OpenTTD Source  14.0-beta3
fios.cpp
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
13 #include "stdafx.h"
14 #include "3rdparty/md5/md5.h"
15 #include "fileio_func.h"
16 #include "fios.h"
18 #include "screenshot.h"
19 #include "string_func.h"
20 #include "strings_func.h"
21 #include "tar_type.h"
22 #include <sys/stat.h>
23 #include <charconv>
24 
25 #ifndef _WIN32
26 # include <unistd.h>
27 #endif /* _WIN32 */
28 
29 #include "table/strings.h"
30 
31 #include "safeguards.h"
32 
33 /* Variables to display file lists */
34 static std::string *_fios_path = nullptr;
35 SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
36 
37 /* OS-specific functions are taken from their respective files (win32/unix .c) */
38 extern bool FiosIsRoot(const std::string &path);
39 extern bool FiosIsValidFile(const std::string &path, const struct dirent *ent, struct stat *sb);
40 extern bool FiosIsHiddenFile(const struct dirent *ent);
41 extern void FiosGetDrives(FileList &file_list);
42 
43 /* get the name of an oldstyle savegame */
44 extern std::string GetOldSaveGameName(const std::string &file);
45 
51 bool FiosItem::operator< (const FiosItem &other) const
52 {
53  int r = false;
54 
55  if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
56  r = this->mtime - other.mtime;
57  } else {
58  r = StrNaturalCompare((*this).title, other.title);
59  }
60  if (r == 0) return false;
61  return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
62 }
63 
70 void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
71 {
72  this->clear();
73 
74  assert(fop == SLO_LOAD || fop == SLO_SAVE);
75  switch (abstract_filetype) {
76  case FT_NONE:
77  break;
78 
79  case FT_SAVEGAME:
80  FiosGetSavegameList(fop, show_dirs, *this);
81  break;
82 
83  case FT_SCENARIO:
84  FiosGetScenarioList(fop, show_dirs, *this);
85  break;
86 
87  case FT_HEIGHTMAP:
88  FiosGetHeightmapList(fop, show_dirs, *this);
89  break;
90 
91  default:
92  NOT_REACHED();
93  }
94 }
95 
102 const FiosItem *FileList::FindItem(const std::string_view file)
103 {
104  for (const auto &it : *this) {
105  const FiosItem *item = &it;
106  if (file == item->name) return item;
107  if (file == item->title) return item;
108  }
109 
110  /* If no name matches, try to parse it as number */
111  char *endptr;
112  int i = std::strtol(file.data(), &endptr, 10);
113  if (file.data() == endptr || *endptr != '\0') i = -1;
114 
115  if (IsInsideMM(i, 0, this->size())) return &this->at(i);
116 
117  /* As a last effort assume it is an OpenTTD savegame and
118  * that the ".sav" part was not given. */
119  std::string long_file(file);
120  long_file += ".sav";
121  for (const auto &it : *this) {
122  const FiosItem *item = &it;
123  if (long_file == item->name) return item;
124  if (long_file == item->title) return item;
125  }
126 
127  return nullptr;
128 }
129 
133 std::string FiosGetCurrentPath()
134 {
135  return *_fios_path;
136 }
137 
143 bool FiosBrowseTo(const FiosItem *item)
144 {
145  switch (item->type) {
146  case FIOS_TYPE_DRIVE:
147 #if defined(_WIN32)
148  assert(_fios_path != nullptr);
149  *_fios_path = std::string{ item->title, 0, 1 } + ":" PATHSEP;
150 #endif
151  break;
152 
153  case FIOS_TYPE_INVALID:
154  break;
155 
156  case FIOS_TYPE_PARENT: {
157  assert(_fios_path != nullptr);
158  auto s = _fios_path->find_last_of(PATHSEPCHAR);
159  if (s != std::string::npos && s != 0) {
160  _fios_path->erase(s); // Remove last path separator character, so we can go up one level.
161  }
162 
163  s = _fios_path->find_last_of(PATHSEPCHAR);
164  if (s != std::string::npos) {
165  _fios_path->erase(s + 1); // go up a directory
166  }
167  break;
168  }
169 
170  case FIOS_TYPE_DIR:
171  assert(_fios_path != nullptr);
172  *_fios_path += item->name;
173  *_fios_path += PATHSEP;
174  break;
175 
176  case FIOS_TYPE_DIRECT:
177  assert(_fios_path != nullptr);
178  *_fios_path = item->name;
179  break;
180 
181  case FIOS_TYPE_FILE:
182  case FIOS_TYPE_OLDFILE:
183  case FIOS_TYPE_SCENARIO:
184  case FIOS_TYPE_OLD_SCENARIO:
185  case FIOS_TYPE_PNG:
186  case FIOS_TYPE_BMP:
187  return false;
188  }
189 
190  return true;
191 }
192 
200 static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
201 {
202  std::string buf;
203 
204  if (path != nullptr) {
205  buf = *path;
206  /* Remove trailing path separator, if present */
207  if (!buf.empty() && buf.back() == PATHSEPCHAR) buf.pop_back();
208  }
209 
210  /* Don't append the extension if it is already there */
211  const char *period = strrchr(name, '.');
212  if (period != nullptr && StrEqualsIgnoreCase(period, ext)) ext = "";
213 
214  return buf + PATHSEP + name + ext;
215 }
216 
222 std::string FiosMakeSavegameName(const char *name)
223 {
224  const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
225 
226  return FiosMakeFilename(_fios_path, name, extension);
227 }
228 
234 std::string FiosMakeHeightmapName(const char *name)
235 {
236  std::string ext(".");
238 
239  return FiosMakeFilename(_fios_path, name, ext.c_str());
240 }
241 
247 bool FiosDelete(const char *name)
248 {
249  std::string filename = FiosMakeSavegameName(name);
250  return unlink(filename.c_str()) == 0;
251 }
252 
253 typedef std::tuple<FiosType, std::string> FiosGetTypeAndNameProc(SaveLoadOperation fop, const std::string &filename, const std::string_view ext);
254 
258 class FiosFileScanner : public FileScanner {
260  FiosGetTypeAndNameProc *callback_proc;
262 public:
271  {}
272 
273  bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
274 };
275 
281 bool FiosFileScanner::AddFile(const std::string &filename, size_t, const std::string &)
282 {
283  auto sep = filename.rfind('.');
284  if (sep == std::string::npos) return false;
285  std::string ext = filename.substr(sep);
286 
287  auto [type, title] = this->callback_proc(this->fop, filename, ext);
288  if (type == FIOS_TYPE_INVALID) return false;
289 
290  for (const auto &fios : file_list) {
291  if (filename == fios.name) return false;
292  }
293 
294  FiosItem *fios = &file_list.emplace_back();
295 #ifdef _WIN32
296  // Retrieve the file modified date using GetFileTime rather than stat to work around an obscure MSVC bug that affects Windows XP
297  HANDLE fh = CreateFile(OTTD2FS(filename).c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, 0, nullptr);
298 
299  if (fh != INVALID_HANDLE_VALUE) {
300  FILETIME ft;
301  ULARGE_INTEGER ft_int64;
302 
303  if (GetFileTime(fh, nullptr, nullptr, &ft) != 0) {
304  ft_int64.HighPart = ft.dwHighDateTime;
305  ft_int64.LowPart = ft.dwLowDateTime;
306 
307  // Convert from hectonanoseconds since 01/01/1601 to seconds since 01/01/1970
308  fios->mtime = ft_int64.QuadPart / 10000000ULL - 11644473600ULL;
309  } else {
310  fios->mtime = 0;
311  }
312 
313  CloseHandle(fh);
314 #else
315  struct stat sb;
316  if (stat(filename.c_str(), &sb) == 0) {
317  fios->mtime = sb.st_mtime;
318 #endif
319  } else {
320  fios->mtime = 0;
321  }
322 
323  fios->type = type;
324  fios->name = filename;
325 
326  /* If the file doesn't have a title, use its filename */
327  if (title.empty()) {
328  auto ps = filename.rfind(PATHSEPCHAR);
329  fios->title = StrMakeValid(filename.substr((ps == std::string::npos ? 0 : ps + 1)));
330  } else {
331  fios->title = StrMakeValid(title);
332  };
333 
334  return true;
335 }
336 
337 
346 static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
347 {
348  struct stat sb;
349  struct dirent *dirent;
350  DIR *dir;
351  FiosItem *fios;
352  size_t sort_start;
353 
354  file_list.clear();
355 
356  assert(_fios_path != nullptr);
357 
358  /* A parent directory link exists if we are not in the root directory */
359  if (show_dirs && !FiosIsRoot(*_fios_path)) {
360  fios = &file_list.emplace_back();
361  fios->type = FIOS_TYPE_PARENT;
362  fios->mtime = 0;
363  fios->name = "..";
364  SetDParamStr(0, "..");
365  fios->title = GetString(STR_SAVELOAD_PARENT_DIRECTORY);
366  }
367 
368  /* Show subdirectories */
369  if (show_dirs && (dir = ttd_opendir(_fios_path->c_str())) != nullptr) {
370  while ((dirent = readdir(dir)) != nullptr) {
371  std::string d_name = FS2OTTD(dirent->d_name);
372 
373  /* found file must be directory, but not '.' or '..' */
374  if (FiosIsValidFile(*_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
375  (!FiosIsHiddenFile(dirent) || StrStartsWithIgnoreCase(PERSONAL_DIR, d_name)) &&
376  d_name != "." && d_name != "..") {
377  fios = &file_list.emplace_back();
378  fios->type = FIOS_TYPE_DIR;
379  fios->mtime = 0;
380  fios->name = d_name;
381  SetDParamStr(0, fios->name + PATHSEP);
382  fios->title = GetString(STR_SAVELOAD_DIRECTORY);
383  }
384  }
385  closedir(dir);
386  }
387 
388  /* Sort the subdirs always by name, ascending, remember user-sorting order */
389  if (show_dirs) {
390  SortingBits order = _savegame_sort_order;
391  _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
392  std::sort(file_list.begin(), file_list.end());
393  _savegame_sort_order = order;
394  }
395 
396  /* This is where to start sorting for the filenames */
397  sort_start = file_list.size();
398 
399  /* Show files */
401  if (subdir == NO_DIRECTORY) {
402  scanner.Scan(nullptr, *_fios_path, false);
403  } else {
404  scanner.Scan(nullptr, subdir, true, true);
405  }
406 
407  std::sort(file_list.begin() + sort_start, file_list.end());
408 
409  /* Show drives */
410  FiosGetDrives(file_list);
411 
412  file_list.shrink_to_fit();
413 }
414 
422 static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
423 {
424  FILE *f = FioFOpenFile(file + ".title", "r", subdir);
425  if (f == nullptr) return {};
426 
427  char title[80];
428  size_t read = fread(title, 1, lengthof(title), f);
429  FioFCloseFile(f);
430 
431  assert(read <= lengthof(title));
432  return StrMakeValid({title, read});
433 }
434 
444 std::tuple<FiosType, std::string> FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
445 {
446  /* Show savegame files
447  * .SAV OpenTTD saved game
448  * .SS1 Transport Tycoon Deluxe preset game
449  * .SV1 Transport Tycoon Deluxe (Patch) saved game
450  * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
451 
452  if (StrEqualsIgnoreCase(ext, ".sav")) {
453  return { FIOS_TYPE_FILE, GetFileTitle(file, SAVE_DIR) };
454  }
455 
456  if (fop == SLO_LOAD) {
457  if (StrEqualsIgnoreCase(ext, ".ss1") || StrEqualsIgnoreCase(ext, ".sv1") ||
458  StrEqualsIgnoreCase(ext, ".sv2")) {
459  return { FIOS_TYPE_OLDFILE, GetOldSaveGameName(file) };
460  }
461  }
462 
463  return { FIOS_TYPE_INVALID, {} };
464 }
465 
474 {
475  static std::optional<std::string> fios_save_path;
476 
477  if (!fios_save_path) fios_save_path = FioFindDirectory(SAVE_DIR);
478 
479  _fios_path = &(*fios_save_path);
480 
482 }
483 
493 std::tuple<FiosType, std::string> FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
494 {
495  /* Show scenario files
496  * .SCN OpenTTD style scenario file
497  * .SV0 Transport Tycoon Deluxe (Patch) scenario
498  * .SS0 Transport Tycoon Deluxe preset scenario */
499  if (StrEqualsIgnoreCase(ext, ".scn")) {
500  return { FIOS_TYPE_SCENARIO, GetFileTitle(file, SCENARIO_DIR) };
501 
502  }
503 
504  if (fop == SLO_LOAD) {
505  if (StrEqualsIgnoreCase(ext, ".sv0") || StrEqualsIgnoreCase(ext, ".ss0")) {
506  return { FIOS_TYPE_OLD_SCENARIO, GetOldSaveGameName(file) };
507  }
508  }
509 
510  return { FIOS_TYPE_INVALID, {} };
511 }
512 
521 {
522  static std::optional<std::string> fios_scn_path;
523 
524  /* Copy the default path on first run or on 'New Game' */
525  if (!fios_scn_path) fios_scn_path = FioFindDirectory(SCENARIO_DIR);
526 
527  _fios_path = &(*fios_scn_path);
528 
529  std::string base_path = FioFindDirectory(SCENARIO_DIR);
530  Subdirectory subdir = (fop == SLO_LOAD && base_path == *_fios_path) ? SCENARIO_DIR : NO_DIRECTORY;
532 }
533 
534 std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation, const std::string &file, const std::string_view ext)
535 {
536  /* Show heightmap files
537  * .PNG PNG Based heightmap files
538  * .BMP BMP Based heightmap files
539  */
540 
541  FiosType type = FIOS_TYPE_INVALID;
542 
543 #ifdef WITH_PNG
544  if (StrEqualsIgnoreCase(ext, ".png")) type = FIOS_TYPE_PNG;
545 #endif /* WITH_PNG */
546 
547  if (StrEqualsIgnoreCase(ext, ".bmp")) type = FIOS_TYPE_BMP;
548 
549  if (type == FIOS_TYPE_INVALID) return { FIOS_TYPE_INVALID, {} };
550 
551  TarFileList::iterator it = _tar_filelist[SCENARIO_DIR].find(file);
552  if (it != _tar_filelist[SCENARIO_DIR].end()) {
553  /* If the file is in a tar and that tar is not in a heightmap
554  * directory we are for sure not supposed to see it.
555  * Examples of this are pngs part of documentation within
556  * collections of NewGRFs or 32 bpp graphics replacement PNGs.
557  */
558  bool match = false;
559  for (Searchpath sp : _valid_searchpaths) {
560  std::string buf = FioGetDirectory(sp, HEIGHTMAP_DIR);
561 
562  if (buf.compare(0, buf.size(), it->second.tar_filename, 0, buf.size()) == 0) {
563  match = true;
564  break;
565  }
566  }
567 
568  if (!match) return { FIOS_TYPE_INVALID, {} };
569  }
570 
571  return { type, GetFileTitle(file, HEIGHTMAP_DIR) };
572 }
573 
581 {
582  static std::optional<std::string> fios_hmap_path;
583 
584  if (!fios_hmap_path) fios_hmap_path = FioFindDirectory(HEIGHTMAP_DIR);
585 
586  _fios_path = &(*fios_hmap_path);
587 
588  std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
589  Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
590  FiosGetFileList(fop, show_dirs, &FiosGetHeightmapListCallback, subdir, file_list);
591 }
592 
597 const char *FiosGetScreenshotDir()
598 {
599  static std::optional<std::string> fios_screenshot_path;
600 
601  if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
602 
603  return fios_screenshot_path->c_str();
604 }
605 
608  uint32_t scenid;
609  MD5Hash md5sum;
610  std::string filename;
611 
612  bool operator == (const ScenarioIdentifier &other) const
613  {
614  return this->scenid == other.scenid && this->md5sum == other.md5sum;
615  }
616 
617  bool operator != (const ScenarioIdentifier &other) const
618  {
619  return !(*this == other);
620  }
621 };
622 
626 class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
627  bool scanned;
628 public:
630  ScenarioScanner() : scanned(false) {}
631 
636  void Scan(bool rescan)
637  {
638  if (this->scanned && !rescan) return;
639 
640  this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
641  this->scanned = true;
642  }
643 
644  bool AddFile(const std::string &filename, size_t, const std::string &) override
645  {
646  FILE *f = FioFOpenFile(filename, "r", SCENARIO_DIR);
647  if (f == nullptr) return false;
648 
650  int fret = fscanf(f, "%u", &id.scenid);
651  FioFCloseFile(f);
652  if (fret != 1) return false;
653  id.filename = filename;
654 
655  Md5 checksum;
656  uint8_t buffer[1024];
657  size_t len, size;
658 
659  /* open the scenario file, but first get the name.
660  * This is safe as we check on extension which
661  * must always exist. */
662  f = FioFOpenFile(filename.substr(0, filename.rfind('.')), "rb", SCENARIO_DIR, &size);
663  if (f == nullptr) return false;
664 
665  /* calculate md5sum */
666  while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
667  size -= len;
668  checksum.Append(buffer, len);
669  }
670  checksum.Finish(id.md5sum);
671 
672  FioFCloseFile(f);
673 
674  include(*this, id);
675  return true;
676  }
677 };
678 
681 
688 const char *FindScenario(const ContentInfo *ci, bool md5sum)
689 {
690  _scanner.Scan(false);
691 
692  for (ScenarioIdentifier &id : _scanner) {
693  if (md5sum ? (id.md5sum == ci->md5sum)
694  : (id.scenid == ci->unique_id)) {
695  return id.filename.c_str();
696  }
697  }
698 
699  return nullptr;
700 }
701 
708 bool HasScenario(const ContentInfo *ci, bool md5sum)
709 {
710  return (FindScenario(ci, md5sum) != nullptr);
711 }
712 
717 {
718  _scanner.Scan(true);
719 }
720 
725 FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
726 {
727  static std::optional<std::string> _autosave_path;
728  if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
729 
730  static std::string _prefix;
731 
732  /* Callback for FiosFileScanner. */
733  static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation, const std::string &file, const std::string_view ext) {
734  if (StrEqualsIgnoreCase(ext, ".sav") && file.starts_with(_prefix)) return std::tuple(FIOS_TYPE_FILE, std::string{});
735  return std::tuple(FIOS_TYPE_INVALID, std::string{});
736  };
737 
738  /* Prefix to check in the callback. */
739  _prefix = *_autosave_path + this->prefix;
740 
741  /* Get the save list. */
742  FileList list;
743  FiosFileScanner scanner(SLO_SAVE, proc, list);
744  scanner.Scan(".sav", _autosave_path->c_str(), false);
745 
746  /* Find the number for the most recent save, if any. */
747  if (list.begin() != list.end()) {
748  SortingBits order = _savegame_sort_order;
749  _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
750  std::sort(list.begin(), list.end());
751  _savegame_sort_order = order;
752 
753  std::string_view name = list.begin()->title;
754  std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
755  }
756 }
757 
763 {
764  if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
765  return fmt::format("{}{}.sav", this->prefix, this->number);
766 }
767 
773 {
774  return fmt::format("-{}.sav", this->prefix);
775 }
network_content.h
StrStartsWithIgnoreCase
bool StrStartsWithIgnoreCase(std::string_view str, const std::string_view prefix)
Check whether the given string starts with the given prefix, ignoring case.
Definition: string.cpp:300
FiosFileScanner::FiosFileScanner
FiosFileScanner(SaveLoadOperation fop, FiosGetTypeAndNameProc *callback_proc, FileList &file_list)
Create the scanner.
Definition: fios.cpp:269
ScenarioIdentifier::md5sum
MD5Hash md5sum
MD5 checksum of file.
Definition: fios.cpp:609
FT_SCENARIO
@ FT_SCENARIO
old or new scenario
Definition: fileio_type.h:19
SAVE_DIR
@ SAVE_DIR
Base directory for all savegames.
Definition: fileio_type.h:110
IsInsideMM
constexpr bool IsInsideMM(const T x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
Definition: math_func.hpp:268
ttd_opendir
DIR * ttd_opendir(const char *path)
A wrapper around opendir() which will convert the string from OPENTTD encoding to that of the filesys...
Definition: fileio_func.h:111
FiosGetScreenshotDir
const char * FiosGetScreenshotDir()
Get the directory for screenshots.
Definition: fios.cpp:597
ScanScenarios
void ScanScenarios()
Force a (re)scan of the scenarios.
Definition: fios.cpp:716
FiosNumberedSaveName::FiosNumberedSaveName
FiosNumberedSaveName(const std::string &prefix)
Constructs FiosNumberedSaveName.
Definition: fios.cpp:725
SaveLoadOperation
SaveLoadOperation
Operation performed on the file.
Definition: fileio_type.h:47
SCREENSHOT_DIR
@ SCREENSHOT_DIR
Subdirectory for all screenshots.
Definition: fileio_type.h:123
Searchpath
Searchpath
Types of searchpaths OpenTTD might use.
Definition: fileio_type.h:132
FileScanner::Scan
uint Scan(const char *extension, Subdirectory sd, bool tars=true, bool recursive=true)
Scan for files with the given extension in the given search path.
Definition: fileio.cpp:1210
StrMakeValid
static void StrMakeValid(T &dst, const char *str, const char *last, StringValidationSettings settings)
Copies the valid (UTF-8) characters from str up to last to the dst.
Definition: string.cpp:114
HEIGHTMAP_DIR
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
Definition: fileio_type.h:113
fileio_func.h
StrNaturalCompare
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition: string.cpp:585
AUTOSAVE_DIR
@ AUTOSAVE_DIR
Subdirectory of save for autosaves.
Definition: fileio_type.h:111
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:54
fios.h
FiosGetCurrentPath
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition: fios.cpp:133
ContentInfo::md5sum
MD5Hash md5sum
The MD5 checksum.
Definition: tcp_content_type.h:72
FileList
List of file information.
Definition: fios.h:88
FiosFileScanner::fop
SaveLoadOperation fop
The kind of file we are looking for.
Definition: fios.cpp:259
ScenarioScanner::scanned
bool scanned
Whether we've already scanned.
Definition: fios.cpp:627
FileList::FindItem
const FiosItem * FindItem(const std::string_view file)
Find file information of a file by its name from the file list.
Definition: fios.cpp:102
screenshot.h
include
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Definition: container_func.hpp:24
AbstractFileType
AbstractFileType
The different abstract types of files that the system knows about.
Definition: fileio_type.h:16
FiosFileScanner::file_list
FileList & file_list
Destination of the found files.
Definition: fios.cpp:261
SLO_LOAD
@ SLO_LOAD
File is being loaded.
Definition: fileio_type.h:49
SLO_SAVE
@ SLO_SAVE
File is being saved.
Definition: fileio_type.h:50
FiosMakeHeightmapName
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition: fios.cpp:234
FiosDelete
bool FiosDelete(const char *name)
Delete a file.
Definition: fios.cpp:247
FS2OTTD
std::string FS2OTTD(const std::wstring &name)
Convert to OpenTTD's encoding from a wide string.
Definition: win32.cpp:462
FiosFileScanner::AddFile
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
Try to add a fios item set with the given filename.
Definition: fios.cpp:281
ScenarioScanner::Scan
void Scan(bool rescan)
Scan, but only if it's needed.
Definition: fios.cpp:636
FioFOpenFile
FILE * FioFOpenFile(const std::string &filename, const char *mode, Subdirectory subdir, size_t *filesize)
Opens a OpenTTD file somewhere in a personal or global directory.
Definition: fileio.cpp:263
ContentInfo
Container for all important information about a piece of content.
Definition: tcp_content_type.h:52
tar_type.h
FiosItem
Deals with finding savegames.
Definition: fios.h:79
operator==
bool operator==(const MultiMapIterator< Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare > &iter1, const MultiMapIterator< Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare > &iter2)
Compare two MultiMap iterators.
Definition: multimap.hpp:200
safeguards.h
FiosMakeFilename
static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
Construct a filename from its components in destination buffer buf.
Definition: fios.cpp:200
FiosGetSavegameListCallback
std::tuple< FiosType, std::string > FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition: fios.cpp:444
SCENARIO_DIR
@ SCENARIO_DIR
Base directory for all scenarios.
Definition: fileio_type.h:112
FileScanner::subdir
Subdirectory subdir
The current sub directory we are searching through.
Definition: fileio_func.h:39
FiosGetSavegameList
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition: fios.cpp:473
GUISettings::max_num_autosaves
byte max_num_autosaves
controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num...
Definition: settings_type.h:166
stdafx.h
FT_SAVEGAME
@ FT_SAVEGAME
old or new savegame
Definition: fileio_type.h:18
ScenarioIdentifier::scenid
uint32_t scenid
ID for the scenario (generated by content).
Definition: fios.cpp:608
ScenarioScanner::ScenarioScanner
ScenarioScanner()
Initialise.
Definition: fios.cpp:630
FiosGetScenarioList
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition: fios.cpp:520
FiosGetFileList
static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
Fill the list of the files in a directory, according to some arbitrary rule.
Definition: fios.cpp:346
string_func.h
strings_func.h
FT_NONE
@ FT_NONE
nothing to do
Definition: fileio_type.h:17
NO_DIRECTORY
@ NO_DIRECTORY
A path without any base directory.
Definition: fileio_type.h:126
DIR
Definition: win32.cpp:65
FiosGetScenarioListCallback
std::tuple< FiosType, std::string > FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition: fios.cpp:493
GetString
std::string GetString(StringID string)
Resolve the given StringID into a std::string with all the associated DParam lookups and formatting.
Definition: strings.cpp:327
StrEqualsIgnoreCase
bool StrEqualsIgnoreCase(const std::string_view str1, const std::string_view str2)
Compares two string( view)s for equality, while ignoring the case of the characters.
Definition: string.cpp:366
ScenarioScanner::AddFile
bool AddFile(const std::string &filename, size_t, const std::string &) override
Add a file with the given filename.
Definition: fios.cpp:644
FT_HEIGHTMAP
@ FT_HEIGHTMAP
heightmap file
Definition: fileio_type.h:20
Subdirectory
Subdirectory
The different kinds of subdirectories OpenTTD uses.
Definition: fileio_type.h:108
SetDParamStr
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition: strings.cpp:352
FiosGetHeightmapList
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition: fios.cpp:580
FiosType
FiosType
Elements of a file system that are recognized.
Definition: fileio_type.h:67
FiosBrowseTo
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at #_fios_path.
Definition: fios.cpp:143
ScenarioIdentifier
Basic data to distinguish a scenario.
Definition: fios.cpp:607
GetCurrentScreenshotExtension
const char * GetCurrentScreenshotExtension()
Get filename extension of current screenshot file format.
Definition: screenshot.cpp:579
FiosFileScanner
Scanner to scan for a particular type of FIOS file.
Definition: fios.cpp:258
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:300
FileScanner
Helper for scanning for files with a given name.
Definition: fileio_func.h:37
_scanner
static ScenarioScanner _scanner
Scanner for scenarios.
Definition: fios.cpp:680
operator!=
bool operator!=(const MultiMapIterator< Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare > &iter1, const MultiMapIterator< Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare > &iter2)
Inverse of operator==().
Definition: multimap.hpp:217
FiosNumberedSaveName::Extension
std::string Extension()
Generate an extension for a savegame name.
Definition: fios.cpp:772
FiosMakeSavegameName
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition: fios.cpp:222
GetFileTitle
static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
Get the title of a file, which (if exists) is stored in a file named the same as the data file but wi...
Definition: fios.cpp:422
ScenarioScanner
Scanner to find the unique IDs of scenarios.
Definition: fios.cpp:626
FindScenario
const char * FindScenario(const ContentInfo *ci, bool md5sum)
Find a given scenario based on its unique ID.
Definition: fios.cpp:688
FiosNumberedSaveName::Filename
std::string Filename()
Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
Definition: fios.cpp:762
FileList::BuildFileList
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
Construct a file list with the given kind of files, for the stated purpose.
Definition: fios.cpp:70
OTTD2FS
std::wstring OTTD2FS(const std::string &name)
Convert from OpenTTD's encoding to a wide string.
Definition: win32.cpp:479
ContentInfo::unique_id
uint32_t unique_id
Unique ID; either GRF ID or shortname.
Definition: tcp_content_type.h:71
ScenarioIdentifier::filename
std::string filename
filename of the file.
Definition: fios.cpp:610
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:636
FioFCloseFile
void FioFCloseFile(FILE *f)
Close a file in a safe way.
Definition: fileio.cpp:148
FiosFileScanner::callback_proc
FiosGetTypeAndNameProc * callback_proc
Callback to check whether the file may be added.
Definition: fios.cpp:260
HasScenario
bool HasScenario(const ContentInfo *ci, bool md5sum)
Check whether we've got a given scenario based on its unique ID.
Definition: fios.cpp:708
FiosItem::operator<
bool operator<(const FiosItem &other) const
Compare two FiosItem's.
Definition: fios.cpp:51