OpenTTD Source  14.0-beta3
SpriteFontCache Class Reference

Font cache for fonts that are based on a freetype font. More...

#include <spritefontcache.h>

Inheritance diagram for SpriteFontCache:
FontCache

Public Member Functions

 SpriteFontCache (FontSize fs)
 Create a new sprite font cache. More...
 
 ~SpriteFontCache ()
 Free everything we allocated.
 
void SetUnicodeGlyph (char32_t key, SpriteID sprite) override
 Map a SpriteID to the key. More...
 
void InitializeUnicodeGlyphMap () override
 Initialize the glyph map.
 
void ClearFontCache () override
 Clear the font cache.
 
const SpriteGetGlyph (GlyphID key) override
 Get the glyph (sprite) of the given key. More...
 
uint GetGlyphWidth (GlyphID key) override
 Get the width of the glyph with the given key. More...
 
bool GetDrawGlyphShadow () override
 Do we need to draw a glyph shadow? More...
 
GlyphID MapCharToGlyph (char32_t key, [[maybe_unused]] bool allow_fallback=true) override
 
const void * GetFontTable (uint32_t, size_t &length) override
 Read a font table from the font. More...
 
std::string GetFontName () override
 Get the name of this font. More...
 
bool IsBuiltInFont () override
 Is this a built-in sprite font?
 
- Public Member Functions inherited from FontCache
 FontCache (FontSize fs)
 Create a new font cache. More...
 
virtual ~FontCache ()
 Clean everything up.
 
FontSize GetSize () const
 Get the FontSize of the font. More...
 
int GetHeight () const
 Get the height of the font. More...
 
int GetAscender () const
 Get the ascender value of the font. More...
 
int GetDescender () const
 Get the descender value of the font. More...
 
int GetUnitsPerEM () const
 Get the units per EM value of the font. More...
 
virtual int GetFontSize () const
 Get the nominal font size of the font. More...
 
virtual GlyphID MapCharToGlyph (char32_t key, bool fallback=true)=0
 Map a character into a glyph. More...
 
virtual const void * GetOSHandle ()
 Get the native OS font handle, if there is one. More...
 
bool HasParent ()
 Check whether the font cache has a parent.
 

Private Member Functions

SpriteID GetUnicodeGlyph (char32_t key)
 
void ClearGlyphToSpriteMap ()
 Clear the glyph to sprite mapping.
 

Private Attributes

SpriteID ** glyph_to_spriteid_map
 Mapping of glyphs to sprite IDs.
 

Additional Inherited Members

- Static Public Member Functions inherited from FontCache
static void InitializeFontCaches ()
 
static int GetDefaultFontHeight (FontSize fs)
 
static FontCacheGet (FontSize fs)
 Get the font cache of a given font size. More...
 
static std::string GetName (FontSize fs)
 Get the font name of a given font size. More...
 
- Protected Attributes inherited from FontCache
FontCacheparent
 The parent of this font cache.
 
const FontSize fs
 The size of the font.
 
int height
 The height of the font.
 
int ascender
 The ascender value of the font.
 
int descender
 The descender value of the font.
 
int units_per_em
 The units per EM value of the font.
 
- Static Protected Attributes inherited from FontCache
static FontCachecaches [FS_END]
 All the font caches.
 

Detailed Description

Font cache for fonts that are based on a freetype font.

Definition at line 17 of file spritefontcache.h.

Constructor & Destructor Documentation

◆ SpriteFontCache()

SpriteFontCache::SpriteFontCache ( FontSize  fs)

Create a new sprite font cache.

Parameters
fsThe font size to create the cache for.

Definition at line 38 of file spritefontcache.cpp.

References FontCache::ascender, FontCache::height, InitializeUnicodeGlyphMap(), ScaleFontTrad(), and ScaleGUITrad().

Member Function Documentation

◆ GetDrawGlyphShadow()

bool SpriteFontCache::GetDrawGlyphShadow ( )
overridevirtual

Do we need to draw a glyph shadow?

Returns
True if it has to be done, otherwise false.

Implements FontCache.

Definition at line 136 of file spritefontcache.cpp.

◆ GetFontName()

std::string SpriteFontCache::GetFontName ( )
inlineoverridevirtual

Get the name of this font.

Returns
The name of the font.

Implements FontCache.

Definition at line 34 of file spritefontcache.h.

◆ GetFontTable()

const void* SpriteFontCache::GetFontTable ( uint32_t  tag,
size_t &  length 
)
inlineoverridevirtual

Read a font table from the font.

Parameters
tagThe of the table to load.
lengthThe length of the read data.
Returns
The loaded table data.

Implements FontCache.

Definition at line 33 of file spritefontcache.h.

◆ GetGlyph()

const Sprite * SpriteFontCache::GetGlyph ( GlyphID  key)
overridevirtual

Get the glyph (sprite) of the given key.

Parameters
keyThe key to look up.
Returns
The sprite.

Implements FontCache.

Definition at line 122 of file spritefontcache.cpp.

◆ GetGlyphWidth()

uint SpriteFontCache::GetGlyphWidth ( GlyphID  key)
overridevirtual

Get the width of the glyph with the given key.

Parameters
keyThe key to look up.
Returns
The width.

Implements FontCache.

Definition at line 129 of file spritefontcache.cpp.

◆ SetUnicodeGlyph()

void SpriteFontCache::SetUnicodeGlyph ( char32_t  key,
SpriteID  sprite 
)
overridevirtual

Map a SpriteID to the key.

Parameters
keyThe key to map to.
spriteThe sprite that is being mapped.

Implements FontCache.

Definition at line 59 of file spritefontcache.cpp.

References GB(), and glyph_to_spriteid_map.


The documentation for this class was generated from the following files: