OpenTTD Source  14.0-beta3
settings_internal.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef SETTINGS_INTERNAL_H
11 #define SETTINGS_INTERNAL_H
12 
13 #include <variant>
14 #include "saveload/saveload.h"
15 
16 enum SettingFlag : uint16_t {
17  SF_NONE = 0,
19  SF_GUI_DROPDOWN = 1 << 2,
20  SF_GUI_CURRENCY = 1 << 3,
21  SF_NETWORK_ONLY = 1 << 4,
22  SF_NO_NETWORK = 1 << 5,
23  SF_NEWGAME_ONLY = 1 << 6,
24  SF_SCENEDIT_TOO = 1 << 7,
25  SF_SCENEDIT_ONLY = 1 << 8,
26  SF_PER_COMPANY = 1 << 9,
27  SF_NOT_IN_SAVE = 1 << 10,
28  SF_NOT_IN_CONFIG = 1 << 11,
29  SF_NO_NETWORK_SYNC = 1 << 12,
30 };
32 
33 
42  SC_NONE = 0,
43 
44  /* Filters for the list */
45  SC_BASIC_LIST = 1 << 0,
46  SC_ADVANCED_LIST = 1 << 1,
47  SC_EXPERT_LIST = 1 << 2,
48 
49  /* Setting classification */
53 
54  SC_END,
55 };
56 
64 
66 };
67 
68 struct IniItem;
69 
71 struct SettingDesc {
74  virtual ~SettingDesc() = default;
75 
77  bool startup;
79 
80  bool IsEditable(bool do_command = false) const;
81  SettingType GetType() const;
82 
87  constexpr const std::string &GetName() const
88  {
89  return this->save.name;
90  }
91 
96  virtual bool IsIntSetting() const { return false; }
97 
102  virtual bool IsStringSetting() const { return false; }
103 
104  const struct IntSettingDesc *AsIntSetting() const;
105  const struct StringSettingDesc *AsStringSetting() const;
106 
113  virtual std::string FormatValue(const void *object) const = 0;
114 
120  virtual void ParseValue(const IniItem *item, void *object) const = 0;
121 
131  virtual bool IsSameValue(const IniItem *item, void *object) const = 0;
132 
139  virtual bool IsDefaultValue(void *object) const = 0;
140 };
141 
144  typedef StringID GetTitleCallback(const IntSettingDesc &sd);
145  typedef StringID GetHelpCallback(const IntSettingDesc &sd);
146  typedef void SetValueDParamsCallback(const IntSettingDesc &sd, uint first_param, int32_t value);
147 
156  typedef bool PreChangeCheck(int32_t &value);
161  typedef void PostChangeCallback(int32_t value);
162 
163  template <
164  typename Tdef,
165  typename Tmin,
166  typename Tmax,
167  typename Tinterval,
168  std::enable_if_t<std::disjunction_v<std::is_convertible<Tdef, int32_t>, std::is_base_of<StrongTypedefBase, Tdef>>, int> = 0,
169  std::enable_if_t<std::disjunction_v<std::is_convertible<Tmin, int32_t>, std::is_base_of<StrongTypedefBase, Tmin>>, int> = 0,
170  std::enable_if_t<std::disjunction_v<std::is_convertible<Tmax, uint32_t>, std::is_base_of<StrongTypedefBase, Tmax>>, int> = 0,
171  std::enable_if_t<std::disjunction_v<std::is_convertible<Tinterval, int32_t>, std::is_base_of<StrongTypedefBase, Tinterval>>, int> = 0
172  >
174  Tmin min, Tmax max, Tinterval interval, StringID str, StringID str_help, StringID str_val,
176  GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb) :
180  get_title_cb(get_title_cb), get_help_cb(get_help_cb), set_value_dparams_cb(set_value_dparams_cb) {
181  if constexpr (std::is_base_of_v<StrongTypedefBase, Tdef>) {
182  this->def = def.base();
183  } else {
184  this->def = def;
185  }
186 
187  if constexpr (std::is_base_of_v<StrongTypedefBase, Tmin>) {
188  this->min = min.base();
189  } else {
190  this->min = min;
191  }
192 
193  if constexpr (std::is_base_of_v<StrongTypedefBase, Tmax>) {
194  this->max = max.base();
195  } else {
196  this->max = max;
197  }
198 
199  if constexpr (std::is_base_of_v<StrongTypedefBase, Tinterval>) {
200  this->interval = interval.base();
201  } else {
202  this->interval = interval;
203  }
204  }
205 
206  int32_t def;
207  int32_t min;
208  uint32_t max;
209  int32_t interval;
216  GetTitleCallback *get_title_cb;
217  GetHelpCallback *get_help_cb;
218  SetValueDParamsCallback *set_value_dparams_cb;
219 
220  StringID GetTitle() const;
221  StringID GetHelp() const;
222  void SetValueDParams(uint first_param, int32_t value) const;
223 
228  virtual bool IsBoolSetting() const { return false; }
229  bool IsIntSetting() const override { return true; }
230 
231  void ChangeValue(const void *object, int32_t newvalue) const;
232  void MakeValueValidAndWrite(const void *object, int32_t value) const;
233 
234  virtual size_t ParseValue(const char *str) const;
235  std::string FormatValue(const void *object) const override;
236  void ParseValue(const IniItem *item, void *object) const override;
237  bool IsSameValue(const IniItem *item, void *object) const override;
238  bool IsDefaultValue(void *object) const override;
239  int32_t Read(const void *object) const;
240 
241 private:
242  void MakeValueValid(int32_t &value) const;
243  void Write(const void *object, int32_t value) const;
244 };
245 
251  GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb) :
252  IntSettingDesc(save, flags, startup, def ? 1 : 0, 0, 1, 0, str, str_help, str_val, cat,
253  pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb) {}
254 
255  static std::optional<bool> ParseSingleValue(const char *str);
256 
257  bool IsBoolSetting() const override { return true; }
258  size_t ParseValue(const char *str) const override;
259  std::string FormatValue(const void *object) const override;
260 };
261 
264  typedef size_t OnConvert(const char *value);
265 
269  GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
270  std::initializer_list<const char *> many, OnConvert *many_cnvt) :
272  pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb), many_cnvt(many_cnvt)
273  {
274  for (auto one : many) this->many.push_back(one);
275  }
276 
277  std::vector<std::string> many;
279 
280  static size_t ParseSingleValue(const char *str, size_t len, const std::vector<std::string> &many);
281  std::string FormatSingleValue(uint id) const;
282 
283  size_t ParseValue(const char *str) const override;
284  std::string FormatValue(const void *object) const override;
285 };
286 
292  GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
293  std::initializer_list<const char *> many, OnConvert *many_cnvt) :
294  OneOfManySettingDesc(save, flags, startup, def, (1 << many.size()) - 1, str, str_help,
295  str_val, cat, pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb, many, many_cnvt) {}
296 
297  size_t ParseValue(const char *str) const override;
298  std::string FormatValue(const void *object) const override;
299 };
300 
311  typedef bool PreChangeCheck(std::string &value);
316  typedef void PostChangeCallback(const std::string &value);
317 
318  StringSettingDesc(const SaveLoad &save, SettingFlag flags, bool startup, const char *def,
320  SettingDesc(save, flags, startup), def(def == nullptr ? "" : def), max_length(max_length),
322 
323  std::string def;
324  uint32_t max_length;
327 
328  bool IsStringSetting() const override { return true; }
329  void ChangeValue(const void *object, std::string &newval) const;
330 
331  std::string FormatValue(const void *object) const override;
332  void ParseValue(const IniItem *item, void *object) const override;
333  bool IsSameValue(const IniItem *item, void *object) const override;
334  bool IsDefaultValue(void *object) const override;
335  const std::string &Read(const void *object) const;
336 
337 private:
338  void MakeValueValid(std::string &str) const;
339  void Write(const void *object, const std::string &str) const;
340 };
341 
344  ListSettingDesc(const SaveLoad &save, SettingFlag flags, bool startup, const char *def) :
346 
347  const char *def;
348 
349  std::string FormatValue(const void *object) const override;
350  void ParseValue(const IniItem *item, void *object) const override;
351  bool IsSameValue(const IniItem *item, void *object) const override;
352  bool IsDefaultValue(void *object) const override;
353 };
354 
357  NullSettingDesc(const SaveLoad &save) :
358  SettingDesc(save, SF_NOT_IN_CONFIG, false) {}
359 
360  std::string FormatValue(const void *) const override { NOT_REACHED(); }
361  void ParseValue(const IniItem *, void *) const override { NOT_REACHED(); }
362  bool IsSameValue(const IniItem *, void *) const override { NOT_REACHED(); }
363  bool IsDefaultValue(void *) const override { NOT_REACHED(); }
364 };
365 
366 typedef std::variant<IntSettingDesc, BoolSettingDesc, OneOfManySettingDesc, ManyOfManySettingDesc, StringSettingDesc, ListSettingDesc, NullSettingDesc> SettingVariant;
367 
373 static constexpr const SettingDesc *GetSettingDesc(const SettingVariant &desc)
374 {
375  return std::visit([](auto&& arg) -> const SettingDesc * { return &arg; }, desc);
376 }
377 
378 typedef std::span<const SettingVariant> SettingTable;
379 
380 const SettingDesc *GetSettingFromName(const std::string_view name);
381 void GetSaveLoadFromSettingTable(SettingTable settings, std::vector<SaveLoad> &saveloads);
382 bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame = false);
383 bool SetSettingValue(const StringSettingDesc *sd, const std::string value, bool force_newgame = false);
384 
385 #endif /* SETTINGS_INTERNAL_H */
ManyOfManySettingDesc
Many of many setting.
Definition: settings_internal.h:288
OneOfManySettingDesc
One of many setting.
Definition: settings_internal.h:263
StringSettingDesc::MakeValueValid
void MakeValueValid(std::string &str) const
Make the value valid given the limitations of this setting.
Definition: settings.cpp:590
SetSettingValue
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame=false)
Top function to save the new value of an element of the Settings struct.
Definition: settings.cpp:1747
SettingDesc::IsDefaultValue
virtual bool IsDefaultValue(void *object) const =0
Check whether the value is the same as the default value.
SF_SCENEDIT_TOO
@ SF_SCENEDIT_TOO
This setting can be changed in the scenario editor (only makes sense when SF_NEWGAME_ONLY is set).
Definition: settings_internal.h:24
StringSettingDesc::PreChangeCheck
bool PreChangeCheck(std::string &value)
A check to be performed before the setting gets changed.
Definition: settings_internal.h:311
IntSettingDesc::PreChangeCheck
bool PreChangeCheck(int32_t &value)
A check to be performed before the setting gets changed.
Definition: settings_internal.h:156
StringSettingDesc::pre_check
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
Definition: settings_internal.h:325
SC_EXPERT_LIST
@ SC_EXPERT_LIST
Settings displayed in the list of expert settings.
Definition: settings_internal.h:47
StringSettingDesc::IsSameValue
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition: settings.cpp:787
IntSettingDesc::cat
SettingCategory cat
assigned categories of the setting
Definition: settings_internal.h:213
StringSettingDesc::PostChangeCallback
void PostChangeCallback(const std::string &value)
A callback to denote that a setting has been changed.
Definition: settings_internal.h:316
NullSettingDesc
Placeholder for settings that have been removed, but might still linger in the savegame.
Definition: settings_internal.h:356
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
ST_GAME
@ ST_GAME
Game setting.
Definition: settings_internal.h:61
IniItem
A single "line" in an ini file.
Definition: ini_type.h:23
SettingDesc::save
SaveLoad save
Internal structure (going to savegame, parts to config).
Definition: settings_internal.h:78
SettingDesc::GetType
SettingType GetType() const
Return the type of the setting.
Definition: settings.cpp:900
SettingDesc::IsEditable
bool IsEditable(bool do_command=false) const
Check whether the setting is editable in the current gamemode.
Definition: settings.cpp:883
SF_SCENEDIT_ONLY
@ SF_SCENEDIT_ONLY
This setting can only be changed in the scenario editor.
Definition: settings_internal.h:25
ST_CLIENT
@ ST_CLIENT
Client setting.
Definition: settings_internal.h:63
saveload.h
ST_COMPANY
@ ST_COMPANY
Company setting.
Definition: settings_internal.h:62
GetSaveLoadFromSettingTable
void GetSaveLoadFromSettingTable(SettingTable settings, std::vector< SaveLoad > &saveloads)
Get the SaveLoad for all settings in the settings table.
Definition: settings.cpp:1644
BoolSettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition: settings.cpp:752
StringSettingDesc::Read
const std::string & Read(const void *object) const
Read the string from the the actual setting.
Definition: settings.cpp:616
StringSettingDesc::post_callback
PostChangeCallback * post_callback
Callback when the setting has been changed.
Definition: settings_internal.h:326
SettingDesc::flags
SettingFlag flags
Handles how a setting would show up in the GUI (text/currency, etc.).
Definition: settings_internal.h:76
SettingDesc::IsSameValue
virtual bool IsSameValue(const IniItem *item, void *object) const =0
Check whether the value in the Ini item is the same as is saved in this setting in the object.
StringSettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition: settings.cpp:771
IntSettingDesc::pre_check
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
Definition: settings_internal.h:214
SettingDesc::AsStringSetting
const struct StringSettingDesc * AsStringSetting() const
Get the setting description of this setting as a string setting.
Definition: settings.cpp:920
ManyOfManySettingDesc::ParseValue
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition: settings.cpp:429
IntSettingDesc::IsIntSetting
bool IsIntSetting() const override
Check whether this setting is an integer type setting.
Definition: settings_internal.h:229
SettingDesc::ParseValue
virtual void ParseValue(const IniItem *item, void *object) const =0
Parse/read the value from the Ini item into the setting associated with this object.
StringSettingDesc
String settings.
Definition: settings_internal.h:302
ListSettingDesc::ParseValue
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition: settings.cpp:684
SettingType
SettingType
Type of settings for filtering.
Definition: settings_internal.h:60
SF_GUI_CURRENCY
@ SF_GUI_CURRENCY
The number represents money, so when reading value multiply by exchange rate.
Definition: settings_internal.h:20
StringSettingDesc::ChangeValue
void ChangeValue(const void *object, std::string &newval) const
Handle changing a string value.
Definition: settings.cpp:1836
SF_GUI_0_IS_SPECIAL
@ SF_GUI_0_IS_SPECIAL
A value of zero is possible and has a custom string (the one after "strval").
Definition: settings_internal.h:18
StringSettingDesc::IsStringSetting
bool IsStringSetting() const override
Check whether this setting is an string type setting.
Definition: settings_internal.h:328
IntSettingDesc::str_val
StringID str_val
(Translated) first string describing the value.
Definition: settings_internal.h:212
IntSettingDesc::MakeValueValidAndWrite
void MakeValueValidAndWrite(const void *object, int32_t value) const
Make the value valid and then write it to the setting.
Definition: settings.cpp:498
IntSettingDesc::MakeValueValid
void MakeValueValid(int32_t &value) const
Make the value valid given the limitations of this setting.
Definition: settings.cpp:513
BoolSettingDesc::IsBoolSetting
bool IsBoolSetting() const override
Check whether this setting is a boolean type setting.
Definition: settings_internal.h:257
SettingDesc::startup
bool startup
Setting has to be loaded directly at startup?.
Definition: settings_internal.h:77
IntSettingDesc
Base integer type, including boolean, settings.
Definition: settings_internal.h:143
SC_ADVANCED
@ SC_ADVANCED
Advanced settings are part of advanced and expert list.
Definition: settings_internal.h:51
SettingDesc::GetName
constexpr const std::string & GetName() const
Get the name of this setting.
Definition: settings_internal.h:87
SF_NETWORK_ONLY
@ SF_NETWORK_ONLY
This setting only applies to network games.
Definition: settings_internal.h:21
SettingDesc::FormatValue
virtual std::string FormatValue(const void *object) const =0
Format the value of the setting associated with this object.
IntSettingDesc::def
int32_t def
default value given when none is present
Definition: settings_internal.h:206
StringSettingDesc::ParseValue
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition: settings.cpp:677
IntSettingDesc::min
int32_t min
minimum values
Definition: settings_internal.h:207
IntSettingDesc::Write
void Write(const void *object, int32_t value) const
Set the value of a setting.
Definition: settings.cpp:566
IntSettingDesc::PostChangeCallback
void PostChangeCallback(int32_t value)
A callback to denote that a setting has been changed.
Definition: settings_internal.h:161
SF_NO_NETWORK_SYNC
@ SF_NO_NETWORK_SYNC
Do not synchronize over network (but it is saved if SF_NOT_IN_SAVE is not set).
Definition: settings_internal.h:29
settings
fluid_settings_t * settings
FluidSynth settings handle.
Definition: fluidsynth.cpp:21
OneOfManySettingDesc::many_cnvt
OnConvert * many_cnvt
callback procedure when loading value mechanism fails
Definition: settings_internal.h:278
GetSettingDesc
static constexpr const SettingDesc * GetSettingDesc(const SettingVariant &desc)
Helper to convert the type of the iterated settings description to a pointer to it.
Definition: settings_internal.h:373
ListSettingDesc
List/array settings.
Definition: settings_internal.h:343
IntSettingDesc::ChangeValue
void ChangeValue(const void *object, int32_t newvalue) const
Handle changing a value.
Definition: settings.cpp:1591
OneOfManySettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition: settings.cpp:369
IntSettingDesc::GetHelp
StringID GetHelp() const
Get the help text of the setting.
Definition: settings.cpp:466
ManyOfManySettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition: settings.cpp:375
OneOfManySettingDesc::ParseValue
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition: settings.cpp:414
SettingDesc::IsStringSetting
virtual bool IsStringSetting() const
Check whether this setting is an string type setting.
Definition: settings_internal.h:102
OneOfManySettingDesc::many
std::vector< std::string > many
possible values for this type
Definition: settings_internal.h:277
SC_BASIC
@ SC_BASIC
Basic settings are part of all lists.
Definition: settings_internal.h:50
BoolSettingDesc::ParseValue
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition: settings.cpp:440
BoolSettingDesc::ParseSingleValue
static std::optional< bool > ParseSingleValue(const char *str)
Find whether a string was a boolean true or a boolean false.
Definition: settings.cpp:199
IntSettingDesc::str_help
StringID str_help
(Translated) string with help text; gui only.
Definition: settings_internal.h:211
IntSettingDesc::GetTitle
StringID GetTitle() const
Get the title of the setting.
Definition: settings.cpp:457
IntSettingDesc::interval
int32_t interval
the interval to use between settings in the 'settings' window. If interval is '0' the interval is dyn...
Definition: settings_internal.h:209
IntSettingDesc::IsSameValue
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition: settings.cpp:758
SF_NO_NETWORK
@ SF_NO_NETWORK
This setting does not apply to network games; it may not be changed during the game.
Definition: settings_internal.h:22
SettingDesc
Properties of config file settings.
Definition: settings_internal.h:71
SettingFlag
SettingFlag
Definition: settings_internal.h:16
SC_BASIC_LIST
@ SC_BASIC_LIST
Settings displayed in the list of basic settings.
Definition: settings_internal.h:45
GetSettingFromName
const SettingDesc * GetSettingFromName(const std::string_view name)
Given a name of any setting, return any setting description of it.
Definition: settings.cpp:1672
IntSettingDesc::max
uint32_t max
maximum values
Definition: settings_internal.h:208
SF_NEWGAME_ONLY
@ SF_NEWGAME_ONLY
This setting cannot be changed in a game.
Definition: settings_internal.h:23
IntSettingDesc::str
StringID str
(translated) string with descriptive text; gui and console
Definition: settings_internal.h:210
IntSettingDesc::Read
int32_t Read(const void *object) const
Read the integer from the the actual setting.
Definition: settings.cpp:577
ListSettingDesc::def
const char * def
default value given when none is present
Definition: settings_internal.h:347
IntSettingDesc::IsBoolSetting
virtual bool IsBoolSetting() const
Check whether this setting is a boolean type setting.
Definition: settings_internal.h:228
StringSettingDesc::max_length
uint32_t max_length
Maximum length of the string, 0 means no maximum length.
Definition: settings_internal.h:324
IntSettingDesc::SetValueDParams
void SetValueDParams(uint first_param, int32_t value) const
Set the DParams for drawing the value of the setting.
Definition: settings.cpp:476
IntSettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition: settings.cpp:741
ListSettingDesc::IsSameValue
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition: settings.cpp:803
NullSettingDesc::ParseValue
void ParseValue(const IniItem *, void *) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition: settings_internal.h:361
IntSettingDesc::ParseValue
virtual size_t ParseValue(const char *str) const
Convert a string representation (external) of an integer-like setting to an integer.
Definition: settings.cpp:395
DECLARE_ENUM_AS_BIT_SET
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) enum CompanyManagerFaceVariable
Bitgroups of the CompanyManagerFace variable.
Definition: company_manager_face.h:29
BoolSettingDesc
Boolean setting.
Definition: settings_internal.h:247
StringSettingDesc::Write
void Write(const void *object, const std::string &str) const
Write a string to the actual setting.
Definition: settings.cpp:606
StringSettingDesc::def
std::string def
Default value given when none is present.
Definition: settings_internal.h:323
SF_NOT_IN_SAVE
@ SF_NOT_IN_SAVE
Do not save with savegame, basically client-based.
Definition: settings_internal.h:27
NullSettingDesc::IsSameValue
bool IsSameValue(const IniItem *, void *) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition: settings_internal.h:362
ListSettingDesc::FormatValue
std::string FormatValue(const void *object) const override
Convert an integer-array (intlist) to a string representation.
Definition: settings.cpp:338
IntSettingDesc::post_callback
PostChangeCallback * post_callback
Callback when the setting has been changed.
Definition: settings_internal.h:215
SettingCategory
SettingCategory
A SettingCategory defines a grouping of the settings.
Definition: settings_internal.h:41
ST_ALL
@ ST_ALL
Used in setting filter to match all types.
Definition: settings_internal.h:65
ListSettingDesc::IsDefaultValue
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition: settings.cpp:809
SC_ADVANCED_LIST
@ SC_ADVANCED_LIST
Settings displayed in the list of advanced settings.
Definition: settings_internal.h:46
SF_GUI_DROPDOWN
@ SF_GUI_DROPDOWN
The value represents a limited number of string-options (internally integer) presented as dropdown.
Definition: settings_internal.h:19
SaveLoad::name
std::string name
Name of this field (optional, used for tables).
Definition: saveload.h:695
IntSettingDesc::IsDefaultValue
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition: settings.cpp:765
NullSettingDesc::IsDefaultValue
bool IsDefaultValue(void *) const override
Check whether the value is the same as the default value.
Definition: settings_internal.h:363
SC_EXPERT
@ SC_EXPERT
Expert settings can only be seen in the expert list.
Definition: settings_internal.h:52
SettingDesc::IsIntSetting
virtual bool IsIntSetting() const
Check whether this setting is an integer type setting.
Definition: settings_internal.h:96
SaveLoad
SaveLoad type struct.
Definition: saveload.h:694
SF_PER_COMPANY
@ SF_PER_COMPANY
This setting can be different for each company (saved in company struct).
Definition: settings_internal.h:26
StringSettingDesc::IsDefaultValue
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition: settings.cpp:797
NullSettingDesc::FormatValue
std::string FormatValue(const void *) const override
Format the value of the setting associated with this object.
Definition: settings_internal.h:360
OneOfManySettingDesc::OnConvert
size_t OnConvert(const char *value)
callback prototype for conversion error
Definition: settings_internal.h:264
OneOfManySettingDesc::ParseSingleValue
static size_t ParseSingleValue(const char *str, size_t len, const std::vector< std::string > &many)
Find the index value of a ONEofMANY type in a string separated by |.
Definition: settings.cpp:179
SettingDesc::AsIntSetting
const struct IntSettingDesc * AsIntSetting() const
Get the setting description of this setting as an integer setting.
Definition: settings.cpp:910
SF_NOT_IN_CONFIG
@ SF_NOT_IN_CONFIG
Do not save to config file.
Definition: settings_internal.h:28