OpenTTD Source  14.0-beta3
fios_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "saveload/saveload.h"
12 #include "error.h"
13 #include "gui.h"
14 #include "gfx_func.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "strings_func.h"
19 #include "fileio_func.h"
20 #include "fios.h"
21 #include "window_func.h"
22 #include "tilehighlight_func.h"
23 #include "querystring_gui.h"
24 #include "engine_func.h"
25 #include "landscape_type.h"
27 #include "core/geometry_func.hpp"
28 #include "gamelog.h"
29 #include "stringfilter_type.h"
30 #include "misc_cmd.h"
31 #include "gamelog_internal.h"
32 
33 #include "widgets/fios_widget.h"
34 
35 #include "table/sprites.h"
36 #include "table/strings.h"
37 
38 #include "safeguards.h"
39 
41 
42 static bool _fios_path_changed;
43 static bool _savegame_sort_dirty;
44 
49 {
50  this->checkable = false;
51  this->error = INVALID_STRING_ID;
52  this->error_msg.clear();
53 
54  this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
55  this->current_date = 0;
56  this->settings = {};
57 
58  companies.clear();
59 
60  this->gamelog.Reset();
61 
63 }
64 
68  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
69  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
70  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
71  EndContainer(),
72  /* Current directory and free space */
73  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
74 
76  /* Left side : filter box and available files */
78  /* Filter box with label */
79  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
82  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
83  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
84  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
85  EndContainer(),
86  EndContainer(),
87  /* Sort buttons */
90  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
91  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
92  EndContainer(),
93  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
94  EndContainer(),
95  /* Files */
98  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
99  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
100  EndContainer(),
102  EndContainer(),
103  /* Online Content button */
106  SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
107  EndContainer(),
108  EndContainer(),
109 
110  /* Right side : game details */
112  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
113  EndContainer(),
114  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
117  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
118  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
119  EndContainer(),
120  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
121  EndContainer(),
122  EndContainer(),
123  EndContainer(),
124 };
125 
129  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
130  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
131  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
132  EndContainer(),
133  /* Current directory and free space */
134  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
135 
136  /* Filter box with label */
137  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
140  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
141  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
142  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
143  EndContainer(),
144  EndContainer(),
145  /* Sort Buttons */
148  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
149  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
150  EndContainer(),
151  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
152  EndContainer(),
153  /* Files */
156  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
157  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
158  EndContainer(),
160  EndContainer(),
161  /* Online Content and Load button */
163  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0), SetFill(1, 0),
164  SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
165  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
166  SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
167  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
168  EndContainer(),
169 };
170 
174  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
175  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
176  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
177  EndContainer(),
178  /* Current directory and free space */
179  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
181  /* Left side : filter box and available files */
183  /* Filter box with label */
184  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
187  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
188  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
189  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
190  EndContainer(),
191  EndContainer(),
192  /* Sort buttons */
195  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
196  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
197  EndContainer(),
198  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
199  EndContainer(),
200  /* Files */
203  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 2, 2, 2),
204  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
205  EndContainer(),
207  EndContainer(),
208  NWidget(WWT_PANEL, COLOUR_GREY),
209  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(2, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
210  SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
211  EndContainer(),
212  /* Save/delete buttons */
214  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
215  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME), SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
216  EndContainer(),
217  EndContainer(),
218 
219  /* Right side : game details */
221  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1), EndContainer(),
223  NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
224  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
225  EndContainer(),
226  EndContainer(),
227  EndContainer(),
228 };
229 
231 static const TextColour _fios_colours[] = {
232  TC_LIGHT_BROWN, // DFT_OLD_GAME_FILE
233  TC_ORANGE, // DFT_GAME_FILE
234  TC_YELLOW, // DFT_HEIGHTMAP_BMP
235  TC_ORANGE, // DFT_HEIGHTMAP_PNG
236  TC_LIGHT_BLUE, // DFT_FIOS_DRIVE
237  TC_DARK_GREEN, // DFT_FIOS_PARENT
238  TC_DARK_GREEN, // DFT_FIOS_DIR
239  TC_ORANGE, // DFT_FIOS_DIRECT
240 };
241 
242 
247 static void SortSaveGameList(FileList &file_list)
248 {
249  size_t sort_start = 0;
250  size_t sort_end = 0;
251 
252  /* Directories are always above the files (FIOS_TYPE_DIR)
253  * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
254  * Only sort savegames/scenarios, not directories
255  */
256  for (const auto &item : file_list) {
257  switch (item.type) {
258  case FIOS_TYPE_DIR: sort_start++; break;
259  case FIOS_TYPE_PARENT: sort_start++; break;
260  case FIOS_TYPE_DRIVE: sort_end++; break;
261  default: break;
262  }
263  }
264 
265  std::sort(file_list.begin() + sort_start, file_list.end() - sort_end);
266 }
267 
268 struct SaveLoadWindow : public Window {
269 private:
270  static const uint EDITBOX_MAX_SIZE = 50;
271 
273  AbstractFileType abstract_filetype;
279  Scrollbar *vscroll;
280 
283  std::vector<FiosItem *> display_list;
284 
285  static void SaveGameConfirmationCallback(Window *, bool confirmed)
286  {
287  /* File name has already been written to _file_to_saveload */
288  if (confirmed) _switch_mode = SM_SAVE_GAME;
289  }
290 
291  static void SaveHeightmapConfirmationCallback(Window *, bool confirmed)
292  {
293  /* File name has already been written to _file_to_saveload */
294  if (confirmed) _switch_mode = SM_SAVE_HEIGHTMAP;
295  }
296 
297 public:
298 
301  {
302  this->filename_editbox.text.Assign(GenerateDefaultSaveName());
303  }
304 
306  : Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop), filter_editbox(EDITBOX_MAX_SIZE)
307  {
308  assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);
309 
310  /* For saving, construct an initial file name. */
311  if (this->fop == SLO_SAVE) {
312  switch (this->abstract_filetype) {
313  case FT_SAVEGAME:
314  this->GenerateFileName();
315  break;
316 
317  case FT_SCENARIO:
318  case FT_HEIGHTMAP:
319  this->filename_editbox.text.Assign("UNNAMED");
320  break;
321 
322  default:
323  NOT_REACHED();
324  }
325  }
327  this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
328 
329  this->CreateNestedTree();
330  if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
331  this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
332  }
333 
334  /* Select caption string of the window. */
335  StringID caption_string;
336  switch (this->abstract_filetype) {
337  case FT_SAVEGAME:
338  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
339  break;
340 
341  case FT_SCENARIO:
342  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
343  break;
344 
345  case FT_HEIGHTMAP:
346  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
347  break;
348 
349  default:
350  NOT_REACHED();
351  }
352  this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = caption_string;
353 
354  this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
355  this->FinishInitNested(0);
356 
358  this->querystrings[WID_SL_FILTER] = &this->filter_editbox;
359  this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
360 
361  /* pause is only used in single-player, non-editor mode, non-menu mode. It
362  * will be unpaused in the WE_DESTROY event handler. */
363  if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
365  }
366  SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
367 
369 
371 
372  /* Select the initial directory. */
373  o_dir.type = FIOS_TYPE_DIRECT;
374  switch (this->abstract_filetype) {
375  case FT_SAVEGAME:
376  o_dir.name = FioFindDirectory(SAVE_DIR);
377  break;
378 
379  case FT_SCENARIO:
380  o_dir.name = FioFindDirectory(SCENARIO_DIR);
381  break;
382 
383  case FT_HEIGHTMAP:
384  o_dir.name = FioFindDirectory(HEIGHTMAP_DIR);
385  break;
386 
387  default:
388  o_dir.name = _personal_dir;
389  }
390 
391  switch (this->fop) {
392  case SLO_SAVE:
393  /* Focus the edit box by default in the save window */
395  break;
396 
397  default:
399  }
400  }
401 
402  void Close([[maybe_unused]] int data = 0) override
403  {
404  /* pause is only used in single-player, non-editor mode, non menu mode */
405  if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
407  }
408  this->Window::Close();
409  }
410 
411  void DrawWidget(const Rect &r, WidgetID widget) const override
412  {
413  switch (widget) {
414  case WID_SL_SORT_BYNAME:
415  case WID_SL_SORT_BYDATE:
416  if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
417  this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
418  }
419  break;
420 
421  case WID_SL_BACKGROUND: {
422  static std::string path;
423  static std::optional<uint64_t> free_space = std::nullopt;
424 
425  if (_fios_path_changed) {
426  path = FiosGetCurrentPath();
427  free_space = FiosGetDiskFreeSpace(path);
428  _fios_path_changed = false;
429  }
430 
431  Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
432 
433  if (free_space.has_value()) SetDParam(0, free_space.value());
434  DrawString(ir.left, ir.right, ir.top + GetCharacterHeight(FS_NORMAL), free_space.has_value() ? STR_SAVELOAD_BYTES_FREE : STR_ERROR_UNABLE_TO_READ_DRIVE);
435  DrawString(ir.left, ir.right, ir.top, path, TC_BLACK);
436  break;
437  }
438 
440  const Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
441  GfxFillRect(br, PC_BLACK);
442 
444  uint scroll_pos = this->vscroll->GetPosition();
445  for (auto it = this->display_list.begin() + scroll_pos; it != this->display_list.end() && tr.top < br.bottom; ++it) {
446  const FiosItem *item = *it;
447 
448  if (item == this->selected) {
449  GfxFillRect(br.left, tr.top, br.right, tr.bottom, PC_DARK_BLUE);
450  } else if (item == this->highlighted) {
451  GfxFillRect(br.left, tr.top, br.right, tr.bottom, PC_VERY_DARK_BLUE);
452  }
453  DrawString(tr, item->title, _fios_colours[GetDetailedFileType(item->type)]);
454  tr = tr.Translate(0, this->resize.step_height);
455  }
456  break;
457  }
458 
459  case WID_SL_DETAILS:
460  this->DrawDetails(r);
461  break;
462  }
463  }
464 
465  void DrawDetails(const Rect &r) const
466  {
467  /* Header panel */
469 
470  Rect hr = r.WithHeight(HEADER_HEIGHT).Shrink(WidgetDimensions::scaled.frametext);
471  Rect tr = r.Shrink(WidgetDimensions::scaled.frametext);
472  tr.top += HEADER_HEIGHT;
473 
474  /* Create the nice grayish rectangle at the details top */
476  DrawString(hr.left, hr.right, hr.top, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
477 
478  if (this->selected == nullptr) return;
479 
480  /* Details panel */
481  tr.bottom -= GetCharacterHeight(FS_NORMAL) - 1;
482  if (tr.top > tr.bottom) return;
483 
485  /* Old savegame, no information available */
486  DrawString(tr, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
487  tr.top += GetCharacterHeight(FS_NORMAL);
488  } else if (_load_check_data.error != INVALID_STRING_ID) {
489  /* Incompatible / broken savegame */
491  tr.top = DrawStringMultiLine(tr, _load_check_data.error, TC_RED);
492  } else {
493  /* Mapsize */
494  SetDParam(0, _load_check_data.map_size_x);
495  SetDParam(1, _load_check_data.map_size_y);
496  DrawString(tr, STR_NETWORK_SERVER_LIST_MAP_SIZE);
497  tr.top += GetCharacterHeight(FS_NORMAL);
498  if (tr.top > tr.bottom) return;
499 
500  /* Climate */
501  byte landscape = _load_check_data.settings.game_creation.landscape;
502  if (landscape < NUM_LANDSCAPE) {
503  SetDParam(0, STR_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
504  DrawString(tr, STR_NETWORK_SERVER_LIST_LANDSCAPE);
505  tr.top += GetCharacterHeight(FS_NORMAL);
506  }
507 
509  if (tr.top > tr.bottom) return;
510 
511  /* Start date (if available) */
512  if (_load_check_data.settings.game_creation.starting_year != 0) {
514  DrawString(tr, STR_NETWORK_SERVER_LIST_START_DATE);
515  tr.top += GetCharacterHeight(FS_NORMAL);
516  }
517  if (tr.top > tr.bottom) return;
518 
519  /* Hide current date for scenarios */
520  if (this->abstract_filetype != FT_SCENARIO) {
521  /* Current date */
522  SetDParam(0, _load_check_data.current_date);
523  DrawString(tr, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
524  tr.top += GetCharacterHeight(FS_NORMAL);
525  }
526 
527  /* Hide the NewGRF stuff when saving. We also hide the button. */
528  if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
530  if (tr.top > tr.bottom) return;
531 
532  /* NewGrf compatibility */
533  SetDParam(0, _load_check_data.grfconfig == nullptr ? STR_NEWGRF_LIST_NONE :
534  STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
535  DrawString(tr, STR_SAVELOAD_DETAIL_GRFSTATUS);
536  tr.top += GetCharacterHeight(FS_NORMAL);
537  }
538  if (tr.top > tr.bottom) return;
539 
540  /* Hide the company stuff for scenarios */
541  if (this->abstract_filetype != FT_SCENARIO) {
543  if (tr.top > tr.bottom) return;
544 
545  /* Companies / AIs */
546  for (auto &pair : _load_check_data.companies) {
547  SetDParam(0, pair.first + 1);
548  const CompanyProperties &c = *pair.second;
549  if (!c.name.empty()) {
550  SetDParam(1, STR_JUST_RAW_STRING);
551  SetDParamStr(2, c.name);
552  } else {
553  SetDParam(1, c.name_1);
554  SetDParam(2, c.name_2);
555  }
556  DrawString(tr, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
557  tr.top += GetCharacterHeight(FS_NORMAL);
558  if (tr.top > tr.bottom) break;
559  }
560  }
561  }
562  }
563 
564  void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
565  {
566  switch (widget) {
567  case WID_SL_BACKGROUND:
568  size->height = 2 * GetCharacterHeight(FS_NORMAL) + padding.height;
569  break;
570 
573  size->height = resize->height * 10 + padding.height;
574  break;
575  case WID_SL_SORT_BYNAME:
576  case WID_SL_SORT_BYDATE: {
577  Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
578  d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
579  d.height += padding.height;
580  *size = maxdim(*size, d);
581  break;
582  }
583  }
584  }
585 
586  void OnPaint() override
587  {
588  if (_savegame_sort_dirty) {
589  _savegame_sort_dirty = false;
590  SortSaveGameList(this->fios_items);
592  }
593 
594  this->DrawWidgets();
595  }
596 
597  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
598  {
599  switch (widget) {
600  case WID_SL_SORT_BYNAME: // Sort save names by name
601  _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
602  SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
603  _savegame_sort_dirty = true;
604  this->SetDirty();
605  break;
606 
607  case WID_SL_SORT_BYDATE: // Sort save names by date
608  _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
609  SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
610  _savegame_sort_dirty = true;
611  this->SetDirty();
612  break;
613 
614  case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
615  FiosBrowseTo(&o_dir);
617  break;
618 
619  case WID_SL_LOAD_BUTTON: {
620  if (this->selected == nullptr || _load_check_data.HasErrors()) break;
621 
622  _file_to_saveload.Set(*this->selected);
623 
624  if (this->abstract_filetype == FT_HEIGHTMAP) {
625  this->Close();
628  _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
630  this->Close();
631  }
632  break;
633  }
634 
635  case WID_SL_NEWGRF_INFO:
637  ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
638  }
639  break;
640 
642  if (!_network_available) {
643  ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
644  } else if (_load_check_data.HasNewGrfs()) {
646  }
647  break;
648 
649  case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
650  auto it = this->vscroll->GetScrolledItemFromWidget(this->display_list, pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WidgetDimensions::scaled.inset.top);
651  if (it == this->display_list.end()) return;
652 
653  /* Get the corresponding non-filtered out item from the list */
654  const FiosItem *file = *it;
655 
656  if (FiosBrowseTo(file)) {
657  /* Changed directory, need refresh. */
659  break;
660  }
661 
662  if (click_count == 1) {
663  if (this->selected != file) {
664  this->selected = file;
666 
667  if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
668  /* Other detailed file types cannot be checked before. */
669  SaveOrLoad(file->name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
670  }
671 
673  }
674  if (this->fop == SLO_SAVE) {
675  /* Copy clicked name to editbox */
676  this->filename_editbox.text.Assign(file->title);
678  }
679  } else if (!_load_check_data.HasErrors()) {
680  this->selected = file;
681  if (this->fop == SLO_LOAD) {
682  if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
683  this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
684  } else {
685  assert(this->abstract_filetype == FT_HEIGHTMAP);
686  _file_to_saveload.Set(*file);
687 
688  this->Close();
690  }
691  }
692  }
693  break;
694  }
695 
697  if (!_network_available) {
698  ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
699  } else {
700  assert(this->fop == SLO_LOAD);
701  switch (this->abstract_filetype) {
702  default: NOT_REACHED();
705  }
706  }
707  break;
708 
709  case WID_SL_DELETE_SELECTION: // Delete
710  break;
711 
712  case WID_SL_SAVE_GAME: // Save game
713  /* Note, this is also called via the OSK; and we need to lower the button. */
715  break;
716  }
717  }
718 
719  void OnMouseOver([[maybe_unused]] Point pt, WidgetID widget) override
720  {
721  if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
722  auto it = this->vscroll->GetScrolledItemFromWidget(this->display_list, pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WidgetDimensions::scaled.inset.top);
723  if (it == this->display_list.end()) return;
724 
725  /* Get the corresponding non-filtered out item from the list */
726  const FiosItem *file = *it;
727 
728  if (file != this->highlighted) {
729  this->highlighted = file;
731  }
732  } else if (this->highlighted != nullptr) {
733  this->highlighted = nullptr;
735  }
736  }
737 
738  EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
739  {
740  if (keycode == WKC_ESC) {
741  this->Close();
742  return ES_HANDLED;
743  }
744 
745  return ES_NOT_HANDLED;
746  }
747 
748  void OnTimeout() override
749  {
750  /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
751  if (this->fop != SLO_SAVE) return;
752 
753  if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
754  if (!FiosDelete(this->filename_editbox.text.buf)) {
755  ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
756  } else {
758  /* Reset file name to current date on successful delete */
759  if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
760  }
761  } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
762  if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
763  _file_to_saveload.name = FiosMakeSavegameName(this->filename_editbox.text.buf);
765  ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveGameConfirmationCallback);
766  } else {
768  }
769  } else {
770  _file_to_saveload.name = FiosMakeHeightmapName(this->filename_editbox.text.buf);
772  ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveHeightmapConfirmationCallback);
773  } else {
775  }
776  }
777 
778  /* In the editor set up the vehicle engines correctly (date might have changed) */
779  if (_game_mode == GM_EDITOR) StartupEngines();
780  }
781  }
782 
783  void OnResize() override
784  {
786  }
787 
788  void BuildDisplayList()
789  {
790  /* Filter changes */
791  this->display_list.clear();
792  this->display_list.reserve(this->fios_items.size());
793 
794  if (this->string_filter.IsEmpty()) {
795  /* We don't filter anything out if the filter editbox is empty */
796  for (auto &it : this->fios_items) {
797  this->display_list.push_back(&it);
798  }
799  } else {
800  for (auto &it : this->fios_items) {
801  this->string_filter.ResetState();
802  this->string_filter.AddLine(it.title);
803  /* We set the vector to show this fios element as filtered depending on the result of the filter */
804  if (this->string_filter.GetState()) {
805  this->display_list.push_back(&it);
806  } else if (&it == this->selected) {
807  /* The selected element has been filtered out */
808  this->selected = nullptr;
810  }
811  }
812  }
813 
814  this->vscroll->SetCount(this->display_list.size());
815  }
816 
822  void OnInvalidateData(int data = 0, bool gui_scope = true) override
823  {
824  switch (data) {
825  case SLIWD_RESCAN_FILES:
826  /* Rescan files */
827  this->selected = nullptr;
829  if (!gui_scope) break;
830 
831  _fios_path_changed = true;
832  this->fios_items.BuildFileList(this->abstract_filetype, this->fop, true);
833  this->selected = nullptr;
835 
836  /* We reset the files filtered */
838 
839  [[fallthrough]];
840 
842  /* Selection changes */
843  if (!gui_scope) break;
844 
845  if (this->fop != SLO_LOAD) break;
846 
847  switch (this->abstract_filetype) {
848  case FT_HEIGHTMAP:
849  this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == nullptr || _load_check_data.HasErrors());
850  break;
851 
852  case FT_SAVEGAME:
853  case FT_SCENARIO: {
854  bool disabled = this->selected == nullptr || _load_check_data.HasErrors();
857  }
859  this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
861  !_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
862  break;
863  }
864 
865  default:
866  NOT_REACHED();
867  }
868  break;
869 
871  this->BuildDisplayList();
872  break;
873  }
874  }
875 
876  void OnEditboxChanged(WidgetID wid) override
877  {
878  if (wid == WID_SL_FILTER) {
879  this->string_filter.SetFilterTerm(this->filter_editbox.text.buf);
881  }
882  }
883 };
884 
886 static WindowDesc _load_dialog_desc(__FILE__, __LINE__,
887  WDP_CENTER, "load_game", 500, 294,
889  0,
891 );
892 
894 static WindowDesc _load_heightmap_dialog_desc(__FILE__, __LINE__,
895  WDP_CENTER, "load_heightmap", 257, 320,
897  0,
899 );
900 
902 static WindowDesc _save_dialog_desc(__FILE__, __LINE__,
903  WDP_CENTER, "save_game", 500, 294,
905  0,
907 );
908 
915 {
917 
918  WindowDesc *sld;
919  if (fop == SLO_SAVE) {
920  sld = &_save_dialog_desc;
921  } else {
922  /* Dialogue for loading a file. */
923  sld = (abstract_filetype == FT_HEIGHTMAP) ? &_load_heightmap_dialog_desc : &_load_dialog_desc;
924  }
925 
926  new SaveLoadWindow(sld, abstract_filetype, fop);
927 }
gamelog_internal.h
ShowNewGRFSettings
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config)
Setup the NewGRF gui.
Definition: newgrf_gui.cpp:2023
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:739
network_content.h
WC_SAVELOAD
@ WC_SAVELOAD
Saveload window; Window numbers:
Definition: window_type.h:144
SetFill
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1141
ShowSaveLoadDialog
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
Definition: fios_gui.cpp:914
PC_DARK_BLUE
static const uint8_t PC_DARK_BLUE
Dark blue palette colour.
Definition: palette_func.h:75
LoadCheckData::checkable
bool checkable
True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable....
Definition: fios.h:34
FT_SCENARIO
@ FT_SCENARIO
old or new scenario
Definition: fileio_type.h:19
LoadCheckData::error_msg
std::string error_msg
Data to pass to SetDParamStr when displaying error.
Definition: fios.h:36
SAVE_DIR
@ SAVE_DIR
Base directory for all savegames.
Definition: fileio_type.h:110
QueryString::ok_button
int ok_button
Widget button of parent window to simulate when pressing OK in OSK.
Definition: querystring_gui.h:27
SaveLoadWindow::filename_editbox
QueryString filename_editbox
Filename editbox.
Definition: fios_gui.cpp:272
WID_SL_DELETE_SELECTION
@ WID_SL_DELETE_SELECTION
Delete button, only available for save operations.
Definition: fios_widget.h:26
SLIWD_RESCAN_FILES
@ SLIWD_RESCAN_FILES
Rescan all files (when changed directory, ...)
Definition: fios.h:23
querystring_gui.h
ShowQuery
void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
Definition: misc_gui.cpp:1230
landscape_type.h
SM_LOAD_GAME
@ SM_LOAD_GAME
Load game, Play Scenario.
Definition: openttd.h:32
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:30
command_func.h
WidgetDimensions::scaled
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition: window_gui.h:68
_personal_dir
std::string _personal_dir
custom directory for personal settings, saves, newgrf, etc.
Definition: fileio.cpp:953
ShowErrorMessage
void ShowErrorMessage(StringID summary_msg, int x, int y, CommandCost cc)
Display an error message in a window.
Definition: error_gui.cpp:367
SaveLoadWindow::OnTimeout
void OnTimeout() override
Called when this window's timeout has been reached.
Definition: fios_gui.cpp:748
SaveLoadWindow::filter_editbox
QueryString filter_editbox
Filter editbox;.
Definition: fios_gui.cpp:282
Rect::Shrink
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Definition: geometry_type.hpp:98
ClearGRFConfigList
void ClearGRFConfigList(GRFConfig **config)
Clear a GRF Config list, freeing all nodes.
Definition: newgrf_config.cpp:356
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition: stringfilter_type.h:60
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:356
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition: stringfilter.cpp:28
timer_game_calendar.h
_save_dialog_desc
static WindowDesc _save_dialog_desc(__FILE__, __LINE__, WDP_CENTER, "save_game", 500, 294, WC_SAVELOAD, WC_NONE, 0, std::begin(_nested_save_dialog_widgets), std::end(_nested_save_dialog_widgets))
Save game/scenario.
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:63
Window::SetWidgetDirty
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition: window.cpp:552
SaveOrLoad
SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, Subdirectory sb, bool threaded)
Main Save or Load function where the high-level saveload functions are handled.
Definition: saveload.cpp:3037
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
Textbuf::Assign
void Assign(StringID string)
Render a string into the textbuffer.
Definition: textbuf.cpp:405
SaveLoadOperation
SaveLoadOperation
Operation performed on the file.
Definition: fileio_type.h:47
SaveLoadWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: fios_gui.cpp:783
FileToSaveLoad::name
std::string name
Name of the file.
Definition: saveload.h:394
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1141
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:67
PC_VERY_DARK_BLUE
static const uint8_t PC_VERY_DARK_BLUE
Almost-black blue palette colour.
Definition: palette_func.h:74
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:77
ShowNetworkContentListWindow
void ShowNetworkContentListWindow(ContentVector *cv=nullptr, ContentType type1=CONTENT_TYPE_END, ContentType type2=CONTENT_TYPE_END)
Show the content list window with a given set of content.
Definition: network_content_gui.cpp:1130
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition: geometry_func.cpp:22
Window::Close
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition: window.cpp:1048
SLO_CHECK
@ SLO_CHECK
Load file for checking and/or preview.
Definition: fileio_type.h:48
misc_cmd.h
ShowMissingContentWindow
void ShowMissingContentWindow(const GRFConfig *list)
Show the content list window with all missing grfs from the given list.
Definition: newgrf_gui.cpp:1570
EndContainer
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1151
DFT_GAME_FILE
@ DFT_GAME_FILE
Save game or scenario file.
Definition: fileio_type.h:31
HEIGHTMAP_DIR
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
Definition: fileio_type.h:113
LoadCheckData::grfconfig
GRFConfig * grfconfig
NewGrf configuration from save.
Definition: fios.h:45
TextColour
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition: gfx_type.h:253
saveload.h
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, WidgetID widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2334
CompanyProperties::name
std::string name
Name of the company if the user changed it.
Definition: company_base.h:59
fileio_func.h
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:54
GetDetailedFileType
DetailedFileType GetDetailedFileType(FiosType fios_type)
Extract the detailed file type from a FiosType.
Definition: fileio_type.h:100
SZSP_HORIZONTAL
@ SZSP_HORIZONTAL
Display plane with zero size vertically, and filling and resizing horizontally.
Definition: widget_type.h:468
RectPadding::Vertical
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Definition: geometry_type.hpp:69
WID_SL_SAVE_GAME
@ WID_SL_SAVE_GAME
Save button, only available for save operations.
Definition: fios_widget.h:27
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition: stringfilter.cpp:114
LoadCheckData::HasErrors
bool HasErrors()
Check whether loading the game resulted in errors.
Definition: fios.h:59
Gamelog::Reset
void Reset()
Resets and frees all memory allocated - used before loading or starting a new game.
Definition: gamelog.cpp:94
SM_LOAD_SCENARIO
@ SM_LOAD_SCENARIO
Load scenario from scenario editor.
Definition: openttd.h:37
gamelog.h
fios.h
StartupEngines
void StartupEngines()
Start/initialise all our engines.
Definition: engine.cpp:763
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:678
Window::GetScrollbar
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:315
FiosGetCurrentPath
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition: fios.cpp:133
FileList
List of file information.
Definition: fios.h:88
Rect::WithHeight
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Definition: geometry_type.hpp:211
SaveLoadWindow::selected
const FiosItem * selected
Selected game in fios_items, or nullptr.
Definition: fios_gui.cpp:277
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:1038
Scrollbar::GetPosition
uint16_t GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:720
QueryString
Data stored about a string that can be modified in the GUI.
Definition: querystring_gui.h:20
Textbuf::buf
char *const buf
buffer in which text is saved
Definition: textbuf_type.h:32
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:619
WID_SL_CONTENT_DOWNLOAD_SEL
@ WID_SL_CONTENT_DOWNLOAD_SEL
Selection 'stack' to 'hide' the content download.
Definition: fios_widget.h:28
gfx_func.h
WindowDesc
High level window description.
Definition: window_gui.h:153
WidgetID
int WidgetID
Widget ID.
Definition: window_type.h:18
_nested_load_dialog_widgets
static constexpr NWidgetPart _nested_load_dialog_widgets[]
Load game/scenario with optional content download.
Definition: fios_gui.cpp:66
WID_SL_SORT_BYDATE
@ WID_SL_SORT_BYDATE
Sort by date button.
Definition: fios_widget.h:17
AbstractFileType
AbstractFileType
The different abstract types of files that the system knows about.
Definition: fileio_type.h:16
NC_EQUALSIZE
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
Definition: widget_type.h:508
SetPadding
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1188
SetResize
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
Definition: widget_type.h:1086
ClearErrorMessages
void ClearErrorMessages()
Clear all errors from the queue.
Definition: error_gui.cpp:328
SLO_LOAD
@ SLO_LOAD
File is being loaded.
Definition: fileio_type.h:49
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:308
WID_SL_FILTER
@ WID_SL_FILTER
Filter list of files.
Definition: fios_widget.h:18
SLO_SAVE
@ SLO_SAVE
File is being saved.
Definition: fileio_type.h:50
FiosMakeHeightmapName
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition: fios.cpp:234
tilehighlight_func.h
PM_PAUSED_SAVELOAD
@ PM_PAUSED_SAVELOAD
A game paused for saving/loading.
Definition: openttd.h:65
FS_NORMAL
@ FS_NORMAL
Index of the normal font in the font tables.
Definition: gfx_type.h:203
Rect::Translate
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
Definition: geometry_type.hpp:174
FiosDelete
bool FiosDelete(const char *name)
Delete a file.
Definition: fios.cpp:247
SetScrollbar
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1244
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition: widget_type.h:73
Window::HandleButtonClick
void HandleButtonClick(WidgetID widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition: window.cpp:591
SM_SAVE_HEIGHTMAP
@ SM_SAVE_HEIGHTMAP
Save heightmap.
Definition: openttd.h:35
SLIWD_FILTER_CHANGES
@ SLIWD_FILTER_CHANGES
The filename filter has changed (via the editbox)
Definition: fios.h:25
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:941
SaveLoadWindow::display_list
std::vector< FiosItem * > display_list
Filtered display list.
Definition: fios_gui.cpp:283
_nested_save_dialog_widgets
static constexpr NWidgetPart _nested_save_dialog_widgets[]
Save game/scenario.
Definition: fios_gui.cpp:172
SaveLoadWindow::fop
SaveLoadOperation fop
Type of file to select.
Definition: fios_gui.cpp:274
WID_SL_DETAILS
@ WID_SL_DETAILS
Panel with game details.
Definition: fios_widget.h:29
TimerGameCalendar::ConvertYMDToDate
static Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
Definition: timer_game_calendar.cpp:55
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:740
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:110
FiosItem
Deals with finding savegames.
Definition: fios.h:79
_nested_load_heightmap_dialog_widgets
static constexpr NWidgetPart _nested_load_heightmap_dialog_widgets[]
Load heightmap with content download.
Definition: fios_gui.cpp:127
CompanyProperties::name_2
uint32_t name_2
Parameter of name_1.
Definition: company_base.h:57
NWidget
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1258
_load_dialog_desc
static WindowDesc _load_dialog_desc(__FILE__, __LINE__, WDP_CENTER, "load_game", 500, 294, WC_SAVELOAD, WC_NONE, 0, std::begin(_nested_load_dialog_widgets), std::end(_nested_load_dialog_widgets))
Load game/scenario.
safeguards.h
GenerateDefaultSaveName
std::string GenerateDefaultSaveName()
Get the default name for a savegame or screenshot.
Definition: saveload.cpp:3154
Window::LowerWidget
void LowerWidget(WidgetID widget_index)
Marks a widget as lowered.
Definition: window_gui.h:460
GameCreationSettings::starting_year
TimerGameCalendar::Year starting_year
starting date
Definition: settings_type.h:341
WID_SL_SCROLLBAR
@ WID_SL_SCROLLBAR
Scrollbar of the file list.
Definition: fios_widget.h:23
SCENARIO_DIR
@ SCENARIO_DIR
Base directory for all scenarios.
Definition: fileio_type.h:112
SLIWD_SELECTION_CHANGES
@ SLIWD_SELECTION_CHANGES
File selection has changed (user click, ...)
Definition: fios.h:24
_networking
bool _networking
are we in networking mode?
Definition: network.cpp:59
HT_NONE
@ HT_NONE
default
Definition: tilehighlight_type.h:20
SaveLoadWindow::highlighted
const FiosItem * highlighted
Item in fios_items highlighted by mouse pointer, or nullptr.
Definition: fios_gui.cpp:278
SaveLoadWindow::string_filter
StringFilter string_filter
Filter for available games.
Definition: fios_gui.cpp:281
SaveLoadWindow::GenerateFileName
void GenerateFileName()
Generate a default save filename.
Definition: fios_gui.cpp:300
sprites.h
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
error.h
SaveLoadWindow::fios_items
FileList fios_items
Save game list.
Definition: fios_gui.cpp:275
Scrollbar::GetScrolledItemFromWidget
Tcontainer::iterator GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Return an iterator pointing to the element of a scrolled widget that a user clicked in.
Definition: widget_type.h:845
_load_check_data
LoadCheckData _load_check_data
Data loaded from save during SL_LOAD_CHECK.
Definition: fios_gui.cpp:40
stdafx.h
FT_SAVEGAME
@ FT_SAVEGAME
old or new savegame
Definition: fileio_type.h:18
SM_SAVE_GAME
@ SM_SAVE_GAME
Save game.
Definition: openttd.h:34
Window::SetFocusedWidget
bool SetFocusedWidget(WidgetID widget_index)
Set focus within this window to the given widget.
Definition: window.cpp:487
GfxFillRect
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition: gfx.cpp:113
ResizeInfo::step_height
uint step_height
Step-size of height resize changes.
Definition: window_gui.h:208
WID_SL_LOAD_BUTTON
@ WID_SL_LOAD_BUTTON
Button to load game/scenario.
Definition: fios_widget.h:31
WidgetDimensions::inset
RectPadding inset
Padding inside inset container.
Definition: window_gui.h:37
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition: window.cpp:3140
_fios_colours
static const TextColour _fios_colours[]
Text colours of DetailedFileType fios entries in the window.
Definition: fios_gui.cpp:231
WID_SL_FILE_BACKGROUND
@ WID_SL_FILE_BACKGROUND
Background of file selection.
Definition: fios_widget.h:20
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:45
SA_HOR_CENTER
@ SA_HOR_CENTER
Horizontally center the text.
Definition: gfx_type.h:339
LoadCheckData::error
StringID error
Error message from loading. INVALID_STRING_ID if no error.
Definition: fios.h:35
ShowHeightmapLoad
void ShowHeightmapLoad()
Start with loading a heightmap.
Definition: genworld_gui.cpp:1054
WID_SL_SORT_BYNAME
@ WID_SL_SORT_BYNAME
Sort by name button.
Definition: fios_widget.h:16
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:79
SaveLoadWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: fios_gui.cpp:586
WidgetDimensions::unscaled
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition: window_gui.h:67
Window::SetWidgetDisabledState
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition: window_gui.h:381
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:71
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:70
SaveLoadWindow
Definition: fios_gui.cpp:268
LoadCheckData
Container for loading in mode SL_LOAD_CHECK.
Definition: fios.h:33
WID_SL_CAPTION
@ WID_SL_CAPTION
Caption of the window.
Definition: fios_widget.h:15
LoadCheckData::companies
CompanyPropertiesMap companies
Company information.
Definition: fios.h:43
Window::IsWidgetLowered
bool IsWidgetLowered(WidgetID widget_index) const
Gets the lowered state of a widget.
Definition: window_gui.h:491
_switch_mode
SwitchMode _switch_mode
The next mainloop command.
Definition: gfx.cpp:48
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition: widget_type.h:111
Window::querystrings
std::map< WidgetID, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition: window_gui.h:314
SBS_DOWN
@ SBS_DOWN
Sort ascending.
Definition: window_gui.h:214
QueryString::cancel_button
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
Definition: querystring_gui.h:28
DrawStringMultiLine
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition: gfx.cpp:775
Window::DrawSortButtonState
void DrawSortButtonState(WidgetID widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition: widget.cpp:763
Window::CreateNestedTree
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1724
strings_func.h
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:86
WidgetDimensions::vsep_wide
int vsep_wide
Wide vertical spacing.
Definition: window_gui.h:62
FioCheckFileExists
bool FioCheckFileExists(const std::string &filename, Subdirectory subdir)
Check whether the given file exists.
Definition: fileio.cpp:126
LoadCheckData::Clear
void Clear()
Reset read data.
Definition: fios_gui.cpp:48
WID_SL_BACKGROUND
@ WID_SL_BACKGROUND
Background of window.
Definition: fios_widget.h:19
WWT_TEXT
@ WWT_TEXT
Pure simple text.
Definition: widget_type.h:60
SetPIP
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1220
FileToSaveLoad::Set
void Set(const FiosItem &item)
Set the title of the file.
Definition: saveload.cpp:3226
NO_DIRECTORY
@ NO_DIRECTORY
A path without any base directory.
Definition: fileio_type.h:126
SetDParam
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings.cpp:104
geometry_func.hpp
_file_to_saveload
FileToSaveLoad _file_to_saveload
File to save or load in the openttd loop.
Definition: saveload.cpp:60
WID_SL_SAVE_OSK_TITLE
@ WID_SL_SAVE_OSK_TITLE
Title textbox, only available for save operations.
Definition: fios_widget.h:25
_load_heightmap_dialog_desc
static WindowDesc _load_heightmap_dialog_desc(__FILE__, __LINE__, WDP_CENTER, "load_heightmap", 257, 320, WC_SAVELOAD, WC_NONE, 0, std::begin(_nested_load_heightmap_dialog_widgets), std::end(_nested_load_heightmap_dialog_widgets))
Load heightmap.
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition: stringfilter.cpp:98
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:52
WidgetDimensions::vsep_normal
int vsep_normal
Normal vertical spacing.
Definition: window_gui.h:60
Scrollbar::SetCount
void SetCount(size_t num)
Sets the number of elements in the list.
Definition: widget_type.h:760
EventState
EventState
State of handling an event.
Definition: window_type.h:738
PC_GREY
static const uint8_t PC_GREY
Grey palette colour.
Definition: palette_func.h:57
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition: stringfilter_type.h:71
FT_HEIGHTMAP
@ FT_HEIGHTMAP
heightmap file
Definition: fileio_type.h:20
SetDParamStr
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition: strings.cpp:352
WC_MAIN_WINDOW
@ WC_MAIN_WINDOW
Main window; Window numbers:
Definition: window_type.h:51
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1734
LoadCheckData::grf_compatibility
GRFListCompatibility grf_compatibility
Summary state of NewGrfs, whether missing files or only compatible found.
Definition: fios.h:46
PC_BLACK
static const uint8_t PC_BLACK
Black palette colour.
Definition: palette_func.h:55
WWT_INSET
@ WWT_INSET
Pressed (inset) panel, most commonly used as combo box text area.
Definition: widget_type.h:53
WL_ERROR
@ WL_ERROR
Errors (eg. saving/loading failed)
Definition: error.h:26
WID_SL_CONTENT_DOWNLOAD
@ WID_SL_CONTENT_DOWNLOAD
Content download button, only available for play scenario/heightmap.
Definition: fios_widget.h:24
WID_SL_NEWGRF_INFO
@ WID_SL_NEWGRF_INFO
Button to open NewGgrf configuration.
Definition: fios_widget.h:30
FiosBrowseTo
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at #_fios_path.
Definition: fios.cpp:143
QueryString::ACTION_CLEAR
static const int ACTION_CLEAR
Clear editbox.
Definition: querystring_gui.h:24
fios_widget.h
network.h
CommandHelper
Definition: command_func.h:93
SaveLoadWindow::o_dir
FiosItem o_dir
Original dir (home dir for this browser)
Definition: fios_gui.cpp:276
window_func.h
LoadCheckData::gamelog
Gamelog gamelog
Gamelog actions.
Definition: fios.h:48
GetCharacterHeight
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition: fontcache.cpp:78
stringfilter_type.h
SetMinimalSize
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1097
Window::SortButtonWidth
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition: widget.cpp:780
DrawString
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:658
WidgetDimensions::bevel
RectPadding bevel
Bevel thickness, affected by "scaled bevels" game option.
Definition: window_gui.h:40
gui.h
SaveLoadWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition: fios_gui.cpp:822
CONTENT_TYPE_SCENARIO
@ CONTENT_TYPE_SCENARIO
The content consists of a scenario.
Definition: tcp_content_type.h:24
WidgetDimensions::frametext
RectPadding frametext
Padding inside frame with text.
Definition: window_gui.h:43
WID_SL_DRIVES_DIRECTORIES_LIST
@ WID_SL_DRIVES_DIRECTORIES_LIST
Drives list.
Definition: fios_widget.h:22
LoadCheckData::HasNewGrfs
bool HasNewGrfs()
Check whether the game uses any NewGrfs.
Definition: fios.h:68
Window
Data structure for an opened window.
Definition: window_gui.h:267
SetObjectToPlace
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
Definition: viewport.cpp:3435
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:731
FiosMakeSavegameName
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition: fios.cpp:222
GLC_ALL_GOOD
@ GLC_ALL_GOOD
All GRF needed by game are present.
Definition: newgrf_config.h:53
SetDataTip
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1162
SBS_UP
@ SBS_UP
Sort descending.
Definition: window_gui.h:215
_network_available
bool _network_available
is network mode available?
Definition: network.cpp:61
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:82
GUISettings::UserIsAllowedToChangeNewGRFs
bool UserIsAllowedToChangeNewGRFs() const
Returns true when the user has sufficient privileges to edit newgrfs on a running game.
Definition: settings_type.h:229
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:75
SortSaveGameList
static void SortSaveGameList(FileList &file_list)
Sort the collected list save games prior to displaying it in the save/load gui.
Definition: fios_gui.cpp:247
CONTENT_TYPE_HEIGHTMAP
@ CONTENT_TYPE_HEIGHTMAP
The content consists of a heightmap.
Definition: tcp_content_type.h:25
WidgetDimensions::framerect
RectPadding framerect
Standard padding inside many panels.
Definition: window_gui.h:42
GLC_NOT_FOUND
@ GLC_NOT_FOUND
At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
Definition: newgrf_config.h:55
ResetObjectToPlace
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition: viewport.cpp:3483
WID_SL_MISSING_NEWGRFS
@ WID_SL_MISSING_NEWGRFS
Button to find missing NewGRFs online.
Definition: fios_widget.h:32
WDP_CENTER
@ WDP_CENTER
Center the window.
Definition: window_gui.h:142
CompanyProperties
Statically loadable part of Company pool item.
Definition: company_base.h:56
WID_SL_HOME_BUTTON
@ WID_SL_HOME_BUTTON
Home button.
Definition: fios_widget.h:21
GetStringBoundingBox
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:852
StringFilter
String filter and state.
Definition: stringfilter_type.h:30
INVALID_STRING_ID
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:636
CompanyProperties::name_1
StringID name_1
Name of the company if the user did not change it.
Definition: company_base.h:58
engine_func.h