OpenTTD GameScript API
14.0-beta2
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- v -
Valuate() :
GSList
VEHICLE_INVALID :
GSVehicle
VehicleState :
GSVehicle
VehicleType :
GSVehicle
VS_AT_STATION :
GSVehicle
VS_BROKEN :
GSVehicle
VS_CRASHED :
GSVehicle
VS_IN_DEPOT :
GSVehicle
VS_INVALID :
GSVehicle
VS_RUNNING :
GSVehicle
VS_STOPPED :
GSVehicle
VT_AIR :
GSVehicle
VT_INVALID :
GSVehicle
VT_RAIL :
GSVehicle
VT_ROAD :
GSVehicle
VT_WATER :
GSVehicle
Generated by
1.8.17