OpenTTD Source: DEPTChunkHandler Struct Reference

OpenTTD Source 14.0-beta3

Public Member Functions
DEPTChunkHandler Struct Reference
Inheritance diagram for DEPTChunkHandler:

## Public Member Functions
void | Save () const override
| Save the chunk. More...
void | Load () const override
| Load the chunk. More...
void | FixPointers () const override
| Fix the pointers. More...
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32_t id, ChunkType type)
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...
std::string | GetName () const

## Additional Inherited Members
Data Fields inherited from ChunkHandler
uint32_t | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 32 of file depot_sl.cpp.

## Member Function Documentation

## ◆ FixPointers()

void DEPTChunkHandler::FixPointers | ( |  | ) | const
| inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 60 of file depot_sl.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_depot_pool >::Iterate(), and SlObject().

## ◆ Load()

void DEPTChunkHandler::Load | ( |  | ) | const
| inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 45 of file depot_sl.cpp.

References SlCompatTableHeader().

## ◆ Save()

void DEPTChunkHandler::Save | ( |  | ) | const
| inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 35 of file depot_sl.cpp.

References SlTableHeader().

The documentation for this struct was generated from the following file:

- src/saveload/depot_sl.cpp