OpenTTD Source: OBIDChunkHandler Struct Reference

OpenTTD Source 14.0-beta3

OBIDChunkHandler Struct Reference
Inheritance diagram for OBIDChunkHandler:

## Additional Inherited Members
Public Member Functions inherited from NewGRFMappingChunkHandler
| NewGRFMappingChunkHandler (uint32_t id, OverrideManagerBase &mapping)
void | Save () const override
| Save a GRF ID + local id -> OpenTTD's id mapping.
void | Load () const override
| Load a GRF ID + local id -> OpenTTD's id mapping.
Public Member Functions inherited from ChunkHandler
| ChunkHandler (uint32_t id, ChunkType type)
virtual void | FixPointers () const
| Fix the pointers. More...
virtual void | LoadCheck (size_t len=0) const
| Load the chunk for game preview. More...
std::string | GetName () const
Data Fields inherited from NewGRFMappingChunkHandler
OverrideManagerBase & | mapping
Data Fields inherited from ChunkHandler
uint32_t | id
| Unique ID (4 letters).
ChunkType | type
| Type of the chunk. More...

## Detailed Description

Definition at line 69 of file object_sl.cpp.

The documentation for this struct was generated from the following file:

- src/saveload/object_sl.cpp