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OpenTTD Source
14.0-beta3
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#include "stdafx.h"#include "core/math_func.hpp"#include "gfx_type.h"#include "spriteloader/spriteloader.hpp"#include "table/sprites.h"Go to the source code of this file.
Data Structures | |
| struct | SpriteCache |
Functions | |
| bool | IsMapgenSpriteID (SpriteID sprite) |
| void * | AllocSprite (size_t mem_req) |
| SpriteCache * | AllocateSpriteCache (uint index) |
Internal functions to cache sprites in memory.
Definition in file spritecache_internal.h.