:30
BaseStation::rect
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Definition: base_station_base.h:90
IsSavegameVersionBefore
bool IsSavegameVersionBefore(SaveLoadVersion major, byte minor=0)
Checks whether the savegame is below major.
Definition: saveload.h:1203
Order::MakeGoToWaypoint
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
Definition: order_cmd.cpp:104
HVOT_WAYPOINT
@ HVOT_WAYPOINT
Station is a waypoint (NewGRF only!)
Definition: station_type.h:70
SLE_SAVEBYTE
#define SLE_SAVEBYTE(base, variable)
Only write byte during saving; never read it during loading.
Definition: saveload.h:1021
STNNChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:757
PersistentStorage
Class for pooled persistent storage of data.
Definition: newgrf_storage.h:199
SpecializedStation< Station, false >::IsExpected
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
Definition: base_station_base.h:240
Station::truck_station
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:454
SLV_150
@ SLV_150
150 20857
Definition: saveload.h:223
Station::airport
Airport airport
Tile area the airport covers.
Definition: station_base.h:456
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
MultiMap::MapSize
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:347
SlStationCargo
Definition: station_sl.cpp:265
_station_normal_sl_compat
const SaveLoadCompat _station_normal_sl_compat[]
Original field order for SlStationNormal.
Definition: station_sl_compat.h:96
SLV_MULTITILE_DOCKS
@ SLV_MULTITILE_DOCKS
216 PR#7380 Multiple docks per station.
Definition: saveload.h:303
IsBuoyTile
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
Definition: station_map.h:317
SwapPackets
static void SwapPackets(GoodsEntry *ge)
Swap the temporary packets with the packets without specific destination in the given goods entry.
Definition: station_sl.cpp:188
SLV_55
@ SLV_55
55 9638
Definition: saveload.h:109
SLV_SAVELOAD_LIST_LENGTH
@ SLV_SAVELOAD_LIST_LENGTH
293 PR#9374 Consistency in list length with SL_STRUCT / SL_STRUCTLIST / SL_DEQUE / SL_REFLIST.
Definition: saveload.h:331
SLV_65
@ SLV_65
65 10210
Definition: saveload.h:121
REF_STORAGE
@ REF_STORAGE
Load/save a reference to a persistent storage.
Definition: saveload.h:589
SLE_CONDREF
#define SLE_CONDREF(base, variable, type, from, to)
Storage of a reference in some savegame versions.
Definition: saveload.h:865
SLV_31
@ SLV_31
31 5999
Definition: saveload.h:80
BaseStation::name
std::string name
Custom name.
Definition: base_station_base.h:69
GetTileOwner
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition: tile_map.h:178
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:379
SlRoadStopTileData::last_num_specs
static uint8_t last_num_specs
Number of specs of the last loaded station.
Definition: station_sl.cpp:567
Station::bus_station
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:452
_station_goods_sl_compat
const SaveLoadCompat _station_goods_sl_compat[]
Original field order for SlStationGoods.
Definition: station_sl_compat.h:56
RoadStopTileData
Definition: base_station_base.h:34
ROADChunkHandler::FixPointers
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:796
REF_VEHICLE
@ REF_VEHICLE
Load/save a reference to a vehicle.
Definition: saveload.h:581
FACIL_DOCK
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:56
REF_CARGO_PACKET
@ REF_CARGO_PACKET
Load/save a reference to a cargo packet.
Definition: saveload.h:587
FlowStat::AppendShare
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:66
SLV_103
@ SLV_103
103 14598
Definition: saveload.h:166
SpecializedStation< Station, false >::From
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Definition: base_station_base.h:288
VehicleType
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
Station::truck_stops
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:453
SlGetStructListLength
size_t SlGetStructListLength(size_t limit)
Get the length of this list; if it exceeds the limit, error out.
Definition: saveload.cpp:1639
FACIL_WAYPOINT
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:57
ROADChunkHandler::Save
void Save() const override
Save the chunk.
Definition: station_sl.cpp:773
SLV_181
@ SLV_181
181 25012
Definition: saveload.h:260
station_sl_compat.h
_station_waypoint_sl_compat
const SaveLoadCompat _station_waypoint_sl_compat[]
Original field order for SlStationWaypoint.
Definition: station_sl_compat.h:130
SLV_84
@ SLV_84
84 11822
Definition: saveload.h:143
SLV_46
@ SLV_46
46 8705
Definition: saveload.h:98
GoodsEntry
Stores station stats for a single cargo.
Definition: station_base.h:166
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:948
Pool::PoolItem<&_orderlist_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:384
STNSChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:528
STNNChunkHandler
Definition: station_sl.cpp:727
SLEG_CONDVAR
#define SLEG_CONDVAR(name, variable, type, from, to)
Storage of a global variable in some savegame versions.
Definition: saveload.h:1047
SLV_3
@ SLV_3
3.x lost
Definition: saveload.h:36
SlStationGoods
Definition: station_sl.cpp:354
FACIL_TRAIN
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:52
GoodsEntry::flows
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:211
GetStationIndex
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition: station_map.h:28
SLEG_CONDARR
#define SLEG_CONDARR(name, variable, type, length, from, to)
Storage of a global fixed-size array of SL_VAR elements in some savegame versions.
Definition: saveload.h:1068
DefaultSaveLoadHandler< SlStationCargo, GoodsEntry >::GetDescription
SaveLoadTable GetDescription() const override
Definition: saveload.h:562
OrderList
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:260
_roadstop_sl_compat
const SaveLoadCompat _roadstop_sl_compat[]
Original field order for _roadstop_desc.
Definition: station_sl_compat.h:16
_station_road_stop_spec_list_sl_compat
const SaveLoadCompat _station_road_stop_spec_list_sl_compat[]
Nominal field order for SlRoadStopSpecList.
Definition: station_sl_compat.h:36
OWNER_NONE
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
SLV_140
@ SLV_140
140 19382
Definition: saveload.h:211
SlReadByte
byte SlReadByte()
Wrapper for reading a byte from the buffer.
Definition: saveload.cpp:403
SLV_2
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
Definition: saveload.h:34
MP_STATION
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
GoodsEntry::GES_ACCEPTANCE
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:173
STNNChunkHandler::Load
void Load() const override
Load the chunk.
Definition: station_sl.cpp:742
Pool::PoolItem<&_station_pool >::CanAllocateItem
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:305
ChunkHandlerTable
std::span< const ChunkHandlerRef > ChunkHandlerTable
A table of ChunkHandler entries.
Definition: saveload.h:491
SLV_7
@ SLV_7
7.0 1770
Definition: saveload.h:48
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:64
SLV_183
@ SLV_183
183 25363 Cargodist
Definition: saveload.h:262
SLE_CONDREFLIST
#define SLE_CONDREFLIST(base, variable, type, from, to)
Storage of a list of SL_REF elements in some savegame versions.
Definition: saveload.h:930
SlStationFlow
Definition: station_sl.cpp:301
BaseStation::delete_ctr
byte delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
Definition: base_station_base.h:67
SlRoadStopTileData
Definition: station_sl.cpp:558
SLE_SSTR
#define SLE_SSTR(base, variable, type)
Storage of a std::string in every savegame version.
Definition: saveload.h:992
PersistentStorageArray::storage
StorageType storage
Memory for the storage array.
Definition: newgrf_storage.h:70
SlRoadStopSpecList
Definition: station_sl.cpp:237
SLV_145
@ SLV_145
145 20376
Definition: saveload.h:217
SLV_127
@ SLV_127
127 17439
Definition: saveload.h:195
Town
Town data structure.
Definition: town.h:50
CargoPacket
Container for cargo from the same location and time.
Definition: cargopacket.h:40
OverflowSafeInt< int64_t >
SLV_EXTEND_ENTITY_MAPPING
@ SLV_EXTEND_ENTITY_MAPPING
311 PR#10672 Extend entity mapping range.
Definition: saveload.h:353
SLV_EXTEND_CARGOTYPES
@ SLV_EXTEND_CARGOTYPES
199 PR#6802 Extend cargotypes to 64
Definition: saveload.h:282
SlCompatTableHeader
std::vector< SaveLoad > SlCompatTableHeader(const SaveLoadTable &slt, const SaveLoadCompatTable &slct)
Load a table header in a savegame compatible way.
Definition: saveload.cpp:1843
SLV_68
@ SLV_68
68 10266
Definition: saveload.h:124
StationCargoList::Append
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Definition: cargopacket.cpp:684
SLV_161
@ SLV_161
161 22567
Definition: saveload.h:236
Station::bus_stops
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:451
SB
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
Definition: bitmath_func.hpp:58
IsTileType
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
RoadStop
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
RoadStopUpdateCachedTriggers
void RoadStopUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
Definition: newgrf_roadstop.cpp:607
FACIL_AIRPORT
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:55
SlStationSpecList::last_num_specs
static uint8_t last_num_specs
Number of specs of the last loaded station.
Definition: station_sl.cpp:214
SlObject
void SlObject(void *object, const SaveLoadTable &slt)
Main SaveLoad function.
Definition: saveload.cpp:1652
NUM_CARGO
static const CargoID NUM_CARGO
Maximum number of cargo types in a game.
Definition: cargo_type.h:74
SlTableHeader
std::vector< SaveLoad > SlTableHeader(const SaveLoadTable &slt)
Save or Load a table header.
Definition: saveload.cpp:1705
Airport::psa
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:298
SlSetStructListLength
void SlSetStructListLength(size_t length)
Set the length of this list.
Definition: saveload.cpp:1623
SaveLoad
SaveLoad type struct.
Definition: saveload.h:694
MultiMap
Hand-rolled multimap as map of lists.
Definition: multimap.hpp:14
DIAGDIR_NE
@ DIAGDIR_NE
Northeast, upper right on your monitor.
Definition: direction_type.h:75
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
Town::name
std::string name
Custom town name. If empty, the town was not renamed and uses the generated name.
Definition: town.h:59
BaseStation::custom_roadstop_tile_data
std::vector< RoadStopTileData > custom_roadstop_tile_data
List of custom road stop tile data.
Definition: base_station_base.h:92
SLV_57
@ SLV_57
57 9691
Definition: saveload.h:111
StationUpdateCachedTriggers
void StationUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
Definition: newgrf_station.cpp:998
Order::next
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
Order
Definition: order_base.h:36
GoodsEntry::GES_RATING
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:183
SLV_44
@ SLV_44
44 8144
Definition: saveload.h:95
SLV_122
@ SLV_122
122 16855
Definition: saveload.h:189
SlIterateArray
int SlIterateArray()
Iterate through the elements of an array and read the whole thing.
Definition: saveload.cpp:647
_station_sl_compat
const SaveLoadCompat _station_sl_compat[]
Original field order for _station_desc.
Definition: station_sl_compat.h:139
_station_flow_sl_compat
const SaveLoadCompat _station_flow_sl_compat[]
Original field order for SlStationFlow.
Definition: station_sl_compat.h:48
IsDriveThroughStopTile
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station?
Definition: station_map.h:233
SlStationSpecList
Definition: station_sl.cpp:205
FlowSaveLoad
Definition: station_sl.cpp:171
PersistentStorageArray
Class for persistent storage of data.
Definition: newgrf_storage.h:67
SLEG_STRUCTLIST
#define SLEG_STRUCTLIST(name, handler)
Storage of a list of structs in every savegame version.
Definition: saveload.h:1178
SLEG_STRUCT
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition: saveload.h:1155
BaseStation::build_date
TimerGameCalendar::Date build_date
Date of construction.
Definition: base_station_base.h:80
HasBit
constexpr debug_inline bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103