OpenTTD Source  14.0-beta3
tcp_admin.h
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
12 #ifndef NETWORK_CORE_TCP_ADMIN_H
13 #define NETWORK_CORE_TCP_ADMIN_H
14 
15 #include "os_abstraction.h"
16 #include "tcp.h"
17 #include "../network_type.h"
18 #include "../../core/pool_type.hpp"
19 
24 enum PacketAdminType : uint8_t {
34 
42 
64 
66 };
67 
73 };
74 
88 };
89 
99 };
101 
102 
107 
109 };
110 
113 protected:
114  std::string admin_name;
115  std::string admin_version;
117 
119 
129 
136 
145 
156 
167 
178 
186 
194 
202 
209 
216 
224 
235 
251 
258 
265 
273 
281 
294 
304 
312 
321 
329 
343 
360 
369 
387 
405 
417 
426 
435 
454 
474 
482 
490 
492 public:
493  NetworkRecvStatus CloseConnection(bool error = true) override;
494 
495  NetworkAdminSocketHandler(SOCKET s);
496 
498 
504  {
505  return this->status;
506  }
507 };
508 
509 #endif /* NETWORK_CORE_TCP_ADMIN_H */
NetworkAdminSocketHandler::Receive_ADMIN_RCON
virtual NetworkRecvStatus Receive_ADMIN_RCON(Packet &p)
Execute a command on the servers console: string Command to be executed.
Definition: tcp_admin.cpp:137
NetworkAdminSocketHandler::Receive_SERVER_RCON
virtual NetworkRecvStatus Receive_SERVER_RCON(Packet &p)
Result of an rcon command: uint16_t Colour as it would be used on the server or a client.
Definition: tcp_admin.cpp:162
ADMIN_PACKET_SERVER_COMPANY_NEW
@ ADMIN_PACKET_SERVER_COMPANY_NEW
The server tells the admin that a new company has started.
Definition: tcp_admin.h:49
ADMIN_UPDATE_CMD_NAMES
@ ADMIN_UPDATE_CMD_NAMES
The admin would like a list of all DoCommand names.
Definition: tcp_admin.h:84
ADMIN_UPDATE_COMPANY_INFO
@ ADMIN_UPDATE_COMPANY_INFO
Updates about the generic information of companies.
Definition: tcp_admin.h:79
ADMIN_PACKET_SERVER_SHUTDOWN
@ ADMIN_PACKET_SERVER_SHUTDOWN
The server tells the admin its shutting down.
Definition: tcp_admin.h:41
NetworkAdminSocketHandler::admin_version
std::string admin_version
Version string of the admin.
Definition: tcp_admin.h:115
NetworkAdminSocketHandler::status
AdminStatus status
Status of this admin.
Definition: tcp_admin.h:116
NetworkAdminSocketHandler::Receive_ADMIN_PING
virtual NetworkRecvStatus Receive_ADMIN_PING(Packet &p)
Ping the server, requiring the server to reply with a pong packet.
Definition: tcp_admin.cpp:139
NetworkAdminSocketHandler::CloseConnection
NetworkRecvStatus CloseConnection(bool error=true) override
This will put this socket handler in a close state.
Definition: tcp_admin.cpp:35
ADMIN_UPDATE_CLIENT_INFO
@ ADMIN_UPDATE_CLIENT_INFO
Updates about the information of clients.
Definition: tcp_admin.h:78
NetworkAdminSocketHandler::admin_name
std::string admin_name
Name of the admin.
Definition: tcp_admin.h:114
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_ECONOMY
virtual NetworkRecvStatus Receive_SERVER_COMPANY_ECONOMY(Packet &p)
Economy update of a specific company: uint8_t ID of the company.
Definition: tcp_admin.cpp:159
ADMIN_UPDATE_CONSOLE
@ ADMIN_UPDATE_CONSOLE
The admin would like to have console messages.
Definition: tcp_admin.h:83
NetworkAdminSocketHandler::Receive_SERVER_CLIENT_QUIT
virtual NetworkRecvStatus Receive_SERVER_CLIENT_QUIT(Packet &p)
Notification about a client leaving the game.
Definition: tcp_admin.cpp:153
ADMIN_UPDATE_CHAT
@ ADMIN_UPDATE_CHAT
The admin would like to have chat messages.
Definition: tcp_admin.h:82
ADMIN_PACKET_SERVER_PONG
@ ADMIN_PACKET_SERVER_PONG
The server replies to a ping request from the admin.
Definition: tcp_admin.h:62
ADMIN_PACKET_SERVER_CMD_LOGGING_OLD
@ ADMIN_PACKET_SERVER_CMD_LOGGING_OLD
Used to be the type ID of ADMIN_PACKET_SERVER_CMD_LOGGING in NETWORK_GAME_ADMIN_VERSION 1.
Definition: tcp_admin.h:59
NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING
virtual NetworkRecvStatus Receive_SERVER_CMD_LOGGING(Packet &p)
Send incoming command packets to the admin network.
Definition: tcp_admin.cpp:165
ADMIN_PACKET_SERVER_CMD_NAMES
@ ADMIN_PACKET_SERVER_CMD_NAMES
The server sends out the names of the DoCommands to the admins.
Definition: tcp_admin.h:58
NetworkAdminSocketHandler::Receive_SERVER_SHUTDOWN
virtual NetworkRecvStatus Receive_SERVER_SHUTDOWN(Packet &p)
Notification about the server shutting down.
Definition: tcp_admin.cpp:147
ADMIN_FREQUENCY_DAILY
@ ADMIN_FREQUENCY_DAILY
The admin gets information about this on a daily basis.
Definition: tcp_admin.h:93
NetworkAdminSocketHandler::Receive_SERVER_RCON_END
virtual NetworkRecvStatus Receive_SERVER_RCON_END(Packet &p)
Notify the admin connection that the rcon command has finished.
Definition: tcp_admin.cpp:166
NetworkAdminSocketHandler::HandlePacket
NetworkRecvStatus HandlePacket(Packet &p)
Handle the given packet, i.e.
Definition: tcp_admin.cpp:46
ADMIN_PACKET_ADMIN_QUIT
@ ADMIN_PACKET_ADMIN_QUIT
The admin tells the server that it is quitting.
Definition: tcp_admin.h:26
NetworkAdminSocketHandler::ReceivePackets
NetworkRecvStatus ReceivePackets()
Do the actual receiving of packets.
Definition: tcp_admin.cpp:109
ADMIN_UPDATE_CMD_LOGGING
@ ADMIN_UPDATE_CMD_LOGGING
The admin would like to have DoCommand information.
Definition: tcp_admin.h:85
ADMIN_FREQUENCY_MONTHLY
@ ADMIN_FREQUENCY_MONTHLY
The admin gets information about this on a monthly basis.
Definition: tcp_admin.h:95
NetworkAdminSocketHandler::Receive_SERVER_NEWGAME
virtual NetworkRecvStatus Receive_SERVER_NEWGAME(Packet &p)
Notification about a newgame.
Definition: tcp_admin.cpp:146
ADMIN_PACKET_SERVER_RCON_END
@ ADMIN_PACKET_SERVER_RCON_END
The server indicates that the remote console command has completed.
Definition: tcp_admin.h:61
AdminStatus
AdminStatus
Status of an admin.
Definition: tcp_admin.h:69
ADMIN_PACKET_SERVER_RCON
@ ADMIN_PACKET_SERVER_RCON
The server's reply to a remove console command.
Definition: tcp_admin.h:56
ADMIN_PACKET_SERVER_NEWGAME
@ ADMIN_PACKET_SERVER_NEWGAME
The server tells the admin its going to start a new game.
Definition: tcp_admin.h:40
ADMIN_PACKET_SERVER_CMD_LOGGING
@ ADMIN_PACKET_SERVER_CMD_LOGGING
The server gives the admin copies of incoming command packets.
Definition: tcp_admin.h:63
ADMIN_PACKET_SERVER_CLIENT_ERROR
@ ADMIN_PACKET_SERVER_CLIENT_ERROR
The server tells the admin that a client caused an error.
Definition: tcp_admin.h:48
ADMIN_PACKET_SERVER_PROTOCOL
@ ADMIN_PACKET_SERVER_PROTOCOL
The server tells the admin its protocol version.
Definition: tcp_admin.h:38
ADMIN_PACKET_ADMIN_POLL
@ ADMIN_PACKET_ADMIN_POLL
The admin explicitly polls for a piece of information.
Definition: tcp_admin.h:28
ADMIN_PACKET_SERVER_CHAT
@ ADMIN_PACKET_SERVER_CHAT
The server received a chat message and relays it.
Definition: tcp_admin.h:55
ADMIN_FREQUENCY_QUARTERLY
@ ADMIN_FREQUENCY_QUARTERLY
The admin gets information about this on a quarterly basis.
Definition: tcp_admin.h:96
ADMIN_STATUS_INACTIVE
@ ADMIN_STATUS_INACTIVE
The admin is not connected nor active.
Definition: tcp_admin.h:70
ADMIN_PACKET_SERVER_COMPANY_ECONOMY
@ ADMIN_PACKET_SERVER_COMPANY_ECONOMY
The server gives the admin some economy related company information.
Definition: tcp_admin.h:53
NetworkAdminSocketHandler::Receive_ADMIN_EXTERNAL_CHAT
virtual NetworkRecvStatus Receive_ADMIN_EXTERNAL_CHAT(Packet &p)
Send chat from the external source: string Name of the source this message came from.
Definition: tcp_admin.cpp:136
ADMIN_PACKET_ADMIN_RCON
@ ADMIN_PACKET_ADMIN_RCON
The admin sends a remote console command.
Definition: tcp_admin.h:30
ADMIN_PACKET_ADMIN_CHAT
@ ADMIN_PACKET_ADMIN_CHAT
The admin sends a chat message to be distributed.
Definition: tcp_admin.h:29
ADMIN_PACKET_ADMIN_JOIN
@ ADMIN_PACKET_ADMIN_JOIN
The admin announces and authenticates itself to the server.
Definition: tcp_admin.h:25
NetworkAdminSocketHandler::Receive_SERVER_FULL
virtual NetworkRecvStatus Receive_SERVER_FULL(Packet &p)
The server is full (connection gets closed).
Definition: tcp_admin.cpp:141
ADMIN_PACKET_SERVER_CLIENT_UPDATE
@ ADMIN_PACKET_SERVER_CLIENT_UPDATE
The server gives the admin an information update on a client.
Definition: tcp_admin.h:46
NetworkAdminSocketHandler::Receive_SERVER_CLIENT_ERROR
virtual NetworkRecvStatus Receive_SERVER_CLIENT_ERROR(Packet &p)
Notification about a client error (and thus the clients disconnection).
Definition: tcp_admin.cpp:154
NetworkAdminSocketHandler::Receive_SERVER_BANNED
virtual NetworkRecvStatus Receive_SERVER_BANNED(Packet &p)
The source IP address is banned (connection gets closed).
Definition: tcp_admin.cpp:142
NetworkAdminSocketHandler::Receive_SERVER_CONSOLE
virtual NetworkRecvStatus Receive_SERVER_CONSOLE(Packet &p)
Send what would be printed on the server's console also into the admin network.
Definition: tcp_admin.cpp:163
NetworkAdminSocketHandler
Main socket handler for admin related connections.
Definition: tcp_admin.h:112
NetworkAdminSocketHandler::Receive_SERVER_CLIENT_UPDATE
virtual NetworkRecvStatus Receive_SERVER_CLIENT_UPDATE(Packet &p)
Client update details on a specific client (e.g.
Definition: tcp_admin.cpp:152
ADMIN_PACKET_SERVER_GAMESCRIPT
@ ADMIN_PACKET_SERVER_GAMESCRIPT
The server gives the admin information from the GameScript in JSON.
Definition: tcp_admin.h:60
ADMIN_PACKET_SERVER_WELCOME
@ ADMIN_PACKET_SERVER_WELCOME
The server welcomes the admin to a game.
Definition: tcp_admin.h:39
ADMIN_FREQUENCY_POLL
@ ADMIN_FREQUENCY_POLL
The admin can poll this.
Definition: tcp_admin.h:92
ADMIN_UPDATE_DATE
@ ADMIN_UPDATE_DATE
Updates about the date of the game.
Definition: tcp_admin.h:77
ADMIN_UPDATE_COMPANY_STATS
@ ADMIN_UPDATE_COMPANY_STATS
Updates about the statistics of companies.
Definition: tcp_admin.h:81
ADMIN_UPDATE_COMPANY_ECONOMY
@ ADMIN_UPDATE_COMPANY_ECONOMY
Updates about the economy of companies.
Definition: tcp_admin.h:80
ADMIN_PACKET_SERVER_CONSOLE
@ ADMIN_PACKET_SERVER_CONSOLE
The server gives the admin the data that got printed to its console.
Definition: tcp_admin.h:57
NetworkAdminSocketHandler::Receive_ADMIN_JOIN
virtual NetworkRecvStatus Receive_ADMIN_JOIN(Packet &p)
Join the admin network: string Password the server is expecting for this network.
Definition: tcp_admin.cpp:131
ADMIN_PACKET_SERVER_CLIENT_JOIN
@ ADMIN_PACKET_SERVER_CLIENT_JOIN
The server tells the admin that a client has joined.
Definition: tcp_admin.h:44
AdminCompanyRemoveReason
AdminCompanyRemoveReason
Reasons for removing a company - communicated to admins.
Definition: tcp_admin.h:103
ADMIN_PACKET_SERVER_CLIENT_INFO
@ ADMIN_PACKET_SERVER_CLIENT_INFO
The server gives the admin information about a client.
Definition: tcp_admin.h:45
ADMIN_PACKET_SERVER_BANNED
@ ADMIN_PACKET_SERVER_BANNED
The server tells the admin it is banned.
Definition: tcp_admin.h:36
ADMIN_UPDATE_GAMESCRIPT
@ ADMIN_UPDATE_GAMESCRIPT
The admin would like to have gamescript messages.
Definition: tcp_admin.h:86
Packet
Internal entity of a packet.
Definition: packet.h:42
ADMIN_PACKET_SERVER_DATE
@ ADMIN_PACKET_SERVER_DATE
The server tells the admin what the current game date is.
Definition: tcp_admin.h:43
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_STATS
virtual NetworkRecvStatus Receive_SERVER_COMPANY_STATS(Packet &p)
Company statistics on stations and vehicles: uint8_t ID of the company.
Definition: tcp_admin.cpp:160
ADMIN_FREQUENCY_ANUALLY
@ ADMIN_FREQUENCY_ANUALLY
The admin gets information about this on a yearly basis.
Definition: tcp_admin.h:97
NetworkAdminSocketHandler::Receive_ADMIN_UPDATE_FREQUENCY
virtual NetworkRecvStatus Receive_ADMIN_UPDATE_FREQUENCY(Packet &p)
Register updates to be sent at certain frequencies (as announced in the PROTOCOL packet): uint16_t Up...
Definition: tcp_admin.cpp:133
ADMIN_PACKET_ADMIN_GAMESCRIPT
@ ADMIN_PACKET_ADMIN_GAMESCRIPT
The admin sends a JSON string for the GameScript.
Definition: tcp_admin.h:31
NetworkAdminSocketHandler::Receive_SERVER_WELCOME
virtual NetworkRecvStatus Receive_SERVER_WELCOME(Packet &p)
Welcome a connected admin to the game: string Name of the Server.
Definition: tcp_admin.cpp:145
AdminUpdateType
AdminUpdateType
Update types an admin can register a frequency for.
Definition: tcp_admin.h:76
NetworkAdminSocketHandler::Receive_SERVER_CLIENT_INFO
virtual NetworkRecvStatus Receive_SERVER_CLIENT_INFO(Packet &p)
Client information of a specific client: uint32_t ID of the client.
Definition: tcp_admin.cpp:151
ADMIN_CRR_AUTOCLEAN
@ ADMIN_CRR_AUTOCLEAN
The company is removed due to autoclean.
Definition: tcp_admin.h:105
ADMIN_PACKET_SERVER_CLIENT_QUIT
@ ADMIN_PACKET_SERVER_CLIENT_QUIT
The server tells the admin that a client quit.
Definition: tcp_admin.h:47
NetworkAdminSocketHandler::Receive_SERVER_CHAT
virtual NetworkRecvStatus Receive_SERVER_CHAT(Packet &p)
Send chat from the game into the admin network: uint8_t Action such as NETWORK_ACTION_CHAT_CLIENT (se...
Definition: tcp_admin.cpp:161
NetworkAdminSocketHandler::Receive_SERVER_PROTOCOL
virtual NetworkRecvStatus Receive_SERVER_PROTOCOL(Packet &p)
Inform a just joined admin about the protocol specifics: uint8_t Protocol version.
Definition: tcp_admin.cpp:144
NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES
virtual NetworkRecvStatus Receive_SERVER_CMD_NAMES(Packet &p)
Send DoCommand names to the bot upon request only.
Definition: tcp_admin.cpp:164
NetworkAdminSocketHandler::Receive_SERVER_DATE
virtual NetworkRecvStatus Receive_SERVER_DATE(Packet &p)
Send the current date of the game: uint32_t Current game date.
Definition: tcp_admin.cpp:149
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_INFO
virtual NetworkRecvStatus Receive_SERVER_COMPANY_INFO(Packet &p)
Company information on a specific company: uint8_t ID of the company.
Definition: tcp_admin.cpp:156
NetworkAdminSocketHandler::GetAdminStatus
AdminStatus GetAdminStatus() const
Get the status of the admin.
Definition: tcp_admin.h:503
INVALID_ADMIN_PACKET
@ INVALID_ADMIN_PACKET
An invalid marker for admin packets.
Definition: tcp_admin.h:65
ADMIN_CRR_MANUAL
@ ADMIN_CRR_MANUAL
The company is manually removed.
Definition: tcp_admin.h:104
NetworkAdminSocketHandler::Receive_ADMIN_QUIT
virtual NetworkRecvStatus Receive_ADMIN_QUIT(Packet &p)
Notification to the server that this admin is quitting.
Definition: tcp_admin.cpp:132
ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY
@ ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY
The admin tells the server the update frequency of a particular piece of information.
Definition: tcp_admin.h:27
NetworkRecvStatus
NetworkRecvStatus
Status of a network client; reasons why a client has quit.
Definition: core.h:22
tcp.h
ADMIN_FREQUENCY_AUTOMATIC
@ ADMIN_FREQUENCY_AUTOMATIC
The admin gets information about this when it changes.
Definition: tcp_admin.h:98
ADMIN_STATUS_ACTIVE
@ ADMIN_STATUS_ACTIVE
The admin is active.
Definition: tcp_admin.h:71
DECLARE_ENUM_AS_BIT_SET
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) enum CompanyManagerFaceVariable
Bitgroups of the CompanyManagerFace variable.
Definition: company_manager_face.h:29
NetworkAdminSocketHandler::ReceiveInvalidPacket
NetworkRecvStatus ReceiveInvalidPacket(PacketAdminType type)
Helper for logging receiving invalid packets.
Definition: tcp_admin.cpp:125
NetworkAdminSocketHandler::Receive_ADMIN_POLL
virtual NetworkRecvStatus Receive_ADMIN_POLL(Packet &p)
Poll the server for certain updates, an invalid poll (e.g.
Definition: tcp_admin.cpp:134
ADMIN_PACKET_SERVER_FULL
@ ADMIN_PACKET_SERVER_FULL
The server tells the admin it cannot accept the admin.
Definition: tcp_admin.h:35
ADMIN_PACKET_SERVER_COMPANY_STATS
@ ADMIN_PACKET_SERVER_COMPANY_STATS
The server gives the admin some statistics about a company.
Definition: tcp_admin.h:54
PacketAdminType
PacketAdminType
Enum with types of TCP packets specific to the admin network.
Definition: tcp_admin.h:24
os_abstraction.h
ADMIN_CRR_END
@ ADMIN_CRR_END
Sentinel for end.
Definition: tcp_admin.h:108
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_REMOVE
virtual NetworkRecvStatus Receive_SERVER_COMPANY_REMOVE(Packet &p)
Notification about a removed company (e.g.
Definition: tcp_admin.cpp:158
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_NEW
virtual NetworkRecvStatus Receive_SERVER_COMPANY_NEW(Packet &p)
Notification of a new company: uint8_t ID of the new company.
Definition: tcp_admin.cpp:155
ADMIN_PACKET_SERVER_ERROR
@ ADMIN_PACKET_SERVER_ERROR
The server tells the admin an error has occurred.
Definition: tcp_admin.h:37
ADMIN_FREQUENCY_WEEKLY
@ ADMIN_FREQUENCY_WEEKLY
The admin gets information about this on a weekly basis.
Definition: tcp_admin.h:94
NetworkAdminSocketHandler::Receive_SERVER_CLIENT_JOIN
virtual NetworkRecvStatus Receive_SERVER_CLIENT_JOIN(Packet &p)
Notification of a new client: uint32_t ID of the new client.
Definition: tcp_admin.cpp:150
ADMIN_CRR_BANKRUPT
@ ADMIN_CRR_BANKRUPT
The company went belly-up.
Definition: tcp_admin.h:106
ADMIN_UPDATE_END
@ ADMIN_UPDATE_END
Must ALWAYS be on the end of this list!! (period)
Definition: tcp_admin.h:87
ADMIN_PACKET_SERVER_COMPANY_REMOVE
@ ADMIN_PACKET_SERVER_COMPANY_REMOVE
The server tells the admin that a company was removed.
Definition: tcp_admin.h:52
ADMIN_STATUS_END
@ ADMIN_STATUS_END
Must ALWAYS be on the end of this list!! (period)
Definition: tcp_admin.h:72
NetworkAdminSocketHandler::Receive_SERVER_ERROR
virtual NetworkRecvStatus Receive_SERVER_ERROR(Packet &p)
An error was caused by this admin connection (connection gets closed).
Definition: tcp_admin.cpp:143
AdminUpdateFrequency
AdminUpdateFrequency
Update frequencies an admin can register.
Definition: tcp_admin.h:91
ADMIN_PACKET_SERVER_COMPANY_INFO
@ ADMIN_PACKET_SERVER_COMPANY_INFO
The server gives the admin information about a company.
Definition: tcp_admin.h:50
NetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT
virtual NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet &p)
Send a JSON string to the current active GameScript.
Definition: tcp_admin.cpp:138
ADMIN_PACKET_SERVER_COMPANY_UPDATE
@ ADMIN_PACKET_SERVER_COMPANY_UPDATE
The server gives the admin an information update on a company.
Definition: tcp_admin.h:51
NetworkAdminSocketHandler::Receive_SERVER_PONG
virtual NetworkRecvStatus Receive_SERVER_PONG(Packet &p)
Send a ping-reply (pong) to the admin that sent us the ping packet.
Definition: tcp_admin.cpp:167
ADMIN_PACKET_ADMIN_PING
@ ADMIN_PACKET_ADMIN_PING
The admin sends a ping to the server, expecting a ping-reply (PONG) packet.
Definition: tcp_admin.h:32
NetworkAdminSocketHandler::Receive_SERVER_COMPANY_UPDATE
virtual NetworkRecvStatus Receive_SERVER_COMPANY_UPDATE(Packet &p)
Company information of a specific company: uint8_t ID of the company.
Definition: tcp_admin.cpp:157
ADMIN_PACKET_ADMIN_EXTERNAL_CHAT
@ ADMIN_PACKET_ADMIN_EXTERNAL_CHAT
The admin sends a chat message from external source.
Definition: tcp_admin.h:33
NetworkTCPSocketHandler
Base socket handler for all TCP sockets.
Definition: tcp.h:31
NetworkAdminSocketHandler::Receive_ADMIN_CHAT
virtual NetworkRecvStatus Receive_ADMIN_CHAT(Packet &p)
Send chat as the server: uint8_t Action such as NETWORK_ACTION_CHAT_CLIENT (see NetworkAction).
Definition: tcp_admin.cpp:135
NetworkAdminSocketHandler::NetworkAdminSocketHandler
NetworkAdminSocketHandler(SOCKET s)
Create the admin handler for the given socket.
Definition: tcp_admin.cpp:30