OpenTTD Source: LoggedChangeSettingChanged Struct Reference

OpenTTD Source 14.0-beta3

Public Member Functions | Data Fields
LoggedChangeSettingChanged Struct Reference
Inheritance diagram for LoggedChangeSettingChanged:

## Public Member Functions
| LoggedChangeSettingChanged (const std::string &name, int32_t oldval, int32_t newval)
void | FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override
Public Member Functions inherited from LoggedChange
| LoggedChange (GamelogChangeType type=GLCT_NONE)

## Data Fields
std::string | name
| name of the setting
int32_t | oldval
| old value
int32_t | newval
| new value
Data Fields inherited from LoggedChange
GamelogChangeType | ct

## Detailed Description

Definition at line 113 of file gamelog_internal.h.

The documentation for this struct was generated from the following files:

- src/gamelog_internal.h
- src/gamelog.cpp